Shimmering Gauntlets of Force
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Hands)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Advanced Carpenter Volume 57
UNCOMMON
Level
57
Carpenter
Recipes:
dull splitpaw coin
This is a dull Splitpaw coin.
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
velvet pantaloons
FABLED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Legs)
Mitigation
101
Level
40
Adornment Slots:
White
ATTUNEABLE
velvet mitts
FABLED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Hands)
Mitigation
94
Level
40
Adornment Slots:
White
ATTUNEABLE
A Frost-Covered Amulet
An amulet hanging from a leather strap. It bears a faded red indentation which looks like a drop of blood.
NO-VALUE NO-TRADE LORE
Elaborate Velvet Slippers
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
Cloth Armor (Feet)
Mitigation
94
Level
50
Effects:
Choke
When Equipped:
• When any damage is received this spell has a 5% chance to cast Choke on target's attacker. Lasts for 5.0 seconds.
• Stifles target
• Does not affect Epic targets
• Resistibility increases against targets higher than level 59.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Letter to Blerton
NO-VALUE NO-TRADE LORE
Pike of Precision
FABLED
44 Primary Attributes
44 Stamina
18 Combat Skills
1.2 Casting Speed
1 Crit Chance
1.6 Potency
1 Reuse Speed
Great Spear
Two-Handed Piercing
Damage
37 - 111
(62.78 Rating)
Delay
2.4 seconds
Level
50
Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Cease II (Master)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
24
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 1,466 - 1,792
• Stifles target
• Epic targets gain an immunity to Stifle effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 43.
reptile meat
A slab of reptile meat. A merchant might pay a few coin for this item.
a vial of gloomy liquid
A vial of liquid that absorbs light. A merchant might pay a few coin for this item.
an accumulation of plasma
A large lump of plasma. A merchant might pay a few coin for this item.
Rune of Thought III (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
TREASURED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 37.2.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 110.
• Increases the damage and healing of all spells by 5.
Netherous Bind III (Adept)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 43.9%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Nightmare II (Adept)
Deals mental damage over time to the target and decreases their arcane resistance.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
28
Illusionist
Effects:
• Inflicts 32 - 40 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 336.
Battery and Assault III (Adept)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26
Brigand
Effects:
• Inflicts 80 - 133 melee damage on target
• Inflicts 80 - 133 melee damage on target
Soulrot VI (Adept)
Quickly deals disease damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
43
Necromancer
Effects:
• Inflicts 42 - 57 disease damage on target instantly and every second.
teakwood knotted club
26 Stamina
26 Primary Attributes
10 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
25 - 141
(27.72 Rating)
Delay
6.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
Death Cloud IV (Adept)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
TREASURED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
49
Shadowknight
Effects:
• Inflicts 182 - 304 disease damage on targets in Area of Effect
• Inflicts 78 - 96 disease damage on targets in Area of Effect every 6 seconds.
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Item Discoveries |
Callran was first to discover 117 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).