Fanatical Healing III (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
18
Inquisitor
Effects:
• Heals target for 312 - 381.
Tenacity II (Expert)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Inquisitor
Effects:
• Increases STA of target by 15.6.
• Increases Multi Attack of target by 17.7.
Lockdown II (Expert)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
16.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Runic Armor II (Expert)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Mystic
Effects:
• Wards group members (AE) against 30 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 172.
• If not fighter
Restoration III (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
18
Templar
Effects:
• Heals target for 412 - 503.
Disorientation (Journeyman)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
HANDCRAFTED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
13
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,430
• Decreases Combat Mitigation of caster by 0.2.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Torment II (Journeyman)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
11
Inquisitor
Effects:
• Inflicts 11 - 14 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs arcane damage by 143.
Velium Winds III (Expert)
Deals instant cold damage and reduces the movement speed of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
17
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 33.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 84 - 103 cold damage on target.
Condemn II (Journeyman)
An impairment that decreases all resistances of target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
10
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs all damage by 79.
Unyielding Benediction II (Journeyman)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
59
Templar
Effects:
• When damaged with a melee weapon this spell has a 8.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• Will trigger off of crush, pierce or slash abilities.
Symbol of Marzin IV (Journeyman)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Templar
Effects:
• Increases STA of group members (AE) by 22.1.
• Increases Mitigation of group members (AE) vs arcane damage by 798.
Aegolism V (Journeyman)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58
Templar
Effects:
• Increases STA of target by 66.3.
• Increases Crushing, Piercing, Slashing and Ranged of target by 9.6.
Meliorate VII (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
170
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
57
Templar
Effects:
• Heals target for 647 - 790.
Shield of Faith III (Journeyman)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
HANDCRAFTED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57
Templar
Effects:
• Wards group members (AE) against 1,102 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 627.
Holy Intercession IV (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 236 - 288.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Resolute Flagellant II (Journeyman)
Cures impairments on the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Inquisitor
Effects:
• Dispels 86 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Alleviation IV (Journeyman)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
249
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
56
Inquisitor
Effects:
• Heals group members (AE) for 577 - 705.
Curse of Void III (Journeyman)
Impairment which reduces an enemy's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
56
Warlock
Effects:
• Increases noxious damage done to target by up to 0.73.
Wild Accretion IV (Journeyman)
HANDCRAFTED
Target
Group (AE)
Power
324
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56
Defiler
Effects:
• Heals group members (AE) for 673 - 823.
Devoted Resolve II (Journeyman)
Cures impairments on the templar's group.
HANDCRAFTED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Templar
Effects:
• Dispels 86 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
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Item Discoveries |
Ashe was first to discover 99 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).