Mabel's Bell
TREASURED
2 Stamina
2 Primary Attributes
Slots
Neck
Level
1
Adornment Slots:
White, Green
ATTUNEABLE
Wax Worked Cap
TREASURED
2 Stamina
2 Primary Attributes
Leather Armor (Head)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
hoof
A merchant might pay a few coin for this item.
rawhide leather pelt
UNCOMMON
tanned leather pelt
UNCOMMON
a damaged average quality deer hide
UNCOMMON
opaline geode
A rock that looks to contain an opaline component.
UNCOMMON
Captain Greeves' Helmet of Light
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Chain Armor (Head)
Mitigation
208
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Sabre of the Storyteller
FABLED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
0.1 Haste
Rapier
One-Handed Piercing
Damage
20 - 59
(47.83 Rating)
Delay
1.7 seconds
Level
50
All Scouts, Berserker, Guardian
Effects:
Sacred Bolt Glyph
When Equipped:
• On a combat hit this spell may cast Divine Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 100 - 122 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Jael's Dreadful Deprivation III (Master)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
44
Dirge
Effects:
• Inflicts 136 - 227 disease damage on target
• Inflicts 136 - 227 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 63.
Obliterated Psyche III (Master)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
50
Coercer
Effects:
• Decreases Combat Mitigation of target by 3.7.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 800.
Echoes of the Ancients II (Adept)
An impairment that increases damage dealt to the target and reduces noxious and elemental resistance to an entire enemy encounter. The target encounter is also interrupted. "Choose to be strong of body and not strong of soul." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
40
Mystic
Effects:
• Increases all damage done to target encounter by 1.8%.
• Interrupts target encounter
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target encounter vs elemental and noxious damage by 480.
Hangman's Noose III (Adept)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Swashbuckler
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 44.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 4.0.
• Decreases Mitigation of target vs arcane damage by 888.
Ancestral Mettle II (Adept)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Mystic
Effects:
• Increases STA of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs noxious damage by 450.
Battle Cry II (Adept)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
TREASURED
Target
Group (AE)
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
26
Guardian
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 250.
Raindrop Coin
This ancient coin is no longer used as currency anywhere in Norrath. A merchant may be willing to buy it from you, however.
Savage Assault (Adept)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
TREASURED
Target
Caster
Power
138
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
50
Bruiser
Effects:
• Inflicts 92 - 278 melee damage on targets in Area of Effect
• Inflicts 92 - 278 melee damage on targets in Area of Effect
• Inflicts 92 - 278 melee damage on targets in Area of Effect
• Inflicts 92 - 278 melee damage on targets in Area of Effect
Fiery Annihilation IV (Adept)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31
Conjuror
Effects:
• Inflicts 121 heat damage on target.
• Inflicts 27 heat damage on target every 4 seconds.
a shiny button
A button that has been well taken care of. A merchant might pay a few coin for this item.
Scarbringer Bracelet
TREASURED
10 Stamina
10 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
ATTUNEABLE
|
|
Item Discoveries |
Akria was first to discover 48 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).