twisted leatherfoot satchel
Used for easy access to thrown ammo when used in ranged combat.
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Thrown Weapon
Ranged
Damage
8 - 16
(9 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
10
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
tunic of the adept
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Leather Armor (Chest)
Mitigation
36
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Hold the Line III (Master)
Grants a chance to increase hate with any opponent that damages the guardian.
FABLED
Target
Caster
Power
41
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
29
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 353
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 353
ancient worn dagger
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Dagger
One-Handed Piercing
Damage
14 - 43
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Invocation IV (Master)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
31
Inquisitor
Effects:
• Interrupts target
• Inflicts 170 - 207 divine damage on target.
Aspect of the Forest III (Master)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Warden
Effects:
• Increases STA of target by 41.5.
• Increases WIS of target by 55.2.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 154.
Feign Death II (Master)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
28
Bruiser, Monk
Effects:
• Feigns Death with 76% chance of success
augmented leather bandolier
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Thrown Weapon
Ranged
Damage
53 - 303
(39.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
40
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
Brute Crusher War Axe
TREASURED
16 Stamina
16 Primary Attributes
6 Combat Skills
Great Axe
Two-Handed Slashing
Damage
20 - 112
(18.9 Rating)
Delay
7.0 seconds
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White
ATTUNEABLE
agate bracelet
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Slots
Wrist
Level
10
Adornment Slots:
White
ATTUNEABLE
Ignore Pain III (Adept)
Heals a percentage of the bruiser's health.
TREASURED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Level
20
Bruiser
Effects:
• Heals caster for 21.7 - 26.5% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Smoldering Fists II (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 8.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 44 - 74 heat damage on target.
Glacial Wind (Adept)
Deals cold damage over-time to the target and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
20
Wizard
Effects:
• Inflicts 62 - 115 cold damage on target encounter instantly and every 3 seconds.
Steel Mace
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Mace
One-Handed Crushing
Damage
14 - 43
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Mortal Blade (Adept)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
12.0% Easier
Level
24
Assassin
Effects:
• Inflicts 533 - 889 melee damage on target
• You must be sneaking to use this ability.
Steel Morning Star
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Great Hammer
One-Handed Crushing
Damage
8 - 24
(14.4 Rating)
Delay
2.3 seconds
Level
20
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Feign Death (Adept)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
TREASURED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
14
Bruiser, Monk
Effects:
• Feigns Death with 62% chance of success
iron shuriken
Damage
+8 Piercing
Range
+5 meters
Hit Bonus
+20%
Level
10
|
|
Item Discoveries |
Dropi was first to discover 38 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).