Tormenting Conversion (Master)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
21.0% Easier
Level
47
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 8.8 seconds.
• Decreases Threat to target by 3,711 instantly and Decreases Threat by 3,699 every 1.8 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
• Resistibility increases against targets higher than level 66.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
Breeze II (Master)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 20.0.
Thunderous Overture II (Master)
A spell that inflicts mental damage on targets surrounding the troubador.
FABLED
Target
Caster
Power
47
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
32.8% Easier
Level
40
Troubador
Effects:
• Inflicts 240 - 400 mental damage on targets in Area of Effect.
Poison Soaked Boots
FABLED
11 Stamina
11 Primary Attributes
4 Combat Skills
Cloth Armor (Feet)
Mitigation
70
Level
30
Adornment Slots:
White
ATTUNEABLE
Enrage III (Master)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.7% Easier
Level
36
Berserker
Effects:
• Increases Threat to target encounter by 2,410 - 2,803
ink sack
A sack filled with a thin dark liquid. A merchant might pay a few coin for this item.
strengthened leather gloves
15 Stamina
15 Primary Attributes
6 Combat Skills
Leather Armor (Hands)
Mitigation
91
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Fancy Footwork III (Adept)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 19.3.
• Increases Aggression of caster by 8.3.
• Increases Defense and Parry of caster by 16.6.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Armor of Nature IV (Master)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Fury
Effects:
• Increases Max Health of group members (AE) by 511.2.
• Increases Mitigation of group members (AE) vs physical damage by 432.
• If not fighter
Bloodbath III (Adept)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 119 - 359 melee damage on targets in Area of Effect
Fortify Elements IV (Adept)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Wizard
Effects:
• Increases Max Power of group members (AE) by 303.1.
• Increases Mitigation of group members (AE) vs elemental damage by 470.
Calm Tranquility III (Adept)
Increases the attack and casting speeds of all the Monk's allies.
TREASURED
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 4.9%.
• Increases Haste of raid and group members (AE) by 12.1.
Shadow Slip III (Adept)
Lowers the target's hate towards the rogue and places the rogue into stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
97
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
0.1 seconds
Level
47
Brigand, Swashbuckler
Effects:
• Applies Lie Low on termination. Lasts for 12 hours.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Decreases threat priority of target by 1 position
• Decreases Threat to target by 4,139
Quicksand IV (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 47.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Battle Tactics III (Adept)
Increases the stamina of the guardian's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
47
Guardian
Effects:
• Increases STA of group members (AE) by 46.0.
"Remembrances - Norrath"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
Heal Servant IV (Adept)
Heals the conjuror's pet.
TREASURED
Target
Caster's Pet
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
42
Conjuror
Effects:
• Dispels 62 levels of any hostile effects on target
• Heals target for 488.
Ebon Greatsword
TREASURED
38 Primary Attributes
38 Stamina
16 Combat Skills
0.4 Crit Chance
1 Potency
0.6 Block Chance
Great Sword
Two-Handed Slashing
Damage
59 - 332
(55.75 Rating)
Delay
7.0 seconds
Level
50
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White
ATTUNEABLE
ebon platemail pauldrons
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Plate Armor (Shoulders)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Weapon Counter (Master)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
FABLED
Target
Caster
Power
43
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
30
Berserker
Effects:
• When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
• Inflicts 77 - 129 melee damage on target
• Grants a total of 3 triggers of the spell.
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Item Discoveries |
Anis was first to discover 55 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).