Engraved Splitpaw Vambraces
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Forearms)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
rotten rodent meat
A merchant might pay a few coin for this item.
Etched Arboreal Mantle
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Chain Armor (Shoulders)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Silk Cap of the Spurned
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Head)
Mitigation
42
Level
20
Adornment Slots:
White
ATTUNEABLE
Battery and Assault III (Master)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26
Brigand
Effects:
• Inflicts 107 - 178 melee damage on target
• Inflicts 107 - 178 melee damage on target
Enchanted Champions Belt
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White, Black
ATTUNEABLE
Abomination IV (Adept)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
49
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 25.5.
• Decreases Max Health of target by 0.7%.
Silent Threat V (Adept)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
45
Monk
Effects:
• Increases Threat to target by 3,000 - 3,525
Focused Intervention (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 414 - 506.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Advanced Carpenter Volume 49
UNCOMMON
Level
49
Carpenter
Recipes:
Reckless Aide II (Adept)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Berserker
Effects:
• Grants target a 25% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.1% to base avoidance.
Bodyguard III (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 10.8.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 8.1.
• Increases Defense and Deflection of caster by 10.8.
• Increases Mitigation of caster vs noxious damage by 720.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
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Item Discoveries |
Peak was first to discover 92 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).