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Hoo'Loh's Questioning Helmet
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Plate Armor (Head)

Mitigation
432

Level
60

Inquisitor
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
  Summons a pet Hooluk
  The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
NO-TRADE  

Ageless Hauberk of Endurance
LEGENDARY
33 Stamina
33 Primary Attributes
13 Combat Skills
1.3 Crit Chance
1.9 Potency
0.4 Crit Bonus
2.9 Haste
42 Ability Mod
Leather Armor (Chest)

Mitigation
250

Level
70

All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Disarming Grin IV (Master)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
68

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Essence of Ghazi's Claw
An opaque moonstone in the form of a dragon's talon. It radiates magical power.
LEGENDARY
NO-VALUE  LORE  

Blood-Drenched Splint of Xhorroz
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.7 DPS
1.2 Crit Chance
1.7 Potency
Plate Armor (Forearms)

Mitigation
381

Level
70

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE  

Ethereal Buckler of Bylze
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Buckler (Shield)

Slots
Secondary

Protection
326

Level
60

All Priests
Adornment Slots:
White, Turquoise
NO-TRADE  

Jester's Cap (Master)
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
65

Troubador
Effects:
  Increases Ability Reuse Speed of target by 40.0%.

Staff of Spectral Fury
LEGENDARY
62 Primary Attributes
62 Stamina
24 Combat Skills
0.6 Crit Bonus
2.2 Crit Chance
3.4 Potency
66 Ability Mod
Staff

Two-Handed Crushing

Damage
87 - 496
(83.3 Rating)
Delay
7.0 seconds
Level
60

All Fighters, All Mages, All Priests, Beastlord
Effects:
Power of Hidden Rage
When Equipped:
  On a hostile spell hit this spell may cast Power of Hidden Rage on caster. Triggers about 1.8 times per minute.
  Heals caster for 438.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
LORE  ATTUNEABLE  

Penance VI (Master)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68

Inquisitor
Effects:
  When any damage is received this spell will cast Vengeful Faith on target.
  Heals target for 433 - 530.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Chaos V (Adept)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
TREASURED
Target
Group (AE)
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
68

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 612.

Entrance VI (Master)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
66

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes and duration is reduced to 13.3 seconds.
  Resistibility increases against targets higher than level 85.

Iron Will IV (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
70

Guardian
Effects:
  Increases STA of caster by 49.5.
  Reduces slow effects on caster by 18.0%.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,296.

Dashing Swathe IV (Master)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
62

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 2.3 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
  Inflicts 613 - 1,023 melee damage on targets in Area of Effect

Fanaticism II (Master)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Group (AE)
Power
237
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
70

Inquisitor
Effects:
  Increases INT, AGI, STR and WIS of group members (AE) by 88.0.
  Adds 2.7% to base avoidance.
  Increases Ability Reuse Speed of group members (AE) by 9.6%.
  Increases Haste of group members (AE) by 36.3.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 258.

Deceit III (Master)
Increases the attack speed of the brigand and grants a chance to knock down an enemy with every successful melee attack.
FABLED
Target
Caster
Power
91
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
67

Brigand
Effects:
  Increases Haste of caster by 44.2.
  On a melee hit this spell may cast Knockdown on target of attack. Lasts for 2.5 seconds. Triggers about 4.0 times per minute.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets

Double-Cross V (Master)
Decreases target's defense and wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
64

Swashbuckler
Effects:
  Increases elemental damage done to target by up to 2.85.
  Decreases Combat Mitigation of target by 2.5.
  Decreases WIS of target by 80.3.
  Decreases Defense of target by 30.7.

Siphon Strike V (Adept)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
67

Shadowknight
Effects:
  Applies Life Draw on termination.
  Inflicts 459 - 765 disease damage on target.
  Heals caster for 2.2 - 2.7% of caster's max health.
  This effect cannot be critically applied.
  Inflicts 133 - 223 disease damage on target

Essence Shift V (Adept)
Converts health from a summoned minion into power for the conjuror.
TREASURED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
69

Conjuror
Effects:
  Inflicts 744 magic damage on target.
  Increases power of caster by 263.

Holy Armor V (Adept)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Templar
Effects:
  Increases Max Health of group members (AE) by 507.7.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 421.
  If not fighter

Dark Siphoning IV (Adept)
Drains health and power from an enemy and surrounding encounter members, and converts a portion of this damage into health and power over time replenishment for the party.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
243
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
66

Warlock
Effects:
  Decreases power of target encounter by 47 - 52 instantly and every 3 seconds.
  Inflicts 105 - 195 poison damage on target encounter instantly and every 3 seconds.
  Heals group members (AE) for 52 - 97 instantly and every 3 seconds.
  Increases power of group members (AE) by 47 - 52 instantly and every 3 seconds.
Cimee
100 Inquisitor
Item Discoveries
Cimee was first to discover 266 items* on their server**.
Item Discovery Date
Hoo'Loh's Questioning Helmet2006-05-01 01:56:51 AM
Ageless Hauberk of Endurance2006-10-07 04:48:21 AM
Disarming Grin IV (Master)2006-03-21 01:04:33 PM
Essence of Ghazi's Claw2006-03-28 02:46:40 AM
Blood-Drenched Splint of Xhorroz2006-03-14 11:26:55 AM
Ethereal Buckler of Bylze2006-03-13 11:27:12 AM
Jester's Cap (Master)2006-04-18 05:17:36 AM
Staff of Spectral Fury2006-04-18 07:35:38 AM
Penance VI (Master)2006-04-25 07:06:37 AM
Chaos V (Adept)2006-03-21 01:00:04 PM
Entrance VI (Master)2006-03-21 01:00:41 PM
Iron Will IV (Adept)2006-05-03 06:41:31 AM
Dashing Swathe IV (Master)2006-05-11 02:05:51 AM
Fanaticism II (Master)2006-10-31 08:52:30 AM
Deceit III (Master)2006-08-17 01:00:43 AM
Double-Cross V (Master)2006-05-03 05:24:42 AM
Siphon Strike V (Adept)2006-03-02 03:44:33 AM
Essence Shift V (Adept)2006-03-21 01:11:18 PM
Holy Armor V (Adept)2006-03-12 06:01:45 AM
Dark Siphoning IV (Adept)2006-03-21 01:00:37 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).