Shoulder Pads of the Fearstalker
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
3.3 Block Chance
Leather Armor (Shoulders)
Mitigation
296
Level
87
All Scouts, Bruiser, Channeler, Defiler, Fury, Monk, Mystic, Warden
Adornment Slots:
White, Turquoise
NO-TRADE
Arrow Rip V (Adept)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
82
Ranger
Effects:
• Inflicts 447 - 745 melee damage on target
• Returns the last arrow used to the ranger.
Head Crush VI (Adept)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
83
Berserker
Effects:
• Interrupts target
• Inflicts 207 - 621 crushing damage on target
Master of the Hunt VI (Adept)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
82
Fury
Effects:
• Increases STA of group members (AE) by 36.4.
• Increases Mitigation of group members (AE) vs elemental damage by 1,304.
Aria of Magic VI (Adept)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
TREASURED
Target
Group (AE)
Power
171
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
85
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 215 - 359 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Imbued Horned Leather Sheath
HANDCRAFTED
27 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Thrown Weapon
Ranged
Damage
89 - 506
(66.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 2,879
• Must be flanking or behind
• Increases Threat to target by 3,519
• Must be in front of
• Inflicts 152 - 282 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Horned Leather Satchel
HANDCRAFTED
27 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Thrown Weapon
Ranged
Damage
89 - 506
(66.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 2,879
• Must be flanking or behind
• Increases Threat to target by 3,519
• Must be in front of
• Inflicts 152 - 282 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Horned Leather Satchel
HANDCRAFTED
27 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Thrown Weapon
Ranged
Damage
89 - 506
(66.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Horned Leather Pouch
HANDCRAFTED
27 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Thrown Weapon
Ranged
Damage
89 - 506
(66.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 2,879
• Must be flanking or behind
• Increases Threat to target by 3,519
• Must be in front of
• Inflicts 152 - 282 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Horned Leather Pouch
HANDCRAFTED
27 Primary Attributes
26 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1.2 Potency
Thrown Weapon
Ranged
Damage
89 - 506
(66.11 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
engraved mirror
This item may be placed on the wall of all house types.
An engraved mirror, from among the captured spoils of a former battle.
TREASURED
Rent Status Reduction
500
NO-TRADE
Overking's Ring of Concentration
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Slots
Finger
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Overking's Earring of Concentration
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Slots
Ear
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Journeyman's Helm of the Deep
TREASURED
2 Stamina
2 Primary Attributes
Plate Armor (Head)
Mitigation
6
Level
1
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Overking's Collar of Devotion
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Cloth Armor (Shoulders)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Cowl of Fangs
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Cloth Armor (Head)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Vambraces of the Stoic
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Plate Armor (Forearms)
Mitigation
399
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Dagger of the Knight
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Dagger
One-Handed Piercing
Damage
60 - 179
(59.76 Rating)
Delay
4.0 seconds
Level
66
All Mages, Assassin, Berserker, Brigand, Dirge, Guardian, Ranger, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Overking's Pouch of Knowledge
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Casting Speed
1.1 Crit Chance
1.7 Potency
Thrown Weapon
Ranged
Damage
75 - 226
(75.25 Rating)
Delay
4.0 seconds
Range
2 - 35 meters
Level
66
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Customized Hoo'Loh's Cap
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
1.2 Block Chance
Leather Armor (Head)
Mitigation
243
Level
67
Bruiser
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
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Item Discoveries |
Asalt was first to discover 41 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).