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Steady Phantom Sabatons
3/4 yellow malice gem slots filled.
LEGENDARY
260 Primary Attributes
531 Stamina
22.3 Crit Bonus
22.3 Potency
7.5 Max Health
32.6 Reuse Speed
Plate Armor (Feet)

Mitigation
762

Level
98

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Steady Phantom Sabatons
2/4 yellow malice gem slots filled.
LEGENDARY
250 Primary Attributes
473 Stamina
21.4 Crit Bonus
21.4 Potency
7.2 Max Health
31.3 Reuse Speed
Plate Armor (Feet)

Mitigation
762

Level
98

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Steady Phantom Sabatons
1/4 yellow malice gem slots filled.
LEGENDARY
240 Primary Attributes
425 Stamina
20.6 Crit Bonus
20.6 Potency
6.9 Max Health
30 Reuse Speed
Plate Armor (Feet)

Mitigation
762

Level
98

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Sash of Vyl Thall
FABLED
279 Primary Attributes
564 Stamina
356 Combat Skills
11.1 Crit Bonus
91.8 Crit Chance
11.1 Potency
7.5 Mitigation Increase
7.4 Block Chance
Slots
Waist

Level
100

Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Willow Wisp VIII (Master)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
26.5 seconds
Level
99

Warden
Effects:
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 27,280
  Decreases Combat Mitigation of targets in Area of Effect by 1.4.
  Roots targets in Area of Effect
  Epic targets gain an immunity to Root effects of 1 minute 20 seconds and duration is reduced to 8.8 seconds.

Superior Rune: Health
Level
100

Adorning (500)
Recipes:
Superior Rune: Health
NO-VALUE  LORE  

Elemental Conqueror's Glove Pattern
This Pattern can be used to create powerful armor suitable for many hybrid classes.
FABLED
Creates Items:
Elemental Infused Gloves
Fused Obsidian Gauntlets
Molten Eidolon's Gloves
HEIRLOOM  

Regimental Cloak of Devotion
MASTERCRAFTED
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Slots
Cloak

Level
78

Adornment Slots:
White, Turquoise, Orange
ATTUNEABLE  

reinforced ferrite tower shield
A reinforced ferrite tower shield, standard Di'Zok issue.
HANDCRAFTED
NO-TRADE  

bathezid senior outfitter recipes
TREASURED
Level
72

All Crafters
Recipes:
Di'Zok issue ferrite spaulders
cloak of displacement
horn dusting cloths
reinforced ferrite tower shield
spiky ferrite mace
sword of radiance
NO-VALUE  NO-TRADE  LORE  

Emperor's Sabatons of the Deep
TREASURED
30 Stamina
213 Resistances
Plate Armor (Feet)

Mitigation
433

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Overking's Knuckles of Light
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Fists

One-Handed Crushing

Damage
60 - 181
(60.2 Rating)
Delay
4.0 seconds
Level
66

Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Head Crush V (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
73

Berserker
Effects:
  Interrupts target
  Inflicts 135 - 407 crushing damage on target

Insolence II (Apprentice)
A melee attack which increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter.
Target
Caster
Power
121
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
72

Berserker
Effects:
  Applies Insolent Assault.
  Inflicts 638 - 957 melee damage on targets in Area of Effect
  Applies Insolent Gibe.
  Increases Threat to targets in Area of Effect by 5,363 - 7,725
  When any damage is received this spell has a 50% chance to cast Insolent Gibe on target's attacker.
  Increases Threat to target encounter by 2,411 - 2,804

Mock VII (Apprentice)
Interrupts the target and increases their hate towards the berserker.
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
72

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 4,182 - 4,969

Destructive Rage V (Apprentice)
Increases the Damage Per Second of all the Berserker's allies.
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
73

Berserker
Effects:
  Increases Weapon Damage of raid and group members (AE) by 3.9.

Unflinching Will VI (Apprentice)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 21.8.
  Increases Aggression of caster by 10.4.
  Increases Defense and Parry of caster by 20.7.
  Increases Mitigation of caster vs elemental damage by 1,436.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Rupture VI (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
71

Berserker
Effects:
  Inflicts 95 - 286 melee damage on target

Frenzy III (Apprentice)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
Target
Enemy
Range
Up to 5.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
71

Berserker
Effects:
  Inflicts 86 - 260 melee damage on target
  Inflicts 108 - 325 melee damage on target
  Inflicts 130 - 390 melee damage on target

Aggressive Defense VI (Apprentice)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71

Berserker
Effects:
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,156.
  When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
  Increases Threat to target by 670
  Inflicts 98 - 163 slashing damage on target.
  On a block this spell will cast Provoking Counterattack on target's victim.
  Increases Threat to target by 670
Bladetaile
126 Berserker
Item Discoveries
Bladetaile was first to discover 71 items* on their server**.
Item Discovery Date
Steady Phantom Sabatons2014-11-16 06:56:58 PM   
Steady Phantom Sabatons2014-11-16 06:56:50 PM   
Steady Phantom Sabatons2014-11-16 06:56:42 PM   
Sash of Vyl Thall2014-11-16 05:08:02 PM
Willow Wisp VIII (Master)2014-11-19 06:17:16 PM
Superior Rune: Health2014-11-16 03:53:24 PM
Elemental Conqueror's Glove Pattern2009-04-04 09:58:54 PM
Regimental Cloak of Devotion2008-03-07 06:33:57 AM
reinforced ferrite tower shield2007-11-30 02:30:27 AM
bathezid senior outfitter recipes2007-11-30 01:42:29 AM
Emperor's Sabatons of the Deep2007-11-17 03:33:39 AM
Overking's Knuckles of Light2007-11-26 06:04:36 AM
Head Crush V (Apprentice)2007-11-14 07:12:03 AM
Insolence II (Apprentice)2007-11-14 07:11:50 AM
Mock VII (Apprentice)2007-11-14 07:11:27 AM
Destructive Rage V (Apprentice)2007-11-14 07:11:09 AM
Unflinching Will VI (Apprentice)2007-11-14 07:10:37 AM
Rupture VI (Apprentice)2007-11-14 07:09:49 AM
Frenzy III (Apprentice)2007-11-14 07:12:15 AM
Aggressive Defense VI (Apprentice)2007-11-14 07:13:06 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).