Root V (Apprentice)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
64
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 40.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 83.
Pandemic VI (Apprentice)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
177
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
64
Necromancer
Effects:
• Inflicts 72 - 89 disease damage on target encounter instantly and every 3 seconds.
Shroud of Bertoxxulous IV (Apprentice)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
64
Warlock
Effects:
• When damaged this spell has a 25% chance to cast Nihilistics on target's attacker.
• Inflicts 58 - 71 poison damage on target encounter.
Obliterated Psyche IV (Apprentice)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
64
Coercer
Effects:
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 640.
Iceshield IV (Apprentice)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
177
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
64
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 362 - 443 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Deteriorate V (Apprentice)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
64
Mystic
Effects:
• Decreases STR and AGI of target by 62.7.
Ice Storm VI (Apprentice)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
177
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
64
Conjuror
Effects:
• Inflicts 272 - 332 cold damage on target encounter.
• Slows target encounter by 40.6%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Sign of Pacification V (Apprentice)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
12.0% Easier
Level
64
Templar
Effects:
• Decreases Combat Mitigation of target by 1.2.
• Dazes target
• Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
• Resistibility increases against targets higher than level 83.
Simple Minds V (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
64
Coercer
Effects:
• Inflicts 72 - 89 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 24 instantly and every 4 seconds.
Glacial Wind IV (Expert)
Deals cold damage over-time to the target and surrounding encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
429
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
16.0% Easier
Level
62
Wizard
Effects:
• Inflicts 301 - 559 cold damage on target encounter instantly and every 3 seconds.
Manatap III (Apprentice)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
62
Illusionist
Effects:
• Decreases power of target encounter by 46 instantly and every 4 seconds.
• Increases power of group members (AE) by 31 instantly and every 4 seconds.
Forced Obedience IV (Apprentice)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
62
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 16.7.
Glacial Wind IV (Apprentice)
Deals cold damage over-time to the target and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
429
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
62
Wizard
Effects:
• Inflicts 195 - 363 cold damage on target encounter instantly and every 3 seconds.
Grim Sorcerer IV (Apprentice)
Summons an evil warlock spirit to obey the necromancer.
HANDCRAFTED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
62
Necromancer
Effects:
• Summons a pet grim sorcerer
Fiery Magician IV (Apprentice)
Summons a native of the Plane of Fire to do the conjuror's bidding.
HANDCRAFTED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
62
Conjuror
Effects:
• Summons a pet fiery magician
Velocity IV (Apprentice)
Increases the Multi-Attack Chance of target ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
4038
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
62
Coercer
Effects:
• Increases Multi Attack of target by 87.5.
Warden of the Forest IV (Apprentice)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 27.9.
• Increases Mitigation of caster vs physical damage by 310.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,240.
Peerless Predator IV (Apprentice)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 72.9.
• Adds 2.3% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,178.
Healing Fate IV (Apprentice)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
62
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.0 seconds.
• Heals group members (AE) for 655.
Ursine Avatar IV (Apprentice)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 43.0.
• Increases WIS of caster by 97.2.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,473.
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Item Discoveries |
Serpentor was first to discover 150 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).