Innoruuk's Caress VI (Grandmaster)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight.
FABLED
Target
Caster
Power
89
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
66
Shadowknight
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,769.
• When damaged with a melee weapon this spell will cast Caress Feedback on target's attacker.
• Increases Threat to target by 171
• Inflicts 42 disease damage on target.
• This effect can only trigger once every 0.5 - 1.5 second.
Flash of Brilliance V (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
213
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
78
Illusionist
Effects:
• Increases INT of group members (AE) by 214.4.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 78.6.
Synergism IV (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Illusionist
Effects:
• On a hostile ability cast this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 839 - 1,026
• If profession other than Fighter
• Inflicts 337 - 412 mental damage on target.
Chromatic Storm VI (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
76
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 153 - 187 mental damage on target encounter instantly and every 2 seconds.
Manatap III (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
114
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
62
Illusionist
Effects:
• Decreases power of target encounter by 78 instantly and every 4 seconds.
• Increases power of group members (AE) by 52 instantly and every 4 seconds.
Flash of Brilliance IV (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
184
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
67
Illusionist
Effects:
• Increases INT of group members (AE) by 176.7.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 67.5.
Miracle Shot V (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
111
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
83
Ranger
Effects:
• Inflicts 1,052 - 1,753 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Aspect of Darkness V (Grandmaster)
An augmentation that increases the power pool and noxious resistance for the warlock's group.
"Revel in the darkness! Hold the night close to your heart, and shut out the light!" - Lord Grimrot
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Warlock
Effects:
• Increases Max Power of group members (AE) by 548.3.
• Increases Mitigation of group members (AE) vs noxious damage by 847.
Flames of Velious II (Grandmaster)
Deals instant cold and heat damage and greatly slows movement speed for a short time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
35.4% Easier
Level
53
Warlock, Wizard
Effects:
• Inflicts 591 heat damage on target.
• Inflicts 591 cold damage on target.
• Slows target by 67.4%.
Lockdown II (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Lullaby III (Grandmaster)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
146
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
80
Troubador
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 48 seconds and duration is reduced to 12.0 seconds.
• Resistibility increases against targets higher than level 99.
Painful Lamentations VI (Grandmaster)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
221
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
24.0% Easier
Level
81
Troubador
Effects:
• Interrupts target encounter
• Inflicts 837 - 1,396 mental damage on target encounter.
Allegretto V (Grandmaster)
Increases the attack speed of the troubador's group.
FABLED
Target
Group (AE)
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
70
Troubador
Effects:
• Increases Haste of group members (AE) by 28.6.
Tap Essence IV (Grandmaster)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
70
Troubador
Effects:
• Inflicts 169 - 282 mental damage on target encounter.
• Increases power of group members (AE) by 140 - 234.
Lullaby II (Grandmaster)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
70
Troubador
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 89.
Bria's Entrancing Sonnet IV (Grandmaster)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
63
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
42 seconds
Resistability
8.8% Easier
Level
62
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 76 and below
• Does not affect Epic targets
Boon of the Damned IV (Grandmaster)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61
Warlock
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 38 instantly and every 4 seconds.
• Increases power of caster by 38 instantly and every 4 seconds.
Skeletal Grasp VI (Grandmaster)
Roots the target and surrounding encounter members. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
355
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
26.3 seconds
Resistability
24.0% Easier
Level
98
Warlock
Effects:
• Roots target encounter
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 19 seconds and duration is reduced to 8.8 seconds.
• Resistibility increases against targets higher than level 117.
Hierophantic Genesis II (Grandmaster)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
356
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
70
Warden
Effects:
• Heals target for 606 - 740 instantly and every 2 seconds.
• Increases power of target by 47 - 58 instantly and every 2 seconds.
Ball Lightning (Grandmaster)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
FABLED
Target
Caster
Power
292
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
80
Fury
Effects:
• Summons a limited pet to aid the caster
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Item Discoveries |
Hiax was first to discover 868 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).