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Bloodbath VI (Adept)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
TREASURED
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
75

Berserker
Effects:
  Applies Knockdown on termination. Lasts for 1.7 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
  Inflicts 309 - 927 melee damage on targets in Area of Effect

Starnova IV (Adept)
Deals instant heat damage to the target and all other nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
433
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
74

Fury
Effects:
  Inflicts 1,259 - 1,539 heat damage on target encounter.

Divine Inspiration VI (Adept)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
TREASURED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76

Paladin
Effects:
  On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
  Inflicts 136 - 227 divine damage on target.
  Inflicts 136 - 227 divine damage on target.
  If target is undead

Crimson Robe of Alendine
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.5 Casting Speed
1.7 Crit Chance
2.5 Potency
Cloth Armor (Chest)

Mitigation
158

Level
70

All Mages, All Priests
Effects:
Panicked Sorcery
When Equipped:
  Increases Ability Casting Speed of caster by 10.0%.
  Decreases Ministration, Ordination, Subjugation and Disruption of caster by 20.0.
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Harmony (Expert)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 2,001
  Decreases Combat Mitigation of targets in Area of Effect by 0.3.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Asylum (Expert)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
14

Coercer
Effects:
  Applies Forceful Headache on termination.
  Inflicts 100 - 166 mental damage on target.
  If over 50% power
  Inflicts 40 - 49 mental damage on target instantly and every 6 seconds.
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs arcane damage by 241.

Hemorrhage III (Expert)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
12

Coercer
Effects:
  Interrupts target
  Inflicts 52 - 70 mental damage on target.
Naarmyr
90 Wizard
Item Discoveries
Naarmyr was first to discover 127 items* on their server**.
Item Discovery Date
Bloodbath VI (Adept)2007-11-14 02:51:09 PM
Starnova IV (Adept)2007-11-15 04:09:55 AM
Divine Inspiration VI (Adept)2007-11-16 05:09:51 AM
Crimson Robe of Alendine2007-10-17 09:34:08 PM
Harmony (Expert)2006-02-17 12:49:14 AM
Asylum (Expert)2006-02-17 12:33:24 AM
Hemorrhage III (Expert)2006-02-17 12:25:59 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).