Root VI (Apprentice)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
12.0% Easier
Level
76
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 39.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 95.
Icefall VII (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
Target
Enemy
Range
Up to 30.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
78
Warden
Effects:
• Inflicts 627 - 766 cold damage on target.
• Inflicts 627 - 766 cold damage on target.
• If target is elemental
Instinct V (Apprentice)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79
Warden
Effects:
• Increases Crushing, Piercing, Slashing and Ranged of target by 46.7.
• On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 365 - 446 piercing damage on target.
• Inflicts 182 - 223 piercing damage on target every 3 seconds.
• If target is a player or a mercenary
Nature's Pack II (Apprentice)
Summons a pack of wolves on the warden's target.
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
74
Warden
Effects:
• Summons 4 limited pets to aid the caster
Photosynthesis VII (Apprentice)
Heals a large amount of target ally's health over time for a short duration.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
78
Warden
Effects:
• Heals target for 341 - 416 instantly and every 2 seconds.
Tranquility II (Apprentice)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
Target
Friend
Range
Up to 20.0 meters
Power
295
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
78
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 568.
• Dispels 82 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 568.
Thorncoat VII (Apprentice)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
77
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 26 - 32 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Healstorm VI (Apprentice)
Replenishes health over time for a short duration to the warden's group.
Target
Group (AE)
Power
399
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
79
Warden
Effects:
• Heals group members (AE) for 350 - 428 instantly and every 2 seconds.
Healing Grove II (Apprentice)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
76
Warden
Effects:
• Summons a limited pet to aid the caster
Warden of the Forest V (Apprentice)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 33.3.
• Increases Mitigation of caster vs physical damage by 379.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,516.
Armor of Seasons VI (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Warden
Effects:
• Increases Max Health of group members (AE) by 500.6.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 424.
• If not fighter
Nature's Embrace VII (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
305
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
73
Warden
Effects:
• Heals target for 588 - 719.
• Heals target for 76 - 92 every second.
Burlap Pantaloons
HANDCRAFTED
2 Stamina
3 Primary Attributes
Cloth Armor (Legs)
Mitigation
22
Level
10
Adornment Slots:
White
ATTUNEABLE
Tailored Boiled Leather Skull Cap
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Leather Armor (Head)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Tailored Inventor's Shoes
HANDCRAFTED
2 Stamina
3 Primary Attributes
Cloth Armor (Feet)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Canvas Slippers
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Feet)
Mitigation
41
Level
20
Adornment Slots:
White
ATTUNEABLE
Inventor's Vest
HANDCRAFTED
2 Stamina
3 Primary Attributes
Cloth Armor (Chest)
Mitigation
22
Level
10
Adornment Slots:
White
ATTUNEABLE
Inventor's Shoes
HANDCRAFTED
2 Stamina
3 Primary Attributes
Cloth Armor (Feet)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Tailored Dexterous Tanned Tunic
HANDCRAFTED
2 Stamina
3 Primary Attributes
Leather Armor (Chest)
Mitigation
36
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Canvas Cap
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Head)
Mitigation
41
Level
20
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Zalandradell was first to discover 48 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).