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Songster's Luck VII (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
165
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
82

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 43.7.

Stalk III (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
42

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,500 - 4,168
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Survival Instincts III (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Ranger
Effects:
  Increases AGI of caster by 60.1.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 34.8.
  Increases Defense of caster by 46.4.

Natural Selection III (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
146
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
47

Ranger
Effects:
  Inflicts 554 - 923 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Hunter's Instinct III (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Ranger
Effects:
  Increases AGI of caster by 53.4.
  Increases Haste of caster by 35.7.
  Increases in-combat movement speed of caster by 8.4%.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 207.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,075.

Trick Shot II (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
38

Ranger
Effects:
  Inflicts 307 - 512 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Triple Shot II (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
42

Ranger
Effects:
  Inflicts 121 - 133 ranged damage on target
  Inflicts 242 - 267 ranged damage on target
  Inflicts 363 - 401 ranged damage on target
  Requires bow or aim

Stalk II (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28

Assassin, Ranger
Effects:
  Decreases Threat to target by 1,538 - 2,563
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Hyran's Seething Sonata II (Grandmaster)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
95
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
46

Dirge
Effects:
  Increases Hate Gain of target by 32.6.
  Increases Aggression of target by 23.2.

Harl's Rousing Tune VII (Grandmaster)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
156
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
77

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 105.3.
  Adds 2.6% to base avoidance.

Dead Calm IV (Grandmaster)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
FABLED
Target
Group (AE)
Power
130
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
64

Dirge
Effects:
  On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
  Inflicts 202 - 338 disease damage on target

Spinechiller Blood VI (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
47

Beastlord
Effects:
  Inflicts 138 - 230 poison damage on target
  Inflicts 35 - 58 poison damage on target instantly and every 4 seconds.

Snaring Shot (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
44

Ranger
Effects:
  Inflicts 184 - 307 ranged damage on target
  Slows target by 65.2%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Archer's Fury II (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31

Ranger
Effects:
  Decreases Defense of caster by 9.3.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 23.4.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 169 ranged damage on target

Verlien's Keen of Despair VI (Grandmaster)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76

Dirge
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 68.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 3.9.
  Decreases Mitigation of target vs noxious damage by 2,772.

Riana's Relentless Tune VI (Grandmaster)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
162
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
80

Dirge
Effects:
  Increases Multi Attack of group members (AE) by 37.0.
  Increases damage and healing of Combat Arts by 9.24.

Chilling Claws VIII (Grandmaster)
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
FABLED
Target
Group (AE)
Power
184
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
98

Beastlord
Effects:
  On any combat or spell hit this spell may cast Chilling Claws on target of attack. Triggers about 3.0 times per minute.
  Inflicts 414 - 506 cold damage on target.

Savage Ruin VIII (Grandmaster)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
186
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
99

Beastlord
Effects:
  Increases Mitigation of caster vs physical damage by 1,996.
  On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 6.4 times per minute.
  Inflicts 417 - 509 slashing damage on target.

Riana's Relentless Tune VIII (Grandmaster)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
201
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
100

Dirge
Effects:
  Increases Multi Attack of group members (AE) by 45.4.
  Increases damage and healing of Combat Arts by 17.81.

Spinechiller Blood XI (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
97

Beastlord
Effects:
  Inflicts 446 - 743 poison damage on target
  Inflicts 86 - 143 poison damage on target instantly and every 4 seconds.
Axih
110 Troubador
Item Discoveries
Axih was first to discover 160 items* on their server**.
Item Discovery Date
Songster's Luck VII (Grandmaster)2015-10-04 05:10:51 PM
Stalk III (Grandmaster)2015-10-05 04:26:46 AM
Survival Instincts III (Grandmaster)2015-10-17 02:08:12 AM
Natural Selection III (Grandmaster)2015-10-05 04:29:49 AM
Hunter's Instinct III (Grandmaster)2015-10-05 04:26:00 AM
Trick Shot II (Grandmaster)2015-10-05 03:36:33 AM
Triple Shot II (Grandmaster)2015-10-05 04:27:30 AM
Stalk II (Grandmaster)2015-10-05 04:09:36 AM
Hyran's Seething Sonata II (Grandmaster)2015-10-04 06:17:42 PM
Harl's Rousing Tune VII (Grandmaster)2015-10-25 06:44:39 PM
Dead Calm IV (Grandmaster)2015-10-04 09:13:09 PM
Spinechiller Blood VI (Grandmaster)2015-11-03 05:21:23 AM
Snaring Shot (Grandmaster)2015-10-05 04:28:58 AM
Archer's Fury II (Grandmaster)2015-10-05 03:23:43 AM
Verlien's Keen of Despair VI (Grandmaster)2015-10-25 06:32:32 PM
Riana's Relentless Tune VI (Grandmaster)2015-10-04 09:17:08 PM
Chilling Claws VIII (Grandmaster)2015-10-17 01:59:01 AM
Savage Ruin VIII (Grandmaster)2015-10-17 01:58:12 AM
Riana's Relentless Tune VIII (Grandmaster)2015-08-30 10:47:01 PM
Spinechiller Blood XI (Grandmaster)2015-10-17 02:41:06 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).