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Firestorm VI (Grandmaster)
Deals great amounts of heat damage to all enemies surrounding the wizard.
FABLED
Target
Caster
Power
328
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
80

Wizard
Effects:
  Inflicts 919 - 1,707 heat damage on targets in Area of Effect.

Cleave Flesh IV (Grandmaster)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
57

Shadowknight
Effects:
  Inflicts 308 - 514 disease damage on target
  Decreases WIS of target by 110.9.

Painbringer V (Grandmaster)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
57

Shadowknight
Effects:
  Applies Painbringer. Lasts for 9.0 seconds.
  Heals caster for 2.0% of max health instantly and every 3 seconds.
  This effect cannot be critically applied.
  Inflicts 154 - 257 melee damage on target
  Inflicts 41 disease damage on target every 3 seconds.

Blasphemy IV (Grandmaster)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
43.0% Easier
Level
50

Shadowknight
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 5,213 - 6,229
  Decreases Combat Mitigation of target encounter by 1.3.
  Decreases Mitigation of target encounter vs noxious damage by 840.

Devouring Mist (Grandmaster)
Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
103
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
50

Shadowknight
Effects:
  Applies Devouring Mist. Lasts for 1 minute 12 seconds.
  Increases Mitigation of caster vs physical damage by 252.
  Decreases Combat Mitigation of target encounter by 2.6.
  Decreases Mitigation of target encounter vs physical damage by 1,260.

Dashing Swathe V (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
225
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
74

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 807 - 1,346 melee damage on targets in Area of Effect

Storm of Steel III (Grandmaster)
Inflicts ranged damage to enemies surrounding the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
150
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
84

Swashbuckler
Effects:
  Inflicts 976 - 1,626 ranged damage on targets in Area of Effect
  If weapon equipped in Ranged

Ice Spears VII (Grandmaster)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
79

Wizard
Effects:
  Inflicts 82 - 151 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 1,498.

Tyrant's Pact VI (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79

Wizard
Effects:
  Increases STR and INT of group members (AE) by 109.0.

Ring of Ice IV (Grandmaster)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
285
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
26.3 seconds
Resistability
24.0% Easier
Level
78

Wizard
Effects:
  Applies Icy Grasp on termination. Lasts for 12.0 seconds.
  Decreases Combat Mitigation of target by 0.8.
  Slows target by 69.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target encounter by 1.6.
  Roots target encounter
  20% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 19 seconds and duration is reduced to 8.8 seconds.
  Resistibility increases against targets higher than level 97.

Aurora V (Grandmaster)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
213
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
22.5 seconds
Resistability
24.0% Easier
Level
78

Wizard
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Roots caster
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
  Resistibility increases against targets higher than level 97.

Glacial Wind VI (Grandmaster)
Deals cold damage over-time to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
580
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
85

Wizard
Effects:
  Inflicts 506 - 940 cold damage on target encounter instantly and every 3 seconds.

Mountain Stance (Grandmaster)
Stuns you in place while greatly increasing your physical mitigation.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
40

Monk
Effects:
  Increases Mitigation of caster vs physical damage by 1,344.
  Dazes caster
  Roots caster

Bloody Ritual IV (Grandmaster)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
55

Necromancer
Effects:
  Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
  This effect cannot be critically applied.
  Increases power of caster by 56 instantly and every 4 seconds.

Mortality Mark III (Grandmaster)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
98
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
53

Necromancer
Effects:
  Increases all damage done to target by 1.68%.
  Decreases Combat Mitigation of target by 0.5.
  Decreases WIS of target by 67.2.
  Increases WIS and STA of caster by 69.6.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.

Lucan's Pact V (Grandmaster)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
58

Shadowknight
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 152.5.
  Adds 5.2% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 13.0.
  Increases Aggression and Defense of caster by 29.2.
  Increases Mitigation of caster vs noxious damage by 1,949.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Starnova IV (Grandmaster)
Deals instant heat damage to the target and all other nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
433
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
74

Fury
Effects:
  Inflicts 1,762 - 2,154 heat damage on target encounter.

Fear III (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
14 seconds
Resistability
24.0% Easier
Level
52

Necromancer
Effects:
  Decreases Combat Mitigation of target by 0.8.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 71.

Ro's Blade VI (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
142
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
78

Wizard
Effects:
  On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
  Inflicts 55 - 68 heat damage on target instantly and every second.

Sanctuary (Grandmaster)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell has a 1% chance to break every time damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
FABLED
Target
Group (AE)
Power
151
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30.9 seconds
Level
55

Templar
Effects:
  Applies Holy Intercession. Lasts for 30.0 seconds.
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 352 - 430.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
  Makes group members (AE) immune to Root effects
  Makes group members (AE) immune to Stifle effects
  Makes group members (AE) immune to Stun effects
  Makes group members (AE) immune to Fear effects
  Makes group members (AE) immune to Daze effects
  Makes group members (AE) immune to Mesmerize effects
  1% chance to dispel when target takes damage
  1% chance to dispel when target receives hostile action
Masolin
64 Necromancer
Item Discoveries
Masolin was first to discover 120 items* on their server**.
Item Discovery Date
Firestorm VI (Grandmaster)2015-10-06 09:57:22 PM
Cleave Flesh IV (Grandmaster)2016-04-24 02:23:30 AM
Painbringer V (Grandmaster)2016-04-22 01:49:28 AM
Blasphemy IV (Grandmaster)2016-03-24 10:27:46 PM
Devouring Mist (Grandmaster)2016-03-30 06:54:56 PM
Dashing Swathe V (Grandmaster)2016-03-16 01:48:37 AM
Storm of Steel III (Grandmaster)2017-05-26 08:10:45 PM
Ice Spears VII (Grandmaster)2016-03-15 10:20:40 PM
Tyrant's Pact VI (Grandmaster)2016-03-16 02:16:50 AM
Ring of Ice IV (Grandmaster)2016-03-16 02:21:54 AM
Aurora V (Grandmaster)2016-03-16 02:20:22 AM
Glacial Wind VI (Grandmaster)2016-02-27 07:49:07 PM
Mountain Stance (Grandmaster)2016-06-07 02:15:52 AM
Bloody Ritual IV (Grandmaster)2016-03-25 10:07:27 PM
Mortality Mark III (Grandmaster)2015-04-17 06:14:07 PM
Lucan's Pact V (Grandmaster)2016-04-22 01:47:54 AM
Starnova IV (Grandmaster)2016-03-25 10:05:02 PM
Fear III (Grandmaster)2016-04-01 08:39:54 PM
Ro's Blade VI (Grandmaster)2016-03-16 02:15:00 AM
Sanctuary (Grandmaster)2016-03-15 10:00:25 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).