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Battle Cry VI (Apprentice)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
Target
Group (AE)
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
79

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 630.

Ruin VI (Apprentice)
A melee attack that decreases the target's offensive melee skills and deals additional slashing damage over time on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
77

Guardian
Effects:
  Inflicts 128 - 213 slashing damage on target
  Inflicts 53 - 64 slashing damage on target every 5 seconds.
  Decreases Slashing, Crushing and Piercing of target by 11.3.

Decimate II (Apprentice)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
158
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
78

Guardian
Effects:
  Inflicts 447 - 746 melee damage on target
  Decreases Defense, Parry and Deflection of target by 46.0.

Taunting Assault III (Apprentice)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
Target
Enemy
Range
Up to 5.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
34.0% Easier
Level
71

Guardian
Effects:
  Inflicts 130 - 217 melee damage on target encounter
  Increases Threat to target encounter by 3,504

Bash VII (Apprentice)
An attack that knocks the enemy down and stuns them for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
96
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
79

Guardian
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 189 - 316 crushing damage on target

Assault VI (Apprentice)
A melee attack that strikes nearby enemies surrounding the guardian.
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
75

Guardian
Effects:
  Inflicts 282 - 470 melee damage on targets in Area of Effect

Call to Arms VI (Apprentice)
Increases the offensive combat skills of the guardian's group.
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 1.8.

Call of Shielding V (Apprentice)
Increases the defense skill and stamina of all the Guardian's allies.
Range
Up to 50.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
77

Guardian
Effects:
  Increases STA of raid and group members (AE) by 50.3.
  Increases Defense of raid and group members (AE) by 17.0.

Shout VI (Apprentice)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
76

Guardian
Effects:
  Increases Threat to target encounter by 3,554 - 4,201

Gut Kick VI (Apprentice)
An extra high damage single enemy attack.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
74

Guardian
Effects:
  Interrupts target
  Inflicts 152 - 253 crushing damage on target

Overpower VI (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
71

Guardian
Effects:
  Inflicts 143 - 238 melee damage on target

Hunker Down VI (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
79

Guardian
Effects:
  Decreases Haste of caster by 17.9.
  Increases Mitigation of caster vs physical damage by 788.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Taunting Blow VII (Apprentice)
A melee attack that increases the target's hate towards the guardian if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
62
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
77

Guardian
Effects:
  Inflicts 73 - 122 melee damage on target
  Increases Threat to target by 3,618 - 4,280

Provoke VII (Apprentice)
Interrupts the target and increases their hate towards the guardian.
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
72

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 4,182 - 4,969

Plant IV (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
Target
Caster
Power
98
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
73

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 2,051
  Prevents targets in Area of Effect from changing targets

Armored VI (Apprentice)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
72

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 21.8.
  Increases Aggression of caster by 15.5.
  Increases Defense and Parry of caster by 24.9.
  Increases Mitigation of caster vs noxious and arcane damage by 158.
  Increases Mitigation of caster vs elemental damage by 1,580.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Forward Charge VI (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72

Guardian
Effects:
  Increases STR of caster by 108.7.
  Increases Fervor of caster by 1.6.
  Decreases Defense of caster by 21.8.
  Increases Slashing, Piercing and Crushing of caster by 31.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Arcane Sabatons of Light
TREASURED
30 Primary Attributes
213 Resistances
18 Ability Mod
Plate Armor (Feet)

Mitigation
429

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Arcane Leggings of the Tempest
TREASURED
30 Primary Attributes
213 Resistances
9 Combat Power Regen
Chain Armor (Legs)

Mitigation
316

Level
71

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White
ATTUNEABLE  

Deadly Dracoliche-bone Razor
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
3.7 Haste
Dagger

One-Handed Piercing

Damage
65 - 194
(64.55 Rating)
Delay
4.0 seconds
Level
70

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  
Shaeloth
100 Berserker
Item Discoveries
Shaeloth was first to discover 100 items* on their server**.
Item Discovery Date
Battle Cry VI (Apprentice)2007-11-14 12:12:52 AM
Ruin VI (Apprentice)2007-11-14 12:12:16 AM
Decimate II (Apprentice)2007-11-14 12:12:55 AM
Taunting Assault III (Apprentice)2007-11-14 12:12:29 AM
Bash VII (Apprentice)2007-11-14 12:12:27 AM
Assault VI (Apprentice)2007-11-14 12:12:32 AM
Call to Arms VI (Apprentice)2007-11-14 12:12:56 AM
Call of Shielding V (Apprentice)2007-11-14 12:12:58 AM
Shout VI (Apprentice)2007-11-14 12:12:51 AM
Gut Kick VI (Apprentice)2007-11-14 12:12:49 AM
Overpower VI (Apprentice)2007-11-14 12:12:37 AM
Hunker Down VI (Apprentice)2007-11-14 12:12:10 AM
Taunting Blow VII (Apprentice)2007-11-14 12:12:40 AM
Provoke VII (Apprentice)2007-11-14 12:12:41 AM
Plant IV (Apprentice)2007-11-14 12:12:43 AM
Armored VI (Apprentice)2007-11-14 12:12:26 AM
Forward Charge VI (Apprentice)2007-11-14 12:12:23 AM
Arcane Sabatons of Light2007-11-15 05:48:09 AM
Arcane Leggings of the Tempest2007-10-18 02:40:57 AM   
Deadly Dracoliche-bone Razor2007-10-17 06:17:34 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).