Roaring Flames II (Grandmaster)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
49
Conjuror
Effects:
• Summons a limited pet to aid the caster
Aspect of Genius IV (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Illusionist
Effects:
• Increases Max Power of group members (AE) by 424.4.
• Increases Mitigation of group members (AE) vs arcane damage by 659.
Brainburst II (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10
Illusionist
Effects:
• Applies Migraine on termination.
• Inflicts 45 - 60 mental damage on target.
• Inflicts 20 - 25 mental damage on target instantly and every 6 seconds.
Extract Mana VI (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79
Illusionist
Effects:
• Increases power of caster by 98 instantly and every 4 seconds.
Aneurysm (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
24.0% Easier
Level
11
Illusionist
Effects:
• Inflicts 69 - 84 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 30.
Prismatic Chaos II (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
42
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 305 - 373 mental damage on target.
• Grants a total of 3 triggers of the spell.
Extract Mana III (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
51
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
41
Illusionist
Effects:
• Increases power of caster by 38 instantly and every 4 seconds.
Regalia (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
24.0% Easier
Level
40
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Rune of Thought III (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 52.1.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 155.
• Increases the damage and healing of all spells by 5.
Aspect of Genius VII (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85
Illusionist
Effects:
• Increases Max Power of group members (AE) by 739.7.
• Increases Mitigation of group members (AE) vs arcane damage by 1,228.
Speechless IV (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
161
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
58
Illusionist
Effects:
• Inflicts 595 - 727 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 77.
Rune of Thought V (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 89.7.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 263.
• Increases the damage and healing of all spells by 5.
Epiphany III (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 32.8.
Lockdown IV (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
24.0% Easier
Level
47
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 66.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Holy Intercession (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 74 - 91.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Dawnstrike V (Grandmaster)
Deals instant heat damage to an enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
45
Warden
Effects:
• Inflicts 354 - 432 heat damage on target.
Manatap II (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
90
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
48
Illusionist
Effects:
• Decreases power of target encounter by 56 instantly and every 4 seconds.
• Increases power of group members (AE) by 38 instantly and every 4 seconds.
Involuntary Gift (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
35
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 67 levels of physical hostile effects on target
• Heals targets in Area of Effect for 115 - 140.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Focused Intervention (Grandmaster)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 580 - 709.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Devoted Resolve II (Grandmaster)
Cures impairments on the templar's group.
FABLED
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Templar
Effects:
• Dispels 131 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
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Item Discoveries |
Karyatis was first to discover 132 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).