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Manatap V (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
84

Illusionist
Effects:
  Decreases power of target encounter by 118 instantly and every 4 seconds.
  Increases power of group members (AE) by 87 instantly and every 4 seconds.

Paranoia VI (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
69

Illusionist
Effects:
  Inflicts 473 - 710 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 88.

Regalia II (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
17.5 seconds
Resistability
24.0% Easier
Level
54

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 52.5 seconds and duration is reduced to 5.8 seconds.
  Resistibility increases against targets higher than level 73.

Dismay III (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
50

Illusionist
Effects:
  Decreases Fervor of target by 0.2.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 37.8.

Regalia III (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
125
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
68

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 87.

Aneurysm V (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
24.0% Easier
Level
67

Illusionist
Effects:
  Inflicts 514 - 628 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
  Resistibility increases against targets higher than level 86.

Entrance VI (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
182
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
66

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes and duration is reduced to 13.3 seconds.
  Resistibility increases against targets higher than level 85.

Entrance V (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
24.0% Easier
Level
52

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
  Resistibility increases against targets higher than level 71.

Rune of Thought IV (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 70.9.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 209.
  Increases the damage and healing of all spells by 5.

Epiphany II (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 21.0.

Prismatic Chaos V (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
80

Illusionist
Effects:
  On a combat hit this spell will cast Prismatic Shock on target of attack.
  Inflicts 698 - 853 mental damage on target.
  Grants a total of 3 triggers of the spell.

Fortified Crag of the Mountain
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
6 Mitigation Increase
185 Ability Mod
Slots
Charm

Level
90

Effects:
Titan's Mettle IX
When Equipped:
  When any damage is received this spell has a 10% chance to cast Titan's Mettle IX on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
  Heals caster for 1,968 - 2,406.
  Increases Mitigation of caster vs physical damage by 1,034.
  Must not be engaged in pvp combat
  Cannot be modified except by direct means
  This effect can only trigger once every 5.0 seconds.
Adornment Slots:
White, Turquoise
LORE-EQUIP  ATTUNEABLE  
Avilana
130 Warden
Item Discoveries
Avilana was first to discover 52 items* on their server**.
Item Discovery Date
Manatap V (Grandmaster)2015-10-08 02:39:41 PM
Paranoia VI (Grandmaster)2015-10-08 02:36:17 PM
Regalia II (Grandmaster)2015-09-25 01:21:32 PM
Dismay III (Grandmaster)2015-09-25 01:24:37 PM
Regalia III (Grandmaster)2015-10-08 02:37:10 PM
Aneurysm V (Grandmaster)2015-08-30 02:41:59 PM
Entrance VI (Grandmaster)2015-07-07 04:18:00 PM
Entrance V (Grandmaster)2015-10-08 02:33:54 PM
Rune of Thought IV (Grandmaster)2015-09-25 01:20:53 PM
Epiphany II (Grandmaster)2015-10-19 06:17:14 PM
Prismatic Chaos V (Grandmaster)2015-10-08 02:38:26 PM
Fortified Crag of the Mountain2011-12-18 05:09:39 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).