crooked crimped cog
Looted treasure. A merchant might pay several coin for this item.
crooked crimped cog
Looted treasure. A merchant might pay several coin for this item.
gazer retina
Looted treasure: The retina from the large eye of a beholder. This item appears valuable. A merchant might pay several coin for this item.
a vial of fairy blood
A vial of magical blood that was taken from a fairy. A merchant might pay a few coin for this item.
vial of bixie blood
A merchant might pay a few coin for this item.
gazer eyestalk
A merchant might pay a few coin for this item.
reptile scale
A few scales from a reptile. A merchant might pay a few coin for this item.
deathbloom buckeye
This large, shiny and thorny seed is highly poisonous. This item appears valuable. A merchant might pay several coin for this item.
Lightning Fists III (Adept)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
TREASURED
Target
Caster
Power
59
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
43
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 59 magic damage on target.
• Grants a total of 5 triggers of the spell.
old tinkered clock
Looted antique treasure: An old gnomish tinkered clock which seems to tick and tock irregularly. A merchant might pay several coin for this item.
ancient gold coin
Looted precious treasure: An old tarnished gold coin bearing the markings of Felwithe. A merchant might pay several coin for this item.
minotaur hoof
A hoof from a minotaur. A merchant might pay a few coin for this item.
an optic nerve
A large nerve that came from the region of the eye. A merchant might pay a few coin for this item.
Healstorm III (Adept)
Replenishes health over time for a short duration to the warden's group.
TREASURED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 178 - 217 instantly and every 2 seconds.
Luda's Nefarious Wail IV (Adept)
Does a moderate amount of disease damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
40
Dirge
Effects:
• Inflicts 284 - 473 disease damage on target.
Death's Door III (Adept)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
TREASURED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41
Dirge
Effects:
• Increases AGI of caster by 66.8.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 148.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 768.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 83 - 138 disease damage on target.
Perfect Shrill IV (Adept)
Does a moderate amount of mental damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
64
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
40
Troubador
Effects:
• Inflicts 400 - 667 mental damage on target.
Rejuvenating Celebration II (Adept)
Increases in-combat health regeneration and stamina of the troubador's group.
TREASURED
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44
Troubador
Effects:
• Increases STA of group members (AE) by 35.3.
• Increases Combat Health Regen of group members (AE) by 64.8.
an ocular tentacle
This long slimy tentacle came from a being with a very large eye. A merchant might pay a few coin for this item.
Winds of Healing III (Adept)
Heals all allies near the warden.
TREASURED
Target
Group (AE)
Power
221
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 271 - 331.
• Heals group members (AE) for 46 - 56 every second.
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Item Discoveries |
Inglp was first to discover 108 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).