Shackle IV (Grandmaster)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
47
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Slows target by 66.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.7.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 66.
Aurora IV (Grandmaster)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
67
Wizard
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Roots caster
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 86.
Protoflame II (Grandmaster)
Summons a fiery minion that attacks an enemy until the spell expires.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
62
Wizard
Effects:
• Summons a limited pet to aid the caster
Tyrant's Pact V (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Wizard
Effects:
• Increases STR and INT of group members (AE) by 89.7.
Fortify Elements V (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Wizard
Effects:
• Increases Max Power of group members (AE) by 548.3.
• Increases Mitigation of group members (AE) vs elemental damage by 847.
Frigid Gift (Grandmaster)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
FABLED
Target
Group (AE)
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
35
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 102 - 124 cold damage on target.
• Slows target by 62.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Ball of Fire III (Grandmaster)
Launches a ball of fire towards the enemy, dealing instant heat damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
51
Wizard
Effects:
• Inflicts 1,022 - 1,898 heat damage on target.
Vital Transfer V (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
590
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
69
Wizard
Effects:
• Increases power of caster by 3.6 - 3.9% of caster's max power.
• This effect cannot be critically applied.
Converge IV (Grandmaster)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61
Wizard
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 63.
• Increases power of caster by 63.
Ring of Ice III (Grandmaster)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
250
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
24.0% Easier
Level
68
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Slows target by 68.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 1.4.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
• Resistibility increases against targets higher than level 87.
Ro's Blade V (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
67
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 45 - 55 heat damage on target instantly and every second.
Fusion (Grandmaster)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
FABLED
Target
Caster
Power
538
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
35.4% Easier
Level
65
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 4,650 - 7,750 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 84.
Storm of Lightning III (Grandmaster)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
36
Wizard
Effects:
• Inflicts 69 - 129 magic damage on target encounter instantly and every 2 seconds.
Glacial Wind III (Grandmaster)
Deals cold damage over-time to the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
337
Casting
4 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
48
Wizard
Effects:
• Inflicts 239 - 444 cold damage on target encounter instantly and every 3 seconds.
Surge of Ro VI (Grandmaster)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
FABLED
Target
Caster
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
93
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 70 - 86 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Storm of Lightning IV (Grandmaster)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Wizard
Effects:
• Inflicts 104 - 193 magic damage on target encounter instantly and every 2 seconds.
Iceshield III (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
140
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
50
Wizard
Effects:
• When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
• Inflicts 450 - 550 cold damage on target.
• Grants a total of 3 triggers of the spell.
• This effect can only trigger once every 1.0 - 3.0 seconds.
Solar Flare VII (Grandmaster)
Deals instant heat damage to the targeted enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
57
Wizard
Effects:
• Inflicts 519 - 963 heat damage on target.
Harvest Mana III (Grandmaster)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
56
Wizard
Effects:
• Increases power of caster by 1.3 - 1.4% of caster's max power.
• Increases power of caster by 0.9 - 1.0% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Fortify Elements IV (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Wizard
Effects:
• Increases Max Power of group members (AE) by 424.4.
• Increases Mitigation of group members (AE) vs elemental damage by 659.
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Item Discoveries |
Wocto was first to discover 306 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).