Fanatic's Faith II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Inquisitor
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs arcane damage by 630.
Heretic's Doom VI (Grandmaster)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
89
Inquisitor
Effects:
• Inflicts 971 - 1,186 heat damage on target encounter.
Forced Obedience (Grandmaster)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
20
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 9.1.
Vengeance (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
29
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 105 divine damage on target.
• Grants a total of 5 triggers of the spell.
Torment III (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
25
Inquisitor
Effects:
• Inflicts 40 - 49 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs arcane damage by 420.
Tenacity II (Grandmaster)
An augmentation that increases the stamina and Multi-Attack Chance of the inquisitor's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Inquisitor
Effects:
• Increases STA of target by 17.0.
• Increases Multi Attack of target by 19.3.
Disorientation III (Grandmaster)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
41
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,974
• Decreases Combat Mitigation of caster by 1.1.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Invocation V (Grandmaster)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
45
Inquisitor
Effects:
• Interrupts target
• Inflicts 275 - 336 divine damage on target.
Fanatical Healing V (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
46
Inquisitor
Effects:
• Heals target for 1,002 - 1,224.
Litany II (Grandmaster)
Interrupts and deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
46
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 283 - 346 divine damage on target encounter.
Slothful Spirit IV (Grandmaster)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
94
Mystic
Effects:
• Target will lose 83% more power when power is consumed.
• On a spell cast this spell will cast Sloth's Habitat on target.
• Inflicts 607 - 742 divine damage on target.
• Grants a total of 3 triggers of the spell.
Rejuvenation X (Grandmaster)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
228
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
91
Mystic
Effects:
• Heals target for 1,847 - 2,257.
• Increases Max Health of target by 234.2.
Ritual Healing IX (Grandmaster)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
410
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
93
Mystic
Effects:
• Heals target for 3,258 - 3,982.
• Increases Max Health of target by 481.8.
Ancestral Mettle VII (Grandmaster)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
92
Mystic
Effects:
• Increases STA of group members (AE) by 59.4.
• Increases Mitigation of group members (AE) vs noxious damage by 2,125.
Torpor IV (Grandmaster)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
92
Mystic
Effects:
• Wards target against 1,286 points of all damage
• Heals target for 437 - 534 every 2 seconds.
• Decreases Haste of target by 25.0.
• Slows target by 50.0%.
Inquisition II (Grandmaster)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
FABLED
Target
Caster
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
90
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 703 - 859.
• If Target is closer than 8 meters
• Heals group members (AE) for 259 - 317.
• If Target is between 8 and 15 meters away
Premonition VIII (Grandmaster)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
92
Mystic
Effects:
• Increases STA of target by 118.8.
• Increases Max Power of target by 1,200.9.
Ancestral Avatar V (Grandmaster)
An augmentation which increases strength, stamina, agility, and base avoidance.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
89
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95
Mystic
Effects:
• Increases AGI, STR and STA of target by 138.6.
• Adds 2.5% to base avoidance.
Sacred Armor IV (Grandmaster)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 18.2%.
• Increases Mitigation of group members (AE) vs physical damage by 454.
• If not fighter
Tormenting Conversion (Grandmaster)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
47
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 8.8 seconds.
• Decreases Threat to target by 3,897 instantly and Decreases Threat by 3,883 every 1.8 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 26.3 seconds and duration is reduced to 2.9 seconds.
• Resistibility increases against targets higher than level 66.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 66.
|
|
Item Discoveries |
Potenz was first to discover 146 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).