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Hunker Down VI (Apprentice)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
Target
Caster
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
79

Guardian
Effects:
  Decreases Haste of caster by 17.9.
  Increases Mitigation of caster vs physical damage by 788.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Taunting Blow VII (Apprentice)
A melee attack that increases the target's hate towards the guardian if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
62
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
77

Guardian
Effects:
  Inflicts 73 - 122 melee damage on target
  Increases Threat to target by 3,618 - 4,280

Provoke VII (Apprentice)
Interrupts the target and increases their hate towards the guardian.
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
72

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 4,182 - 4,969

Plant IV (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
Target
Caster
Power
98
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
73

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 2,051
  Prevents targets in Area of Effect from changing targets

Armored VI (Apprentice)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
72

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 21.8.
  Increases Aggression of caster by 15.5.
  Increases Defense and Parry of caster by 24.9.
  Increases Mitigation of caster vs noxious and arcane damage by 158.
  Increases Mitigation of caster vs elemental damage by 1,580.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Forward Charge VI (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72

Guardian
Effects:
  Increases STR of caster by 108.7.
  Increases Fervor of caster by 1.6.
  Decreases Defense of caster by 21.8.
  Increases Slashing, Piercing and Crushing of caster by 31.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Chain of Coercion
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Neck

Level
69

Adornment Slots:
White, Turquoise, Green
NO-TRADE  

Spirit of the Bat III (Journeyman)
Grants an ally increased power regeneration, increased power pool, agility, and base avoidance. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
71

Fury, Warden
Effects:
  Increases AGI of target by 30.9.
  Adds 0.7% to base avoidance.
  Increases Combat Power Regen of target by 17.4.
  Increases Max Power of target by 202.3.

small intact chokidai armor plate
A merchant might pay a few coin for this item.

Gussets of the Eternal Sentinel
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
4.6 Max Health
5.4 Multi Attack
Plate Armor (Forearms)

Mitigation
477

Level
70

Guardian
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Blithe Bixie Cloak
FABLED
39 Primary Attributes
39 Stamina
15 Combat Skills
0.5 Crit Bonus
8.1 DPS
1.8 Crit Chance
2.6 Potency
4 Haste
Slots
Cloak

Level
70

Effects:
Nectar Collection
When Equipped:
  When a combat art is used this spell has a 5% chance to cast Nectar Collection on target of combat art.
  Decreases power of target by 239.
  Increases power of caster by 149.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Sparkling Focus of the Magi
FABLED
Adds the following to an item:
Placement:
One-Handed, Two-Handed
Type:
White Adornment
Slots:
Primary
Level
20

Effects:
Sparkling Focus of the Magi
When Equipped:
  On a hostile spell cast this spell may cast Blessing of Focus on caster. Triggers about 1.0 times per minute.
  Increases power of caster by 17.
  Cannot be modified except by direct means
NO-VALUE  

Refined Mana
FABLED
This transmuted product looks as if it could be used for crafting level 0-9 adornments.
NO-VALUE  

Hemorrhage IV (Expert)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
20

Coercer
Effects:
  Interrupts target
  Inflicts 85 - 116 mental damage on target.

an alder bookcase
This item may be placed on the floor of all house types.
MASTERCRAFTED
Rent Status Reduction
35
Lazer
83 Guardian
Item Discoveries
Lazer was first to discover 40 items* on their server**.
Item Discovery Date
Hunker Down VI (Apprentice)2007-11-14 07:16:21 PM
Taunting Blow VII (Apprentice)2007-11-14 07:15:56 PM
Provoke VII (Apprentice)2007-11-14 07:15:54 PM
Plant IV (Apprentice)2007-11-14 07:15:53 PM
Armored VI (Apprentice)2007-11-14 07:16:14 PM
Forward Charge VI (Apprentice)2007-11-14 07:16:15 PM
Chain of Coercion2007-11-14 12:19:23 AM
Spirit of the Bat III (Journeyman)2007-11-14 10:35:43 PM
small intact chokidai armor plate2007-11-14 12:23:43 AM
Sage Essentials Volume 792007-11-14 01:36:09 AM
Sage Essentials Volume 782007-11-14 01:36:08 AM
Sage Essentials Volume 772007-11-14 01:36:07 AM
Sage Essentials Volume 762007-11-14 01:36:06 AM
Sage Essentials Volume 752007-11-14 01:36:06 AM
Gussets of the Eternal Sentinel2007-08-23 03:11:17 AM
Blithe Bixie Cloak2007-06-30 04:39:16 AM
Sparkling Focus of the Magi2006-11-20 03:54:02 AM
Refined Mana2006-11-15 01:37:45 AM
Hemorrhage IV (Expert)2005-10-03 12:04:44 AM
an alder bookcase 2005-09-22 10:24:28 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).