You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Word of Redemption VII (Expert)
Heals all allies near the templar.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
524
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
90

Templar
Effects:
  Heals group members (AE) for 2,230 - 2,725.

Fusion III (Expert)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
720
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
28.6% Easier
Level
88

Wizard
Effects:
  Throws target back
  If Target is not Epic
  Inflicts 6,559 - 10,931 cold damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 107.

Firestorm VII (Expert)
Deals great amounts of heat damage to all enemies surrounding the wizard.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
367
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
90

Wizard
Effects:
  Inflicts 1,014 - 1,882 heat damage on targets in Area of Effect.

Rays of Disintegration II (Expert)
Inflicts a large amount of heat damage upon the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 50.0 meters
Power
490
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
90

Wizard
Effects:
  Inflicts 4,425 - 6,637 heat damage on target.

Runic Armor VII (Expert)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
84

Mystic
Effects:
  Wards group members (AE) against 173 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 1,592.
  If not fighter

Glacial Flames VI (Expert)
An impairment that deals cold damage over time to the enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
28.6% Easier
Level
87

Mystic
Effects:
  Inflicts 301 - 368 cold damage on target instantly and every 3 seconds.

Holy Armor VII (Expert)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
84

Templar
Effects:
  Increases Max Health of group members (AE) by 965.6.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 1,592.
  If not fighter

Ice Comet IV (Expert)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
572
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
28.6% Easier
Level
90

Wizard
Effects:
  Applies Knockdown on termination. Lasts for 1.9 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 5.8 seconds and duration is reduced to 0.6 seconds.
  Inflicts 4,575 - 8,497 cold damage on target.

Bangle of the Watered Earth Spirits
FABLED
66 Primary Attributes
66 Stamina
1,256 Resistances
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
9.3 Haste
10 Multi Attack
Slots
Wrist

Level
90

Effects:
Solid Reflexes II
When Equipped:
  On any combat or spell hit this spell may cast Solid Reflexes on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
  Increases Ability Reuse Speed of caster by 5.0%.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  NO-VALUE  

Death Cloud VII (Master)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
FABLED
Target
Caster
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
85

Shadowknight
Effects:
  Inflicts 502 - 837 disease damage on targets in Area of Effect
  Inflicts 215 - 263 disease damage on targets in Area of Effect every 6 seconds.

Robe of Erudite Grace
LEGENDARY
66 Primary Attributes
66 Stamina
1.4 Crit Bonus
3.3 Casting Speed
4 Crit Chance
6.4 Potency
191 Ability Mod
Cloth Armor (Chest)

Mitigation
209

Level
90

All Mages, Bruiser, Channeler, Fury, Monk, Warden
Effects:
Wildfire II
When Equipped:
  On any combat or spell hit this spell may cast Wildfire on target of attack. Triggers about 2.0 times per minute.
  Inflicts 1,986 heat damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Garnet Deepwater Earring
TREASURED
58 Stamina
58 Primary Attributes
21 Combat Skills
13.1 DPS
3.2 Crit Chance
5.4 Potency
1.1 Crit Bonus
7.4 Haste
Slots
Ear

Level
89

Adornment Slots:
White, Turquoise
NO-TRADE  

Umbral Warding VII (Expert)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
447
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
89

Mystic
Effects:
  Wards group members (AE) collectively against 4,480 total points of all damage

Lich IV (Expert)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
90

Necromancer
Effects:
  Shapechanges caster into a necrolich
  Increases power of caster by 6.2% instantly and every 6 seconds.
  This effect cannot be critically applied.
  On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
  Inflicts 272 disease damage on target.
  Heals caster for 198.
  Will trigger off of disease abilities.

Ancestral Ward VIII (Expert)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88

Mystic
Effects:
  Wards target against 2,434 points of all damage

Crippling Strike IV (Master)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
165
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
82

Assassin
Effects:
  Inflicts 1,084 - 1,807 melee damage on target
  Decreases Defense of target by 61.9.
  Must be flanking or behind

Tranquility III (Adept)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
331
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
88

Warden
Effects:
  Applies Tranquil Healing instantly and every 15 seconds.
  Heals target for 872.
  Dispels 116 levels of any hostile effects on target instantly and every 15 seconds
  Casts Tranquil Healing for each successful Dispel.
  Heals target for 872.

Arctic Blast VI (Adept)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
81

Swashbuckler
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 49.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 289 - 481 cold damage on target
  Inflicts 289 - 481 cold damage on target
  If weapon equipped in Ranged

Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80

NO-VALUE  

Crouching Tiger VII (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Caster will deflect 12.0% of incoming attacks.
  Increases Parry of caster by 31.2.
  Decreases Slashing, Piercing and Crushing of caster by 25.8.
  Increases Aggression of caster by 18.7.
  Increases Defense and Deflection of caster by 31.2.
  Increases Mitigation of caster vs arcane damage by 2,086.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Frostgleam
95 Wizard
Item Discoveries
Frostgleam was first to discover 90 items* on their server**.
Item Discovery Date
Word of Redemption VII (Expert)2010-02-21 11:51:44 PM
Fusion III (Expert)2010-02-21 12:59:15 AM
Firestorm VII (Expert)2010-02-23 09:24:44 PM
Rays of Disintegration II (Expert)2010-02-22 12:05:56 AM
Runic Armor VII (Expert)2010-02-22 12:15:47 AM
Glacial Flames VI (Expert)2010-02-25 01:08:11 AM
Holy Armor VII (Expert)2010-02-20 10:07:12 PM
Ice Comet IV (Expert)2010-02-20 09:10:12 PM
Bangle of the Watered Earth Spirits2010-02-20 01:16:11 AM
Death Cloud VII (Master)2010-02-18 08:18:19 AM
Robe of Erudite Grace2010-02-18 08:43:25 AM
Garnet Deepwater Earring2010-02-18 10:07:39 PM
Umbral Warding VII (Expert)2010-02-20 08:44:10 PM
Lich IV (Expert)2010-02-22 08:28:47 PM
Ancestral Ward VIII (Expert)2010-02-20 07:46:59 PM
Crippling Strike IV (Master)2010-02-26 07:02:17 AM
Tranquility III (Adept)2010-02-17 01:55:18 PM
Arctic Blast VI (Adept)2010-02-16 10:46:04 PM
Smoldering Adornment of Noxious Resilience (Superior)2010-03-02 04:10:46 AM
Crouching Tiger VII (Adept)2010-02-16 11:02:12 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).