Harmony III (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
41
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,974
• Decreases Combat Mitigation of targets in Area of Effect by 1.1.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Abolishment (Grandmaster)
Cures impairments on the fury's group.
FABLED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Fury
Effects:
• Dispels 79 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Divine Smite V (Grandmaster)
Deals instant divine damage to target enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
35.4% Easier
Level
45
Templar
Effects:
• Inflicts 275 - 336 divine damage on target.
Symbol of Marzin II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs arcane damage by 630.
Cannibalize Thoughts II (Grandmaster)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
46
Coercer
Effects:
• Increases power of group members (AE) by 31 instantly and every 6 seconds.
• Decreases INT of target by 102.8.
Sign of Pacification II (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
21
Templar
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Dazes target
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 40.
Blaze of Faith II (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
46
Templar
Effects:
• Inflicts 359 divine damage on target encounter.
Transcendence III (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
42
Mystic
Effects:
• Heals group members (AE) for 711 - 869.
• Increases Max Health of group members (AE) by 139.6.
Conjuror's Pact III (Grandmaster)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
FABLED
Target
Caster
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 4.6.
• Decreases Mitigation of target vs elemental and arcane damage by 706.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 4.6.
• Decreases Mitigation of target vs elemental and arcane damage by 706.
Brambles II (Grandmaster)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
FABLED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 4,841
• Decreases Combat Mitigation of targets in Area of Effect by 0.4.
• Slows targets in Area of Effect by 58.8%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Primal Fury (Grandmaster)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
26
Fury
Effects:
• Increases STR, AGI, WIS and INT of target by 33.9.
• Adds 2.7% to base avoidance.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 100.
• On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of target by 13.4%.
• Increases Haste of target by 39.2.
• Increases Multi Attack of target by 39.2.
Icefall VI (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67
Warden
Effects:
• Inflicts 900 - 1,100 cold damage on target.
• Inflicts 900 - 1,100 cold damage on target.
• If target is elemental
Shroud of Bertoxxulous III (Grandmaster)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
50
Warlock
Effects:
• When damaged this spell has a 25% chance to cast Nihilistics on target's attacker.
• Inflicts 72 - 88 poison damage on target encounter.
Incarcerate (Grandmaster)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
39
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 58.
Fuliginous Whip III (Grandmaster)
Deals disease damage over time and decreases the attack speed of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
51
Defiler
Effects:
• Inflicts 157 - 192 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 12.7.
Armor of Nature IV (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Fury
Effects:
• Increases Max Health of group members (AE) by 536.8.
• Increases Mitigation of group members (AE) vs physical damage by 454.
• If not fighter
Entrance III (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
24
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 43.
Wild Accretion II (Grandmaster)
Heals all allies near the defiler.
FABLED
Target
Group (AE)
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
28
Defiler
Effects:
• Heals group members (AE) for 448 - 547.
Thornskin III (Grandmaster)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
48
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
24
Fury
Effects:
• When damaged with a melee weapon this spell will cast Thornstorm on target's attacker.
• Inflicts 8 - 9 piercing damage on target encounter.
Holy Armor IV (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Templar
Effects:
• Increases Max Health of group members (AE) by 536.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 454.
• If not fighter
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Item Discoveries |
Taralyn was first to discover 46 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).