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Corrupt Gauntlets of Malice
0/2 red malice gem slots filled.
FABLED
343 Primary Attributes
836 Stamina
29.4 Crit Bonus
29.4 Potency
42.9 Reuse Speed
4,308 Ability Mod
Leather Armor (Hands)

Mitigation
693

Level
100

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Shissar-Marked Coif
0/4 green malice gem slots filled.
LEGENDARY
358 Primary Attributes
816 Stamina
34.1 Crit Bonus
87 DPS
124.4 Haste
11 Weapon Damage
Chain Armor (Head)

Mitigation
709

Level
100

All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  NO-VALUE  

Burned Scale Pauldrons of Impurity
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
611 Stamina
25.6 Crit Bonus
25.6 Potency
37.4 Reuse Speed
3,745 Ability Mod
Chain Armor (Shoulders)

Mitigation
709

Level
100

All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  NO-VALUE  

Astral Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
955 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90

HEIRLOOM  NO-VALUE  

Mantle of Manic Minds
FABLED
564 Stamina
279 Primary Attributes
356 Combat Skills
49.4 Crit Chance
40.3 Potency
Slots
Cloak

Level
100

Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  

Malevolent Leather Gauntlets
With an effort of will you can reshape this item to suit your needs.
FABLED
When unpacked, grants these items:
Tainted Gauntlets of Rancor
Tainted Gloves of Malevolence
Vicous Gloves of Deathsbane
Tainted Gauntlets of Spite
Vicous Gauntlets of Evil Intentions
Vicous Gloves of Despite
Corrupt Gloves of Hate
Corrupt Gauntlets of Malice
HEIRLOOM  NO-VALUE  LORE  

Bronze Stud of the Obscene
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Ear

Level
100

All Priests
Effects:
Frontline Healing IV
When Equipped:
  On a melee hit this spell may cast Frontline Healing IV on target. Lasts for 30.0 seconds. Triggers about 3.0 times per minute.
  Increases the value of heals and wards by 14% per increment. Increments up to 5 times, if at 1 increment.
  Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Blade of Endless Onslaught
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
13.1 Casting Speed
104.8 Crit Chance
18.9 Potency
52.4 Haste
Sword

One-Handed Slashing

Damage
190 - 1,076
(210.9 Rating)
Delay
6.0 seconds
Level
98

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
HEIRLOOM  ATTUNEABLE  

Corsair's Ring of Countermoves
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Slots
Finger

Level
100

Effects:
Countermoves II
When Equipped:
  On any combat or spell hit this spell may cast Countermoves II on the raid. Lasts for 5.0 seconds. Triggers about 0.6 times per minute.
  Increases Potency of raid and group members (AE) by 14.0.
  Cannot be modified except by direct means
  When any damage is received this spell will cast Countermoves II on the raid. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
  Increases Potency of raid and group members (AE) by 14.0.
  Cannot be modified except by direct means
  This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Jolly Jake's Jack
FABLED
594 Stamina
293 Primary Attributes
12.5 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
1,250 Ability Mod
Slots
Charm

Level
100

Effects:
Growing Power III
Applies Growing Power III when Activated. Lasts for 40.0 seconds.
  Increases Potency of caster by 125.0.
  Increases Potency of caster by an additional 2.8% every 2 seconds
  This item may not be used in a PvP zone.
  Cannot be modified except by direct means
  The reuse time of Growing Power III is 2 minutes
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Root VII (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
156
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
86

Warden
Effects:
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 69.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 105.

Winds of Healing II (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
28

Warden
Effects:
  Heals group members (AE) for 239 - 292.
  Heals group members (AE) for 40 - 49 every second.

Nature's Renewal V (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90

Warden
Effects:
  On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
  Heals target for 1,502.
  Heals target for 375 every 2 seconds.
  Increases WIS of target by 129.4.
  Grants a total of 1 trigger of the spell.

Sylvan Bloom III (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15

Warden
Effects:
  Heals target for 102 - 125.
  Heals target for 17 - 21 every second.

Jester's Cap (Grandmaster)
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
65

Troubador
Effects:
  Increases Ability Reuse Speed of target by 42.0%.

Sandstorm V (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
93

Warden
Effects:
  Increases Weapon Damage of group members (AE) by 9.6.
  Increases group members (AE)'s chance to block by 16.8%.
  Increases Parry and Deflection of group members (AE) by 26.5.
  Increases Weapon Damage Overcap of group members (AE) by 19.2.
  On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
  Decreases Threat to target encounter by 4,723 - 5,772
  If not fighter
  Will trigger off of crush, pierce or slash abilities.
  When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
  Decreases Threat to target encounter by 4,723 - 5,772
  If not fighter
  Will trigger off of crush, pierce or slash abilities.

Deceit III (Grandmaster)
Increases the attack speed of the brigand and grants a chance to knock down an enemy with every successful melee attack.
FABLED
Target
Caster
Power
91
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
67

Brigand
Effects:
  Increases Haste of caster by 46.4.
  On a melee hit this spell may cast Knockdown on target of attack. Lasts for 2.5 seconds. Triggers about 4.0 times per minute.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets

Bloodletter (Grandmaster)
Bloodletter allows a Shadowknight to prevent death by sacrificing some health across all your allies to restore you to full health. Allies can remove this effect if they don't want to participate. However, you must have more than one ally for the skill to successfully work. Higher tier versions of this spell improve the efficiency of the donor amount.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
480 seconds
Duration
60 seconds
Level
80

Shadowknight
Effects:
  On death this spell will cast Bloodletter on target.
  Heals caster for 100.0% of max health.
  This effect cannot be critically applied.
  Grants a total of 1 trigger of the spell.
  Does not trigger if a priest has a death prevention spell on the shadowknight

Ward of the Untamed VI (Grandmaster)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
122
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
91

Warden
Effects:
  Wards group members (AE) against 3,195 points of elemental damage
  Increases Mitigation of group members (AE) vs elemental damage by 1,682.

Hierophantic Genesis IV (Grandmaster)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
452
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
90

Warden
Effects:
  Heals target for 973 - 1,189 instantly and every 2 seconds.
  Increases power of target by 76 - 92 instantly and every 2 seconds.
Elpi
100 Warden
Item Discoveries
Elpi was first to discover 231 items* on their server**.
Item Discovery Date
Corrupt Gauntlets of Malice2014-11-20 03:00:38 AM
Shissar-Marked Coif2014-11-20 10:13:57 PM
Burned Scale Pauldrons of Impurity2014-11-19 12:30:29 AM
Astral Adornment of Noxious Resilience (Superior)2014-12-20 01:05:17 AM
Mantle of Manic Minds2014-11-20 08:34:03 PM
Malevolent Leather Gauntlets2014-11-20 03:00:13 AM
Bronze Stud of the Obscene2014-11-18 11:34:03 PM
Blade of Endless Onslaught2014-11-20 08:40:56 PM
Corsair's Ring of Countermoves2014-11-14 03:43:10 AM
Jolly Jake's Jack2014-11-18 03:01:32 AM
Root VII (Grandmaster)2014-12-20 12:59:31 AM
Winds of Healing II (Grandmaster)2015-03-04 08:31:50 AM
Nature's Renewal V (Grandmaster)2014-10-18 10:52:26 PM
Sylvan Bloom III (Grandmaster)2015-03-04 08:30:39 AM
Jester's Cap (Grandmaster)2014-11-06 07:23:28 AM
Sandstorm V (Grandmaster)2015-01-22 12:14:39 AM
Deceit III (Grandmaster)2014-12-15 11:26:38 PM
Bloodletter (Grandmaster)2014-12-21 10:58:07 PM
Ward of the Untamed VI (Grandmaster)2014-10-18 10:43:21 PM
Hierophantic Genesis IV (Grandmaster)2014-10-18 10:47:22 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).