rhino horn
A long curved horn. A merchant might pay a few coin for this item.
pontiff's bracer
HANDCRAFTED
Leather Armor (Forearms)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
pontiff's gloves
HANDCRAFTED
Leather Armor (Hands)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
pontiff's helm
HANDCRAFTED
Leather Armor (Head)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
magician's mitts
HANDCRAFTED
Cloth Armor (Hands)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
Intimidation (Apprentice)
Impairs the target's agility and wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
7
Fury
Effects:
• Decreases Combat Mitigation of target by 0.4.
• Decreases AGI and WIS of target by 2.3.
Night Strike (Journeyman)
A stealth attack that deals great damage and decreases target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
2
Troubador
Effects:
• Inflicts 14 - 23 melee damage on target
• Decreases INT of target by 2.0.
• You must be sneaking to use this ability.
Mesmerize (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 20.
Puncture (Journeyman)
A quick attack that lowers the target's attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
1
Brigand
Effects:
• Inflicts 5 - 9 melee damage on target
• Decreases Haste of target by 11.1.
Unholy Covenant (Apprentice)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Necromancer
Effects:
• Increases Max Power of group members (AE) by 23.1.
• Increases Mitigation of group members (AE) vs noxious damage by 87.
Gushing Wound (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
2
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 7 - 11 piercing damage on target.
• Inflicts 0 - 1 melee damage on target
• Inflicts 1 - 2 piercing damage on target instantly and every 4 seconds.
Elemental Aspect (Apprentice)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Conjuror
Effects:
• Increases Max Power of group members (AE) by 23.1.
• Increases Mitigation of group members (AE) vs elemental damage by 87.
carbonite ornate spear
7 Stamina
7 Primary Attributes
3 Combat Skills
Spear
One-Handed Piercing
Damage
5 - 16
(9.6 Rating)
Delay
2.3 seconds
Level
20
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
|
|
Item Discoveries |
Foxer was first to discover 73 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).