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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Quicksand II (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 32.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Earthen Avatar (Apprentice)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
1

Conjuror
Effects:
  Summons a pet earthen avatar

Heal Servant (Apprentice)
Heals the conjuror's pet.
Target
Caster's Pet
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
2

Conjuror
Effects:
  Dispels 8 levels of any hostile effects on target
  Heals target for 16.

Fiery Annihilation II (Apprentice)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
10

Conjuror
Effects:
  Inflicts 30 heat damage on target.
  Inflicts 7 heat damage on target every 4 seconds.

Chromatic Storm (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 7 - 9 mental damage on target encounter instantly and every 2 seconds.

Ultraviolet Beam II (Apprentice)
Deals instant mental damage. This spell has a fast casting time.
Target
Enemy
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Illusionist
Effects:
  Inflicts 18 - 24 mental damage on target.

Aspect of Genius (Apprentice)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Illusionist
Effects:
  Increases Max Power of group members (AE) by 21.9.
  Increases Mitigation of group members (AE) vs arcane damage by 83.

Ice Storm II (Apprentice)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8

Conjuror
Effects:
  Inflicts 27 - 33 cold damage on target encounter.
  Slows target encounter by 31.6%.
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action

Crystal Blast II (Apprentice)
Deals instant magic damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Conjuror
Effects:
  Inflicts 21 - 28 magic damage on target.

Elemental Aspect (Apprentice)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Conjuror
Effects:
  Increases Max Power of group members (AE) by 21.9.
  Increases Mitigation of group members (AE) vs elemental damage by 83.

Quicksand (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 29.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Fiery Annihilation (Apprentice)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3

Conjuror
Effects:
  Inflicts 10 heat damage on target.
  Inflicts 2 heat damage on target every 4 seconds.

Ancient Wrath (Apprentice)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
Target
Caster
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
14

Paladin
Effects:
  Inflicts 36 - 60 divine damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 33.

Divine Vengeance (Apprentice)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
11

Paladin
Effects:
  Applies Divine Vengeance. Lasts for 2.0 seconds.
  Inflicts 28 - 47 divine damage on target.
  Inflicts 24 - 41 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Inflicts 12 - 20 divine damage on target

Judgment II (Apprentice)
Interrupts the target and deals instant divine damage.
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
13

Paladin
Effects:
  Interrupts target
  Inflicts 33 - 56 divine damage on target.

Blessed Weapon (Apprentice)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
10

Paladin
Effects:
  On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
  Inflicts 26 - 43 divine damage on target.
  Inflicts 22 - 37 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.

Halfling Trickster's Ring
TREASURED
2 Stamina
2 Primary Attributes
Slots
Finger

Level
1

Effects:
Trickster's Touch
Applies Trickster's Touch when Activated. Lasts for 9.0 seconds.
  Stuns target
  If under level 18
  Epic targets gain an immunity to Stun effects of 27.0 seconds and duration is reduced to 3.0 seconds.
  Resistibility increases against targets higher than level 20.
  The casting time of Trickster's Touch is 1.0 second and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Green
LORE  NO-TRADE  

Prank Preparedness Kit
NO-VALUE  NO-TRADE  LORE  

A Shadebloom Bouquet
This item may be placed on the floor of all house types.
TREASURED
NO-VALUE  NO-TRADE  

Misty Thicket Shadebloom
NO-VALUE  NO-TRADE  
Meawin
67 Fury
Item Discoveries
Meawin was first to discover 85 items* on their server**.
Item Discovery Date
Quicksand II (Apprentice)2006-02-02 10:18:28 PM
Earthen Avatar (Apprentice)2006-02-02 10:18:10 PM
Heal Servant (Apprentice)2006-02-02 10:18:05 PM
Fiery Annihilation II (Apprentice)2006-02-02 10:18:26 PM
Chromatic Storm (Apprentice)2006-02-02 10:14:11 PM
Ultraviolet Beam II (Apprentice)2006-02-02 10:14:06 PM
Aspect of Genius (Apprentice)2006-02-02 10:13:51 PM
Ice Storm II (Apprentice)2006-02-02 10:18:08 PM
Crystal Blast II (Apprentice)2006-02-02 10:18:06 PM
Elemental Aspect (Apprentice)2006-02-02 10:18:04 PM
Quicksand (Apprentice)2006-02-02 10:17:58 PM
Fiery Annihilation (Apprentice)2006-02-02 10:18:01 PM
Ancient Wrath (Apprentice)2006-02-02 10:23:57 PM
Divine Vengeance (Apprentice)2006-02-02 10:24:27 PM
Judgment II (Apprentice)2006-02-02 10:24:28 PM
Blessed Weapon (Apprentice)2006-02-02 10:23:52 PM
Halfling Trickster's Ring2006-02-02 09:34:08 PM
Prank Preparedness Kit2006-02-02 09:30:26 PM
A Shadebloom Bouquet2006-02-02 09:30:12 PM
Misty Thicket Shadebloom2006-02-02 09:28:10 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).