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Links of Purity
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Chain Armor (Head)

Mitigation
260

Level
62

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE  NO-TRADE  

Valdoon's Vampiric Rapier
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Sword

One-Handed Slashing

Damage
57 - 324
(63.47 Rating)
Delay
6.0 seconds
Level
69

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Fear III
When Equipped:
  On a combat hit this spell may cast Fear III on target of attack. Lasts for 2.0 seconds. Triggers about 0.8 times per minute.
  Slows target by 31.4%.
  Does not affect Epic targets
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE  

A Recent History of the Tunarians
This item may be placed on the floor of all house types.
NO-VALUE  NO-TRADE  

mined diamond
This diamond was mined from the depths of Kaladim.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.

Aneurysm V (Expert)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
16.0% Easier
Level
67

Illusionist
Effects:
  Inflicts 471 - 576 mental damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
  Resistibility increases against targets higher than level 86.

Charm VI (Journeyman)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
338
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1800 seconds
Resistability
12.0% Easier
Level
61

Coercer
Effects:
  Applies Disorientation on termination. Lasts for 3.0 seconds.
  Mesmerizes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
  Applies Warning on termination. Lasts for 0.5 seconds.
  Grants Sonic Vision to caster
  Charms target
  Increases Power Regen of target by 29.2.
  Increases Health Regen of target by 58.3.
  Certain enemies cannot be charmed
  Only affects targets level 78 and below
  Does not affect Epic targets

Breeze IV (Journeyman)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61

Coercer
Effects:
  Increases Combat Power Regen of group members (AE) by 29.2.

Mana Trickle III (Journeyman)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
89
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Level
61

Warlock
Effects:
  Increases power of target by 0.4 - 0.4% of caster's max power instantly and every 4 seconds.
  This effect cannot be critically applied.

Shroud of Armor V (Journeyman)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61

Defiler
Effects:
  Wards group members (AE) against 166 points of elemental, noxious and arcane damage
  Increases Mitigation of group members (AE) vs physical damage by 386.
  If not fighter

Armor of Nature V (Journeyman)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Fury
Effects:
  Increases Max Health of group members (AE) by 465.4.
  Increases Mitigation of group members (AE) vs physical damage by 386.
  If not fighter

Undergrowth II (Journeyman)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
46 seconds
Level
61

Warden
Effects:
  Applies Natural Undergrowth. Lasts for 46.0 seconds.
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 44.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 80.
  Interrupts target encounter
  Decreases Combat Mitigation of target encounter by 0.4.
  Decreases AGI of target encounter by 52.6.

Boon of the Damned IV (Journeyman)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61

Warlock
Effects:
  Causes 2% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
  Increases power of target by 25 instantly and every 4 seconds.
  Increases power of caster by 25 instantly and every 4 seconds.

Ancestral Avatar II (Journeyman)
An augmentation which increases strength, stamina, agility, and base avoidance.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61

Mystic
Effects:
  Increases AGI, STR and STA of target by 52.6.
  Adds 1.7% to base avoidance.

Sacrifice III (Journeyman)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
HANDCRAFTED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
61

Conjuror
Effects:
  Applies Sacrifice instantly and every 8 seconds.
  Heals group members (AE) for 581.
  Increases power of group members (AE) by 166.
  Stuns target

Epiphany IV (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 29.2.

Epiphany IV (Apprentice)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 26.5.

Tormenting Conversion II (Journeyman)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
61

Inquisitor
Effects:
  Applies Traumatization on termination. Lasts for 10.0 seconds.
  Decreases Threat to target by 3,623 instantly and Decreases Threat by 3,621 every 2 seconds thereafter
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 80.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 80.

Mana Intromission III (Journeyman)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
77
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
61

Wizard
Effects:
  Increases power of target by 79 - 87.

Holy Armor V (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61

Templar
Effects:
  Increases Max Health of group members (AE) by 465.4.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 386.
  If not fighter

Converge IV (Journeyman)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61

Wizard
Effects:
  Causes 2% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 42.
  Increases power of caster by 42.
Ubix
125 Illusionist
Item Discoveries
Ubix was first to discover 222 items* on their server**.
Item Discovery Date
Links of Purity2006-11-19 12:56:52 AM
Valdoon's Vampiric Rapier2006-11-15 05:49:24 AM
A Recent History of the Tunarians2006-11-15 01:46:47 AM
mined diamond2006-11-14 11:08:26 PM
Aneurysm V (Expert)2006-03-16 10:00:21 PM
Charm VI (Journeyman)2006-02-22 10:29:12 AM   
Breeze IV (Journeyman)2006-02-22 10:25:49 AM
Mana Trickle III (Journeyman)2006-02-22 10:45:28 AM
Shroud of Armor V (Journeyman)2006-02-22 10:51:51 AM
Armor of Nature V (Journeyman)2006-02-22 10:37:05 AM
Undergrowth II (Journeyman)2006-02-22 10:41:06 AM
Boon of the Damned IV (Journeyman)2006-02-22 10:43:06 AM
Ancestral Avatar II (Journeyman)2006-02-22 10:49:11 AM
Sacrifice III (Journeyman)2006-02-22 07:01:33 AM   
Epiphany IV (Journeyman)2006-02-22 06:41:03 AM   
Epiphany IV (Apprentice)2006-02-22 06:36:01 AM   
Tormenting Conversion II (Journeyman)2006-02-22 06:57:09 AM
Mana Intromission III (Journeyman)2006-02-22 10:39:26 AM
Holy Armor V (Journeyman)2006-02-22 06:54:48 AM
Converge IV (Journeyman)2006-02-22 10:47:20 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).