Armor of Seasons VI (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Warden
Effects:
• Increases Max Health of group members (AE) by 500.6.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 424.
• If not fighter
Blessing of Growth: Kunzar Jungle
This blessing contains the knowledge required to gain Circle of Kunzar Jungle. Use the blessing within the Ancient Rings located in the Kunzar Jungle.
Casting
5 seconds
Recast
2 seconds
Channeler, Fury, Warden
Effects:
Blessing of Growth
Applies Blessing of Growth when Activated.
• This effect cannot be cast during combat
LORE NO-TRADE NO-VALUE
Favor of the Wild V (Apprentice)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 55.4.
• Adds 1.4% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 160.
Nature's Embrace VII (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
305
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
73
Warden
Effects:
• Heals target for 588 - 719.
• Heals target for 76 - 92 every second.
Sandstorm III (Apprentice)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
Target
Group (AE)
Power
89
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
73
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 4.3.
• Increases Block Chance of group members (AE) by 9.5%.
• Increases Parry and Deflection of group members (AE) by 10.5.
• Increases Weapon Damage Overcap of group members (AE) by 8.6.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 1,814 - 2,217
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 1,814 - 2,217
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Spirit of the Bat III (Apprentice)
Grants an ally increased power regeneration, increased power pool, agility, and base avoidance. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
71
Fury, Warden
Effects:
• Increases AGI of target by 26.6.
• Adds 0.6% to base avoidance.
• Increases Combat Power Regen of target by 15.1.
• Increases Max Power of target by 174.7.
Aspect of the Forest VI (Apprentice)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Warden
Effects:
• Increases STA of target by 72.2.
• Increases WIS of target by 81.5.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 230.
Dawnstrike VII (Apprentice)
Deals instant heat damage to an enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
72
Warden
Effects:
• Inflicts 359 - 439 heat damage on target.
Essence of the Great Bear V (Apprentice)
A group augmentation that increases the resistances and stamina of the warden's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Warden
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Crit Bonus of group members (AE) by 12.1.
• Increases Mitigation of group members (AE) vs elemental damage by 898.
Sylvan Bloom VIII (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
180
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
71
Warden
Effects:
• Heals target for 354 - 433.
• Heals target for 59 - 72 every second.
Ward of the Untamed IV (Apprentice)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
71
Warden
Effects:
• Wards group members (AE) against 1,289 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 708.
Arcane Skullcap of the Tempest
TREASURED
30 Primary Attributes
213 Resistances
Leather Armor (Head)
Mitigation
242
Level
71
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE
Imbued Scaled Leather Sheath
MASTERCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
0.1 Haste
Thrown Weapon
Ranged
Damage
39 - 118
(56.21 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
52
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On a combat hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.8 times per minute.
• Inflicts 165 - 307 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Imbued Stonehide Leather Bandolier
HANDCRAFTED
21 Primary Attributes
20 Stamina
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Thrown Weapon
Ranged
Damage
37 - 111
(52.71 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
50
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Gleaming Strike
When Equipped:
• On a combat hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.8 times per minute.
• Inflicts 121 - 225 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Crude Tailored Boiled Leather Boots
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Leather Armor (Feet)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Cloth Slippers
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Cloth Armor (Feet)
Mitigation
67
Level
32
Adornment Slots:
White
ATTUNEABLE
Ruckas Mitts
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Hands)
Mitigation
46
Level
22
Adornment Slots:
White
ATTUNEABLE
Crude Tailored Burlap Blouse
HANDCRAFTED
2 Stamina
3 Primary Attributes
Cloth Armor (Chest)
Mitigation
22
Level
10
Adornment Slots:
White
ATTUNEABLE
tainted elemental essence
A merchant might pay a few coin for this item.
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Item Discoveries |
Cynosure was first to discover 79 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).