Curse of Void VIII (Master)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
430
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
110
Warlock
Effects:
• Increases noxious damage done to target by up to 3.36.
Darksong Blade IX (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
106
Dirge
Effects:
• Inflicts 544 - 907 disease damage on target
• Inflicts 544 - 907 disease damage on target
• Inflicts 181 disease damage on target instantly and every 6 seconds.
Bloodlust IX (Grandmaster)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
2146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
106
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 3,584.8.
Winds of Healing IX (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
1984
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
110
Warden
Effects:
• Heals group members (AE) for 1,471 - 1,798.
• Heals group members (AE) for 302 - 369 every second.
Zander's Choral Rebuff VI (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
312
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
101
Dirge, Troubador
Effects:
• Increases noxious damage done to target encounter by 1.68%.
• Increases arcane damage done to target encounter by 1.68%.
• Decreases Combat Mitigation of target by 72.6.
• Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 2,129.
Vengeance VII (Grandmaster)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
181
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
101
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 580 divine damage on target.
• Grants a total of 5 triggers of the spell.
Vampire Bats VII (Grandmaster)
Deals piercing damage over time to target enemy and decreases their defense.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
271
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
101
Conjuror, Necromancer
Effects:
• Inflicts 255 - 383 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 55.8.
Lifetap VIII (Master)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
1198
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
32.8% Easier
Level
106
Necromancer
Effects:
• Inflicts 2,156 disease damage on target.
• Heals caster for 1,217.
Training Ring
FABLED
845 Primary Attributes
1,171 Stamina
17,796 Power
39,556 Health
69,654 Resistances
176 Combat Skills
241.5 Crit Bonus
29 Resolve
52.3 DPS
2682.2 Potency
34.8 Reuse Speed
30,959 Ability Mod
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Bloodlust IX (Master)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
2146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
106
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 3,414.1.
Ancestral Ward X (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
909
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
108
Mystic
Effects:
• Wards target against 3,066 points of all damage
Disorientation IX (Master)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
FABLED
Target
Caster
Power
987
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
109
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 27,979
• Decreases Combat Mitigation of caster by 31.4.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Dismay VIII (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
479
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
106
Illusionist
Effects:
• Decreases Fervor of target by 0.5.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 86.3.
Nature's Pack V (Master)
Summons a pack of wolves on the warden's target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6058
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
104
Warden
Effects:
• Summons 4 limited pets to aid the caster
Shenanigans VIII (Grandmaster)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Level
104
Brigand
Effects:
• Increases threat priority of target by 2 positions
• Stuns caster
• When damaged with a melee weapon this spell will cast Surprise Attack on target's attacker.
• Inflicts 3,887 - 6,479 piercing damage on target.
• Grants a total of 1 trigger of the spell.
Icefall X (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
598
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
108
Warden
Effects:
• Inflicts 1,934 - 2,363 cold damage on target.
• Inflicts 1,934 - 2,363 cold damage on target.
• If target is elemental
Refusal of Atonement VII (Grandmaster)
Inflicts massive divine damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
2960
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
35.4% Easier
Level
108
Paladin
Effects:
• Inflicts 1,957 - 3,261 divine damage on target.
Gut Kick IX (Master)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
104
Guardian
Effects:
• Interrupts target
• Inflicts 569 - 948 crushing damage on target
Epiphany VIII (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
450
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
103
Illusionist
Effects:
• Restores 1.68% of the targets power every six seconds while in combat.
• Restores 8.4% of the targets power every six seconds while not in combat.
Autumn's Kiss IX (Master)
Replenishes health over time for a short duration to the druid's group.
FABLED
Target
Group (AE)
Power
1819
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
109
Fury
Effects:
• Heals group members (AE) for 772 - 943 instantly and every 2 seconds.
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Item Discoveries |
Tankaspank was first to discover 758 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).