Vengeful Arrow IV (Expert)
Inflicts damage to the target from range. This combat art has no reuse time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
32
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Level
22
Channeler
Effects:
• Inflicts 79 - 131 ranged damage on target
• Requires bow or aim
Veteran Reward - 3 year
When unpacked, grants these items:
Draft of the Wise
Title: The Distinguished
an ancestral scroll
Veteran's Display Case
NO-VALUE NO-TRADE
Taunt (Expert)
Increases the target's hate towards the fighter.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 15.0 meters
Power
2
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
37.0% Easier
Level
1
All Fighters
Effects:
• Increases Threat to target by 215 - 262
Quicksand (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 34.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 24.
Masked Strike II (Expert)
An attack made from the side that deals moderate damage and stealths the assassin.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
16.0% Easier
Level
19
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 89 - 149 melee damage on target
• Must be flanking or behind
Forced Hesitation (Journeyman)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
5
Coercer
Effects:
• Applies Blind. Lasts for 4.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
Armor of Nature (Journeyman)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
5
Fury
Effects:
• Increases Max Health of group members (AE) by 26.4.
• Increases Mitigation of group members (AE) vs physical damage by 57.
• If not fighter
Searing Shot (Expert)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
3
Ranger
Effects:
• Inflicts 10 - 16 heat damage on target
• Inflicts 10 - 16 heat damage on target
• Requires bow or aim
Sneak Attack (Journeyman)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
5
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 19 - 32 melee damage on target
• Must be flanking or behind
Ensnare (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 34.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.1.
• Decreases Mitigation of target vs elemental damage by 240.
Mug (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6
Brigand
Effects:
• Decreases Combat Mitigation of target by 1.1.
• Decreases AGI of target by 2.3.
• Decreases Defense of target by 2.4.
Aneurysm (Journeyman)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
12.0% Easier
Level
11
Illusionist
Effects:
• Inflicts 45 - 55 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 30.
Ice Spears (Expert)
Deals cold damage over time and decreases target's elemental resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
4
Wizard
Effects:
• Inflicts 3 - 6 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 118.
Righteousness (Journeyman)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
8
Paladin
Effects:
• Increases Threat to target encounter by 427 - 522
• Decreases Combat Mitigation of target encounter by 0.1.
• Decreases Mitigation of target encounter vs arcane damage by 127.
Abuse (Journeyman)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 427 - 522
Holdup (Journeyman)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
7
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 34.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs elemental damage by 240.
Shout (Journeyman)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
8
Guardian
Effects:
• Increases Threat to target encounter by 427 - 522
Torture (Expert)
Decreases target's defense and trauma resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
8
Assassin
Effects:
• Decreases Combat Mitigation of target by 0.6.
• Decreases Defense of target by 4.0.
• Decreases Mitigation of target vs physical damage by 89.
Shackle (Journeyman)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.1.
• Slows target by 34.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.1.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
• Resistibility increases against targets higher than level 24.
Runic Armor (Journeyman)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5
Mystic
Effects:
• Wards group members (AE) against 6 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 57.
• If not fighter
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Item Discoveries |
Mendacium was first to discover 98 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).