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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Cloak of the Deepstrider
FABLED
406 Primary Attributes
758 Stamina
445 Combat Skills
20.2 Crit Bonus
5 Resolve
63 Crit Chance
36.3 Potency
7.6 Mitigation Increase
19.2 Flurry
7.6 Block Chance
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 58 and 158 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE INFUSABLE
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Attributes
When Equipped:
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Aberrant Hoop of the Dead
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.15.6% DPS
24.5 Potency
7.4 Mitigation Increase
7.8 Reuse Speed
12.8 Hate Gain
Slots
Ear
Level
100
Effects:
Aura Share
When Equipped:
• Increases Potency by 14% per mage in the wearer's raid, up to 140%
• Increases Crit Bonus by 14% per scout in the wearer's raid, up to 140%
• Increases Heal Received by 2% per priest in the wearer's raid, up to 12%
• Increases maximum health by 25,000 per fighter in the wearer's raid, up to 150,000
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
92 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Redirecting I/O Stud
FABLED
406 Primary Attributes
758 Stamina
32,207 Resistances
81 Combat Skills
20.2 Crit Bonus
5 Resolve
28.6 DPS
25.7 Potency
7.6 Mitigation Increase
8.1 Reuse Speed
Slots
Ear
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Chain of Granite
FABLED
418 Primary Attributes
765 Stamina
20.2 Crit Bonus
5 Resolve
28.8 DPS
48.8 Crit Chance
26.9 Potency
7.9 Block Chance
8.4 Reuse Speed
Slots
Neck
Level
100
Effects:
Aspect of Granite
When Equipped:
• On avoiding an attack this spell has a 8% chance to cast Aspect of Granite II on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Will absorb all damage when the amount is greater than 35% of the target's maximum health. This spell will absorb a total of 1 attack.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 seconds.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE
Incandescent Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
HEIRLOOM NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+1.3% Ability Doublecast +3% Mitigation Increase +18.6% Potency +8.6% Crit Bonus +11% Max Health +7.3% Strikethrough +4,440 Ability Modifier
100
0%
NO-VALUE
Tempered Darkmetal Etched Hammer
FABLED
540 Primary Attributes
1,178 Stamina
29.6 Crit Bonus
5 Resolve
4 AE Auto
181.5 Crit Chance
36.4 Potency
61.512.3% Haste
34.4 Damage Per Second
3,901 Ability Mod
Mace
One-Handed Crushing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
Effects:
Early Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 20.0.
• Increases Potency of caster by 20.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Relentless Conviction
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Relentless Conviction
When Equipped:
• Increases STA of caster by 75.0.
• Increases Crit Bonus of caster by 10.0.
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
HEIRLOOM NO-VALUE
Chakram of Souls
ETHEREAL
491 Primary Attributes
1,123 Stamina
29 Crit Bonus
26.75.3% Casting Speed
182.1 Crit Chance
33.4 Potency
11 Mitigation Increase
68.1 Multi Attack
34.1 Hate Gain
Thrown Weapon
Ranged
Damage
462 - 2,620
(342.52 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Fighters
Effects:
Ethereal Leach
When Equipped:
• On any combat or spell hit, Ethereal Leach procs a lifetap based off of the casters maximum health.
Adornment Slots:
White, Purple, Cyan
REFORGED
Incandescent Adornment of Critical Chance (Superior)
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Kyrus' Furious Band
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
5 Casting Speed
28.2 Potency
8.2 Block Chance
387.6% Haste
21.2 Damage Per Second
Slots
Finger
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 100.0, multiplied by increment stacks.
• Increases Potency of caster by 10.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+1.3% Ability Doublecast +3% Mitigation Increase +18.6% Potency +8.6% Crit Bonus +11% Max Health +7.3% Strikethrough +4,440 Ability Modifier
100
0%
NO-VALUE
Mechanicha Aurabit
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
9.8 Casting Speed
26.9 Potency
18.8 Haste
1,670 Ability Mod
Slots
Wrist
Level
100
Effects:
Aura Share
When Equipped:
• Increases Potency by 14% per mage in the wearer's raid, up to 140%
• Increases Crit Bonus by 14% per scout in the wearer's raid, up to 140%
• Increases Heal Received by 2% per priest in the wearer's raid, up to 12%
• Increases maximum health by 25,000 per fighter in the wearer's raid, up to 150,000
Adornment Slots:
White
HEIRLOOM INFUSABLE
Incandescent Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
92 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Turn the Tide
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
3.70.7% AE Auto
171.1 Crit Chance
32.7 Potency
2 Resolve
13.5 Block Chance
58 Haste
5.2 Strikethrough
Tower Shield
Slots
Secondary
Protection
3,732
Level
100
Berserker, Guardian, Paladin, Shadowknight
Effects:
Early Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 20.0.
• Increases Potency of caster by 20.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 111,880,698 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,475,684 health per tick while out-of-combat.
This character has a Maximum Power pool of 804,432. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 32,726 power per tick while out-of-combat.
This character runs 160% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 443,109 whatsits.
This character resists Noxious damage in the amount of 439,573 whatsits.
This character resists Arcane damage in the amount of 439,463 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 189.43113772455
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2437.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,902,974, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 247.7%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 84.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
214.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
250 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 80.7 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 46.55% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.