December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Increases STR of target by 492.8. Increases STA of target by 633.6. Gives target an extra 3.0% mitigation to their worn armor. Increases Max Health of target by 3.0%. Increases Power Regen of target by 363.6.
Swabber's Dirty Earstud
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
1,250 Ability Mod
Slots
Ear
Level
100
Effects:
Dragon Wings IV
When Equipped:
• On any combat or spell hit this spell may cast Dragon Wings IV on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 83,600 cold damage on target instantly and every second.
• Increases Block Chance of caster by 9.0%.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Picaroon's Hoop of Stamina
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Slots
Ear
Level
100
Effects:
Uplifting Stamina III
When Equipped:
• On any combat or spell hit this spell may cast Uplifting Stamina III on target. Lasts for 20.1 seconds. Triggers about 0.4 times per minute.
• Increases Max Health of caster by 0.9%, multiplied by increment stacks.
• Cannot be modified except by direct means
• The trigger chance is multiplied by the number of players in the wearer's raid. Increments up to 20 times.
Incandescent Adornment of Increased Criticals (2H Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
10 Crit Bonus
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
96
NO-VALUE
Utter Annihilation
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Utter Annihilation
When Equipped:
• Increases Strikethrough of caster by 6.0%.
• Increases Crit Bonus of caster by 6.0.
• Increases Multi Attack of caster by 50.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Tomb Raiders Shortbow
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
118.8 Crit Chance
21.4 Potency
11.42.2% Block Chance
23.7 Reuse Speed
10.2 Damage Per Second
Bow
Ranged
Damage
428 - 2,427
(317.21 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM REFORGED
Incandescent Adornment of Extra Attacks (Lesser)
HANDCRAFTED
Adds the following to an item:
10 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Bloody Thirst Quencher
FABLED
346 Primary Attributes
703 Stamina
28,140 Resistances
73 Combat Skills
20.2 Crit Bonus
26.8 DPS
21.6 Potency
7 Mitigation Increase
7.2 Reuse Speed
Slots
Finger
Level
100
Effects:
Confidence III
When Equipped:
• Increases the wearer's worn armor mitigation and block chance by 5. This effect increases to 11 if they have 2 or more grouped allies within 10 meters of them.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Bangle of the Blundered Bandit
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
100
Effects:
Practiced Tactics III
When Equipped:
• On any combat or spell hit this spell may cast Practiced Tactics III on the group. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases the group's Crit Bonus and Potency by 0.5 times the number of times this effect has triggered. The counter resets when the wearer leaves combat. Cannot surpass 30 Crit Bonus and Potency.