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Applies Warbearer when Activated. Lasts for 16.0 seconds.
• Increases Flurry of Caster by 15.0.
• Increases Strikethrough of caster by 100.0%.
• Increases Accuracy of caster by 100.0%.
• Cannot be modified except by direct means
• The casting time of Warbearer is 0.25 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White
LORE-EQUIP
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Badge of Marring Riddles
LEGENDARY
567 Stamina
279 Primary Attributes
21.8 DPS
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Haste
Slots
Charm
Level
100
Effects:
Riddle III
Applies Riddle III when Activated. Lasts for 1 minute.
• Increases Accuracy of caster by 40.0%.
• Converts damage spells to slashing damage.
• Cannot be modified except by direct means
• The reuse time of Riddle III is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Ear Stud of Scornful Wrath
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
100
Effects:
Theer's Rage III
When Equipped:
• On any combat or spell hit this spell may cast Theer's Rage III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 330, 000-630, 000 magic damage to the target. This inflicts more damage to more powerful enemies.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Grimling Claw of Intensity
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
100
Effects:
Intensity of Battle III
When Equipped:
• On any combat or spell hit this spell may cast Intensity of Battle III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 66, 000-144, 000 magic damage to the target instantly and every second. This inflicts more damage to more powerful enemies.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Heightened Power (Greater)
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 33 Potency. 5: 55 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Micro Sprocket
FABLED
261 Primary Attributes
543 Stamina
20,072 Resistances
60 Combat Skills
20.2 Crit Bonus
11.5 DPS
20.6 Potency
33.4 Haste
1,300 Ability Mod
Slots
Wrist
Level
100
Effects:
Allied Energy II
When Equipped:
• Increases the wearer's Potency by 82.5 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 115.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Bloody Chain Legs of Rot
4/4 green malice gem slots filled.
FABLED
406 Primary Attributes
1,240 Stamina
38.6 Crit Bonus
98.8 DPS
141.2 Haste
12.5 Weapon Damage
Chain Armor (Legs)
Mitigation
802
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
92
NO-VALUE
Pendant of Numbered Strength
LEGENDARY
500 Stamina
246 Primary Attributes
21.8 DPS
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Neck
Level
98
Effects:
Strength in Numbers II
When Equipped:
• Increases the wearer's Attack Speed and Damage Per Second by 70 if they have 2 or more grouped allies within 5 meters of them.
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Stamina
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+50 agi +50 sta
+20% Damage Per Second +2.2% Potency +2.3% Crit Bonus +20% Multi Attack Chance +0.6% Weapon Damage Bonus
Progress to Next Level:
42
17.41%
NO-VALUE
Sword of Scorching
Time is the battle in which we fight, time is the fire in which we burn.\/c
ETHEREAL
372 Primary Attributes
648 Stamina
21 Crit Bonus
7 AE Auto
124.4 Crit Chance
21 Potency
58 Haste
Dagger
One-Handed Slashing
Damage
105 - 597
(175.62 Rating)
Damage Type: Heat
Delay
4.0 seconds
Level
95
All Scouts
Adornment Slots:
White, White, Purple, Cyan
LORE-EQUIP
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Electrified Adornment of Increased Criticals
TREASURED
Adds the following to an item:
4.4 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
95
HEIRLOOM NO-VALUE
Visionary Xiocite Longbow of the Bluejacket
MASTERCRAFTED
379 Primary Attributes (1 boost)
685 Stamina (1 boost)
22.7 Crit Bonus (1 boost)
40.3 DPS
115.3 Crit Chance
22.7 Potency (1 boost)
62.9 Haste (1 boost)
Bow
Ranged
Damage
441 - 2,501
(326.97 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
98
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
EXPERIMENTED REFINED
Incandescent Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
NO-VALUE
Winds of Obol
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Winds of Obol
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
• Cannot be modified except by direct means
NO-VALUE
Visionary Xiocite Tourmaline Ring
MASTERCRAFTED
685 Stamina (1 boost)
336 Primary Attributes (1 boost)
21,632 Resistances
59 Combat Skills
4.1 AE Auto
24.2 Potency (1 boost)
25.3 Crit Bonus (2 boosts)
34.3 Multi Attack
Slots
Finger
Level
100
Effects:
Frenzied Pace IV
When Equipped:
• Whenever the group strikes a deathblow, the wearer will gain 440 STR, AGI, WIS and INT for 24 seconds. Increments up to 10 times.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE-EQUIP EXPERIMENTED REFINED
Dirt Covered Chain of Retaliation
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Slots
Wrist
Level
98
Effects:
Retaliation III
When Equipped:
• When damaged with a melee weapon this spell will cast Retaliation III on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 43,472 - 48,048 slashing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Guarded Shissar Shank
FABLED
361 Primary Attributes
714 Stamina
21.7 Crit Bonus
42 DPS
120.4 Crit Chance
21.7 Potency
60.1 Haste
Dagger
One-Handed Piercing
Damage
131 - 740
(217.51 Rating)
Delay
4.0 seconds
Level
100
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
LORE NO-VALUE
Incandescent Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Lesser Weapon Damage
FABLED
Adds the following to an item:
2.5 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
95
HEIRLOOM NO-VALUE
Bloody Chain Shoulders of Cleaving
4/4 green malice gem slots filled.
FABLED
339 Primary Attributes
831 Stamina
29 Crit Bonus
74.2 DPS
13.3 AE Auto
9.4 Weapon Damage
Chain Armor (Shoulders)
Mitigation
748
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Heightened Power
TREASURED
Adds the following to an item:
179 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
95
NO-VALUE NO-TRADE
Rune: Flurry
FABLED
Adds the following to an item:
6 Flurry
Type:
Purple Adornment
Slots:
Shoulders
Level
92
NO-VALUE
Marauder's Ruse
FABLED
564 Stamina
279 Primary Attributes
356 Combat Skills
0.6 Ability Doublecast
91.8 Crit Chance
11.1 Potency
11.1 Crit Bonus
12.6 Flurry
Slots
Waist
Level
100
Effects:
Deception I
Applies Deception I when Equipped.
• Increases Fervor of caster by 2.0.
• Increases chance for beneficial spells to receive a Legendary, Fabled, or Mythical Crit by 125.
Adornment Slots:
White, Black, Purple
LORE NO-TRADE
Perpetual Flow
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Perpetual Flow
When Equipped:
• Increases Reuse Speed of caster by 14.0%.
• Increases Casting Speed of caster by 14.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 2,409,654 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 97,030 health per tick while out-of-combat.
This character has a Maximum Power pool of 213,708. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,570 power per tick while out-of-combat.
This character runs 135% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 121,843 whatsits.
This character resists Noxious damage in the amount of 121,543 whatsits.
This character resists Arcane damage in the amount of 121,493 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1297.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 297,172, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 30% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
22.35 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
182 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 41% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 54.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).