EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
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Talon Scar Charm of Obliteration
LEGENDARY
3,346 Primary Attributes
5,574 Stamina
201,085 Power
319,979 Health
1338.9 Crit Bonus
535 Resolve
478.8 Crit Chance
44349.8 Potency
3,782,255 Ability Mod
Slots
Charm
Level
130
Effects:
Macabre Steps VIII
When Equipped:
• Contributes 80 points towards the Macabre Motive effect.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Critical Thinking
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 12.561 seconds
• Increases Crit Bonus Overcap of group members (AE) by 275.7.
• Increases Potency of group members (AE) by 8,509.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 10,011.2.
• Increases Crit Bonus of caster by 475.4.
HEIRLOOM NO-VALUE
Bucko's Petrified Scale Charm
FABLED
3,329 Primary Attributes
5,563 Stamina
197,557 Power
314,366 Health
1332.5 Crit Bonus
525 Resolve
1.3 Flurry Multiplier
476.5 Crit Chance
43342.7 Potency
Slots
Charm
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Coldforged Rune: Col Circle of Intimidation
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Effects:
Circle of Intimidation
Applies Circle of Intimidation when Activated. Lasts for 8.0 seconds.
• Applies Circle of Intimidation instantly and every second.
• Increases threat priority of targets in Area of Effect by 1 position
• Increases Threat to targets in Area of Effect by 27,762
• 25% of all damage received by the caster is prevented.
• Cannot be modified except by direct means
• The casting time of Circle of Intimidation is 0.25 seconds and the reuse time of the spell is 2 minutes 50 seconds
HEIRLOOM NO-VALUE
Belted Marauder's Quiver
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
TREASURED
Slots
36
HEIRLOOM NO-VALUE
Haunted Helix Leather Jerkin of the Absent Star
FABLED
3,918 Primary Attributes
6,546 Stamina
232,421 Power
369,843 Health
1567.7 Crit Bonus
50991.6 Potency
525 Resolve
984 Weapon Damage
Leather Armor (Chest)
Mitigation
628
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple, Purple
NO-TRADE
White Darkpaw Gem of the Sharpened Claw
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Chest
Level
10
Effects:
Sharpened Claw
Applies Sharpened Claw when Equipped.
• Increases Potency of caster by 1,769.2.
• Increases Strikethrough of caster by 6.5%.
• Increases Max Health of caster by 28.5%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Zimaran Rune: Nilborien's Bounce Back
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Chest, Hands, Finger, Wrist
Level
128
Effects:
Bounce Back
When Equipped:
• On death this spell will cast Bounce Back on caster. Lasts for 1 hour.
• Decreases power of caster by 100.0% of caster's max power.
• This effect cannot be critically applied.
• Heals caster for 50.0% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of caster by 227.1%.
• Increases Mitigation of caster vs physical damage by 54,132.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 57,998.
• This effect can only trigger once every 3510 seconds.
• Only one instance of this effect can be active at any time.
• Increases Potency of caster by 10,011.2.
• Increases Crit Bonus of caster by 475.4.
• Increases Max Health of caster by 27.5.
• Increases Flurry of Caster by 57.6.
• Cannot be modified except by direct means
HEIRLOOM
Talon Scar Cloak of Obliteration
LEGENDARY
3,346 Primary Attributes
5,574 Stamina
201,085 Power
319,979 Health
636 Combat Skills
1338.9 Crit Bonus
535 Resolve
478.8 Crit Chance
44349.8 Potency
33.9 Reuse Speed
Slots
Cloak
Level
130
Effects:
Macabre Steps VIII
When Equipped:
• Contributes 80 points towards the Macabre Motive effect.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
HEIRLOOM
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Constance the Balanced
TREASURED, Constance the Balanced
Adds the following to an item:
44 Overcap Fervor
Type:
Purple Adornment
Slots:
Cloak
Level
130
Coven Set 1/3
Item Set Details:
(2) Applies Toil of the Times.
• Increases Fervor of target by 93.1.
(3) Applies Trouble of the Ages.
• Increases Potency of target by 11,516.4.
LORE-EQUIP NO-TRADE
Crowberry Burbot Blend
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
130
Duration
5 hours
Effects:
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 7,654.0. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
Crypt Dweller Earring of the Draconian Warlord
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
360,945 Resistances
613 Combat Skills
1326 Crit Bonus
515 Resolve
42335.6 Potency
783.9 Weapon Damage
Slots
Ear
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Coldforged Adornment: Col Crit Bonus
TREASURED
PRESTIGE
Adds the following to an item:
243.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
HEIRLOOM NO-VALUE
Raid Rune: Raged Mentality I
FABLED, Enhanced Impact
Adds the following to an item:
Type:
Purple Adornment
Slots:
Ear
Level
130
Effects:
Raged Mentality I
When Equipped:
• Increases Fervor and Fervor overcap of the wearer by 25 at the cost of -15% maximum health and -15% maximum power pool amount. This ability can only take effect within Scars of Destruction Raid zones.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Talon Scar Boots of Ruination
LEGENDARY
5,574 Stamina
3,346 Primary Attributes
201,085 Power
319,979 Health
44349.8 Potency
1338.9 Crit Bonus
535 Resolve
888.4 Weapon Damage
Leather Armor (Feet)
Mitigation
527
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Effects:
Macabre Steps VII
When Equipped:
• Contributes 70 points towards the Macabre Motive effect.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Golden Sennegrass Charcuterie
MASTERCRAFTED LEGENDARY
Slots
Food
Level
130
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Crit Bonus of target by 2,196.2. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
• Improves the damage of all profession abilities by 17.4% when the target is below 25% health..
• This effect will not stack with any other Finisher effect.
HEIRLOOM NO-VALUE
The Collector's Tenacity
TREASURED, Zimaran Collector: Tenacity
Adds the following to an item:
646.5 Crit Bonus
Type:
Purple Adornment
Slots:
Neck
Level
126
Zimaran Collector Set 1/5
Item Set Details:
(2) +27.5% Flurry Chance
(4) +702.8% Potency
(5) +21.4% Fervor Overcap
NO-TRADE LORE
Challenger's Claws Third Rank
FABLED
3,956 Primary Attributes
6,572 Stamina
240,722 Power
383,051 Health
566 Crit Chance
53361.3 Potency
99.1 Mitigation Increase
545 Resolve
1,583 Overcap Crit Bonus
Fists
One-Handed Crushing
Damage
5963 - 8,945
(3727.04 Rating)
Delay
4.0 seconds
Level
130
Beastlord, Bruiser, Monk
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• When applied, this effect makes the user eligible for greater rewards as more unique Heroic II boss encounters are killed in Spiral of Vul [Contested], until all unique Heroic II boss encounters are exhausted, at which point the count resets. The count also resets if the character leaves the zone for any reason.
This character has 10,165,124,829 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 406,606,900 health per tick while out-of-combat.
This character has a Maximum Power pool of 24,157,744. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 968,386 power per tick while out-of-combat.
This character runs 211% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,301,229 whatsits.
This character resists Noxious damage in the amount of 2,301,814 whatsits.
This character resists Arcane damage in the amount of 2,389,529 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 83.1
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3939.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 127,643,856, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 144%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 67.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
36.648 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 23% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 340.536% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.