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• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Cloak of Pure Combustion
FABLED
958 Primary Attributes
1,228 Stamina
30,430 Power
67,646 Health
258 Combat Skills
253.6 Crit Bonus
70 Resolve
1.6 Ability Doublecast
14.3 AE Auto
176.4 Crit Chance
3935.8 Potency
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
• Adds fire damage to Tainted Mutation, Granite Protector, Ethermancy and Ethermancy II.
HEIRLOOM NO-VALUE LORE-EQUIP
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Adds fire damage to Tainted Mutation, Granite Protector, Ethermancy and Ethermancy II.
HEIRLOOM NO-VALUE LORE-EQUIP
Gintolaken's Amulet of the Earthen Warlord
FABLED
1,076 Primary Attributes
1,317 Stamina
45,792 Power
101,799 Health
268.9 Crit Bonus
105 Resolve
58 DPS
15.9 AE Auto
210.2 Crit Chance
5102.7 Potency
31.7 Casting Speed
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE
Celestial Adornment of Extra Attacks
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5.6 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
110
NO-VALUE
The Awakened Bite of the Wolf
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED, GREATER RELIC
948 Primary Attributes
1,589 Stamina
17,796 Power
39,556 Health
230.3 Crit Bonus
39 Resolve
35.3 DPS
325.8 Crit Chance
313.2 Potency
25 Fervor
18.5 Reuse Speed
79.8 Multi Attack
17.1 Weapon Damage
15 Overcap Fervor
Sword
Main Hand Slashing
Damage
398 - 1,195
(398.36 Rating)
Delay
4.0 seconds
Level
100
Warden
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Force of Nature
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Force of Nature on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,116 heat damage on target.
• Inflicts 5,333 heat damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• Increases Ability Doublecast of caster by 3.0.
• Protects the wearer against destructive planar energies.
Planar Protection
Applies Planar Protection when Activated.
• Grants protection against destructive planar energies.
• The casting time of Planar Protection is 3.0 seconds and the reuse time of the spell is 30.0 seconds
Adornment Slots:
White, Purple, Cyan, Orange
NO-TRADE NO-VALUE INFUSABLE
All-Mother's Cascade
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
19.8 AE Auto
404.4 Crit Chance
1189 Potency
37.8 Mitigation Increase
142.5 Resolve
133 Haste
63 Overcap Crit Bonus
Ranged
Damage
561 - 841
(350.41 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
110
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,292 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSABLE
Celestial Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
26.1 Crit Bonus
5 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Neck, Ranged, Charm
Level
110
NO-VALUE
Celestial Rune of Greater Mysteries
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
110
Effects:
Celestial Mystery
Applies Celestial Mystery when Equipped.
• Increases Fervor of caster by 70.0.
HEIRLOOM NO-VALUE
Ring of Inferno
FABLED
1,060 Primary Attributes
1,309 Stamina
40,508 Power
90,053 Health
135,252 Resistances
297 Combat Skills
265 Crit Bonus
90 Resolve
31.7 Casting Speed
4829.3 Potency
76.5 Haste
39,702 Ability Mod
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Celestial Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
26.1 Crit Bonus
5 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Neck, Ranged, Charm
Level
110
NO-VALUE
Javonn's Fiery Trinkets
FABLED
1,065 Primary Attributes
1,312 Stamina
42,270 Power
93,968 Health
141,305 Resistances
300 Combat Skills
266.3 Crit Bonus
95 Resolve
31.7 Casting Speed
4920.4 Potency
24 Block Chance
41,428 Ability Mod
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Rune of Mysteries
ETHEREAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
Effects:
Ethereal Mystery
Applies Ethereal Mystery when Equipped.
• Increases Fervor of caster by 15.0.
NO-VALUE NO-TRADE
Jade Stained Buckler of the Planes
FABLED
PRESTIGE
1,085 Primary Attributes
1,718 Stamina
19,619 Power
43,609 Health
35 Resolve
104.9 DPS
352.4 Crit Chance
441.8 Potency
28.7 Reuse Speed
31.9 Block Chance
150 Overcap Crit Bonus
Buckler (Shield)
Slots
Secondary
Protection
1,713
Level
110
All Priests, All Scouts
Effects:
Curuvar'Renda
When Equipped:
• On any combat or spell hit this spell may cast Curuvar'Renda on target of attack. Triggers about 3.0 times per minute.
• Applies Curuvar'Renda. Lasts for 6.0 seconds.
• Increases Fervor of target by 5.0.
• Inflicts 6,881 heat damage on targets in Area of Effect.
This character has 167,982,001 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,719,742 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,414,869. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 57,057 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 862,029 whatsits.
This character resists Noxious damage in the amount of 859,904 whatsits.
This character resists Arcane damage in the amount of 859,739 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 639.54802259887
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 2795.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,774,864, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 97 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
776.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.41375 seconds, a 34.5% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
567 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 85.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 73.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.