EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Slots
10
Visionary Melodic Coat of Elusivity
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
2.1 Potency (1 boost)
Chain Armor (Chest)
Mitigation
211
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Flowing Night IV
When Equipped:
• Increases DPS of caster by 4.0.
• Increases Haste of caster by 4.0.
• Increases in-combat movement speed of caster by 4.0%.
Adornment Slots:
White
EXPERIMENTED
Chronomaster's Lesser Augmentation of Vigor
FABLED
Adds the following to an item:
20 Ability Mod
Type:
White Adornment
Slots:
Chest
Level
40
HEIRLOOM NO-VALUE
Woven Veil of the Skystalker
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Slots
Cloak
Level
60
All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Elixia
MASTERCRAFTED
Slots
Drink
Level
40
Duration
45 minutes
Effects:
Increases STA of target by 35.1. Increases AGI of target by 35.1. Increases INT of target by 35.1. Increases STR of target by 35.1. Increases WIS of target by 35.1. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Potency of target by 5.0. Increases Power Regen of target by 124.0.
Thinking Stud
LEGENDARY
15 Stamina
15 Primary Attributes
80 Resistances
6 Combat Skills
8 Ability Mod
Slots
Ear
Level
40
Adornment Slots:
White, Turquoise
LORE-EQUIP
Lucent Gem of Fortitude
TREASURED
Adds the following to an item:
20 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Fashioned Acrylia Hoop
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
Experimented Ebon Chainmail Boots
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Chain Armor (Feet)
Mitigation
176
Level
42
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
EXPERIMENTED
Lucent Gem of Prowess
TREASURED
Adds the following to an item:
2 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Spice of Life
MASTERCRAFTED
Slots
Food
Level
40
Duration
45 minutes
Effects:
Increases STA of target by 35.1. Increases AGI of target by 35.1. Increases INT of target by 35.1. Increases STR of target by 35.1. Increases WIS of target by 35.1. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Crit Bonus of target by 5.0. Increases Health Regen of target by 124.0.
Visionary Ebon Chainmail Bracers
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Chain Armor (Forearms)
Mitigation
176
Level
42
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
EXPERIMENTED
Lucent Gem of Prowess
TREASURED
Adds the following to an item:
2 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Ebon Chainmail Gloves
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Chain Armor (Hands)
Mitigation
176
Level
42
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Luminous Agile Stitching
TREASURED
Adds the following to an item:
8 Primary Attributes
Type:
White Adornment
Slots:
Hands
Level
40
NO-VALUE
Raider's Thickened Chain Helmet
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Head)
Mitigation
125
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Gleaming Gem of Prowess
TREASURED
Adds the following to an item:
3 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Acrylia Band of Agility
MASTERCRAFTED
30 Primary Attributes
30 Stamina
217 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Slots
Finger
Level
62
Effects:
Aura of Agility
When Equipped:
• When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
• Increases AGI of caster by 21.5.
• Increases Haste of caster by 22.9.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Ingenious Oiled Bracelet of Engagements
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
186 Resistances
10 Combat Skills
2.1 Crit Bonus (1 boost)
0.7 Crit Chance
2.1 Potency (1 boost)
2.1 Multi Attack
Slots
Wrist
Level
60
Effects:
Critical Perfection VI
When Equipped:
• On a critical spell hit this spell may cast Critical Perfection VI on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 5.0.
• Increases Crit Bonus of caster by 5.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Critical Perfection VI on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Crit Bonus of target by 2.0.
• Decreases Crit Chance of target by 2.0.
• Increases Crit Chance of caster by 5.0.
• Increases Crit Bonus of caster by 5.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED
Flickering Gem of Casting Haste
TREASURED
Adds the following to an item:
2 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Visionary Imbued Ebon Melodic Leggings
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
1.9 Potency (1 boost)
Chain Armor (Legs)
Mitigation
188
Level
42
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 90 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
EXPERIMENTED
Lucent Gem of Prowess
TREASURED
Adds the following to an item:
2 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Visionary Tailored Dragon's Breath Scarf
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
2.2 Crit Bonus (1 boost)
1.1 Crit Chance
3.4 Potency (1 boost)
Slots
Neck
Level
62
Adornment Slots:
White, Turquoise, Green
EXPERIMENTED
Soul Trap of Illusion
This will grow in power as you gain Adventure Experience!
TREASURED
Adds the following to an item:
3 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
60
Spirit Stone Stats:
+3 agi
Progress to Next Level:
1
7.34%
NO-VALUE
Toxic Blade of Engagements
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Sword
One-Handed Slashing
Damage
56 - 318
(62.42 Rating)
Delay
6.0 seconds
Level
60
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Vitality Consumption VI
When Equipped:
• On a critical spell hit this spell may cast Vitality Consumption VI on target of spell. Triggers about 2.0 times per minute.
• Inflicts 512 - 566 disease damage on target.
• Heals caster for 260 - 288.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vitality Consumption VI on target of attack. Triggers about 2.0 times per minute.
• Inflicts 512 - 566 disease damage on target.
• Heals caster for 260 - 288.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Toxic Bow of Engagements
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Bow
Ranged
Damage
105 - 597
(78.03 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
60
All Scouts, Channeler
Effects:
Vital Exposure VI
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure VI on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 73 - 81 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 7 - 8 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure VI on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 73 - 81 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 7 - 8 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Braided Fur Circlet
LEGENDARY
12 Stamina
12 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Pulsing Gem of Striking
TREASURED
Adds the following to an item:
10 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Innovative Fortified Shackle of Rancor
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
186 Resistances
10 Combat Skills
2.4 Crit Bonus (1 boost)
0.7 Casting Speed
0.7 Crit Chance
2.4 Potency (1 boost)
Slots
Wrist
Level
60
Effects:
Champion's Impedence VI
When Equipped:
• On a block this spell has a 10% chance to cast Champion's Impedence VI on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 14.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged this spell has a 10% chance to cast Champion's Impedence VI on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 14.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED
Lucent Gem of Fortitude
TREASURED
Adds the following to an item:
20 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Destructive Longsword of Rancor
MASTERCRAFTED FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Sword
One-Handed Slashing
Damage
56 - 318
(62.42 Rating)
Delay
6.0 seconds
Level
60
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Endless Wounds VI
When Equipped:
• On a critical combat hit this spell may cast Endless Wounds VI on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 37 - 40 cold damage on target.
• Inflicts 46 - 51 cold damage on target every 2 seconds.
• Inflicts an additional 9 - 10 cold damage on target every tick.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Endless Wounds VI on target of spell. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 37 - 40 cold damage on target.
• Inflicts 46 - 51 cold damage on target every 2 seconds.
• Inflicts an additional 9 - 10 cold damage on target every tick.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Ebon Chainmail Mantle
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
0.2 Potency
8 Ability Mod
Chain Armor (Shoulders)
Mitigation
176
Level
42
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 475,346,172 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 19,014,586 health per tick while out-of-combat.
This character has a Maximum Power pool of 10,676,247. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 427,790 power per tick while out-of-combat.
This character runs 17% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 984,365 whatsits.
This character resists Noxious damage in the amount of 984,678 whatsits.
This character resists Arcane damage in the amount of 989,140 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1831.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 18,533,052, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 31.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
17.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 2.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).