EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
We are unable to connect to the EverQuest II Census API or we aren't seeing new characters being exported to Census. If you are still able to perform Character, Guild, and Item searches, then Census is responding but isn't receiving new data from EQ2. Please contact Daybreak Games.
Overseer's Charm of the Lodaka
FABLED
683 Stamina
336 Primary Attributes
7.8 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
31.26.2% Haste
1,000 Ability Mod
Slots
Charm
Level
100
Effects:
Energy of War
Applies Energy of War when Activated. Lasts for 1 minute.
• Increases AE Autoattack of Caster by 13.0%.
• Converts damage spells to magic damage.
• Cannot be modified except by direct means
• The reuse time of Energy of War is 1 minute
Adornment Slots:
White
HEIRLOOM NO-VALUE REFORGED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Overseer's Charm of the Deathwatch
FABLED
683 Stamina
336 Primary Attributes
12.5 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
2.5 Ability Recovery Speed
5.5 Strikethrough
1,250 Ability Mod
Slots
Charm
Level
100
Effects:
Chaotic Pain
Applies Chaotic Pain when Activated. Lasts for 20.0 seconds.
• Increases Crit Bonus of group members (AE) by 1.8 - 34.2.
• Cannot be modified except by direct means
• The reuse time of Chaotic Pain is 1 minute 30 seconds
Adornment Slots:
White
HEIRLOOM NO-VALUE REFORGED
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Level
40
NO-VALUE
Overseer's Undaunted Robe
FABLED
503 Primary Attributes
1,428 Stamina
51.4 Crit Bonus
51.4 Potency
17.3 Max Health
46.9 Casting Speed
Cloth Armor (Chest)
Mitigation
729
Level
100
All Mages
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE
Incandescent Adornment of Critical Chance (Greater)
• Increases in-combat movement speed of caster by 10.0%.
• Increases Crit Chance of caster by 22.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Sanguine Blanc
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Potency of target by 16.0. Increases Power Regen of target by 363.6.
Overseer's Earring of the Ryathian
FABLED
683 Stamina
336 Primary Attributes
10,660 Resistances
71 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.52.5% Reuse Speed
1,002 Ability Mod
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM NO-VALUE REFORGED
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Innovative Xiocite Cadmium Stud
MASTERCRAFTED
623 Stamina (1 boost)
279 Primary Attributes
21,632 Resistances
59 Combat Skills
21.8 DPS
22.2 Potency (1 boost)
22.2 Crit Bonus (1 boost)
31.2 Multi Attack
Slots
Ear
Level
100
Effects:
Spectral Protection III
When Equipped:
• On any combat or spell hit this spell may cast Spectral Protection III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 211,200 mental damage on target.
• Increases Mitigation of caster vs physical damage by 1,481.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Overseer's Deathwatch Slippers
FABLED
854 Stamina
359 Primary Attributes
30.8 Crit Bonus
30.8 Potency
56.2 Casting Speed
Cloth Armor (Feet)
Mitigation
680
Level
100
All Mages
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE
Incandescent Adornment of Critical Chance (Superior)
Increases INT of target by 492.8. Increases STA of target by 633.6. Increases Potency of target by 16.0. Increases Crit Chance of target by 176.0. Increases Health Regen of target by 363.6.
Master's Undaunted Cloth Bracers
FABLED
557 Stamina
275 Primary Attributes
19.6 Crit Bonus
19.6 Potency
6.6 Max Health
Cloth Armor (Forearms)
Mitigation
646
Level
100
All Mages
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE
Incandescent Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Discord Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Blue Adornment
Slots:
Shoulders, Forearms, Legs
Level
95
HEIRLOOM NO-VALUE
Overseer's Deathwatch Cloth Gloves
FABLED
854 Stamina
359 Primary Attributes
30.8 Crit Bonus
30.8 Potency
56.211.2% Casting Speed
7,208 Ability Mod
Cloth Armor (Hands)
Mitigation
680
Level
100
All Mages
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE REFORGED
Incandescent Adornment of Magical Skill (Superior)
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 3 crit bonus and 4 potency.
• On any combat or spell hit this spell may cast Immaterial Vitality III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 211,200 divine damage on target.
• Increases Max Health of caster by 9.0%.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP REFINED
Incandescent Adornment of Swift Casting (Superior)
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
NO-VALUE
Innovative Xiocite Cadmium Band
MASTERCRAFTED
623 Stamina (1 boost)
279 Primary Attributes
21,632 Resistances
59 Combat Skills
21.8 DPS
22.2 Potency (1 boost)
22.2 Crit Bonus (1 boost)
31.2 Multi Attack
Slots
Finger
Level
100
Effects:
Saving Grace II
When Equipped:
• When damaged this spell will cast Saving Grace II on target's attacker. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Haste of target by 65.0, multiplied by increment stacks.
• Decreases DPS of target by 65.0, multiplied by increment stacks.
• Cannot be modified except by direct means
• This effect can only trigger once every 45.0 seconds.
Adornment Slots:
White, Green
LORE-EQUIP EXPERIMENTED
Incandescent Adornment of Critical Chance (Superior)
• On any combat or spell hit this spell may cast Cerebral Destruction IV on target of attack. Lasts for 15.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 149,600 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 343.2.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP EXPERIMENTED REFINED
Incandescent Adornment of Magical Skill (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
81 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
NO-VALUE
Master's Symbol of the Forerunner
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
124.6 Crit Chance
22.5 Potency
15.6 Casting Speed
24.9 Reuse Speed
Type
Symbols
Slots
Secondary, Ranged
Level
100
All Mages, All Priests
Adornment Slots:
White, Blue, Cyan
HEIRLOOM LORE-EQUIP NO-VALUE
Incandescent Adornment of Critical Chance (Superior)
This character has 1,126,221 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 45,435 health per tick while out-of-combat.
This character has a Maximum Power pool of 130,049. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,593 power per tick while out-of-combat.
This character runs 115% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 131,106 whatsits.
This character resists Noxious damage in the amount of 129,419 whatsits.
This character resists Arcane damage in the amount of 129,969 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1038% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 39,946, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 3.7 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
312.86 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4525 seconds, a 19% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 18.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.