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Applies Focused Proficiency when Activated. Lasts for 6 hours.
• Increases Metal Shaping of caster by 11.0.
• Increases success chance by 1.1%.
ORNATE LORE NO-TRADE NO-VALUE
Ingenious Oiled Jewel of Brutality
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
6.7 DPS (1 boost)
4.8 Crit Chance (1 boost)
1.7 Potency
2.1 Crit Bonus (1 boost)
Slots
Charm
Level
70
Effects:
Final Stab VII
When Equipped:
• On a critical combat hit this spell may cast Final Stab VII on target of attack. Triggers about 2.0 times per minute.
• Deals damage to target. Damage increases the closer the target is to death.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Final Stab VII on target of spell. Triggers about 2.0 times per minute.
• Deals damage to target. Damage increases the closer the target is to death.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE-EQUIP EXPERIMENTED
Scintillating Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
70
NO-VALUE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
30
Othmir Shell Armor
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Cloth Armor (Chest)
Mitigation
10
Level
90
All Crafters
Effects:
Othmir Nimble Fingers
Applies Othmir Nimble Fingers when Equipped.
• Increases the amount of progress gained by 5.0%.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Cloak of the Master Armorer
MASTERCRAFTED LEGENDARY
Slots
Cloak
Level
80
Armorer
Effects:
Focused Proficiency
Applies Focused Proficiency when Activated. Lasts for 6 hours.
• Increases Metal Shaping of caster by 15.4.
• Increases success chance by 1.5%.
• The casting time of Focused Proficiency is 5.0 seconds and the reuse time of the spell is 10.0 seconds
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Ambrosial Mead
MASTERCRAFTED FABLED
Slots
Drink
Level
90
Duration
30 minutes
Effects:
Increases STA and STR of target by 77.0. Target will Dodge 3.0% of incoming attacks. Increases Power Regen of target by 159.3.
NO-VALUE
Crafter's Earring
LEGENDARY
12 Stamina
5 Transmuting
5 Harvesting Skills
Slots
Ear
Level
75
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Indigo Boots of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Feet)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Ambrosial Steak
MASTERCRAFTED FABLED
Slots
Food
Level
90
Duration
30 minutes
Effects:
Increases STA and STR of target by 77.0. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 247.8.
NO-VALUE
Indigo Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Forearms)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
The Hand of the Maker
Handed down through the Bayle line, these hands are said to have been gifted to the family by Mithaniel Marr himself. Whether this story is true or not, these gloves are priceless.
FABLED
15 Stamina
Cloth Armor (Hands)
Mitigation
11
Level
90
All Crafters
Effects:
Hand of the Maker
Applies Hand of the Maker when Equipped.
• Increases experimental progress by 1.0.
• Increases max refining quantity by 10.0.
• Increases max crafting quantity by 10.0.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Outfitter's Cranial Capacitor
HANDCRAFTED
8 Stamina
8 Crafting Skills
Leather Armor (Head)
Mitigation
137
Level
50
Armorer, Tailor, Weaponsmith
Effects:
Titanium Tools
Applies Titanium Tools when Equipped.
• Increases success chance by 5.0%.
Adornment Slots:
White
ATTUNEABLE
Mark of the Far Seas
FABLED
100 Stamina
10 Harvesting Skills
10 Bountiful Harvest
Slots
Finger
Level
95
All Crafters
Effects:
Mark of the Far Seas
Applies Mark of the Far Seas when Equipped.
• Increases Tradeskill XP of target by 20.0%.
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Armlet of Ethernere
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Slots
Wrist
Level
90
All Crafters
Effects:
Ethernere aura
Applies Ethernere aura when Activated.
• Gives the wearer a superficial appearance of belonging in the Ethernere. This will not fool anyone looking closely.
• The casting time of Ethernere aura is 0.5 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White
LORE NO-VALUE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Indigo Leggings of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Legs)
Mitigation
122
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Blessed Coldain Prayer Shawl
This traditional coldain-style prayer shawl bears the personal blessing of Brell himself. Although once a finely woven silk fabric, it has been transformed by the deity's blessing into something ethereal, almost insubstantial in appearance.
MASTERCRAFTED FABLED
15 Stamina
25 Crafting Skills
25 Tinkering
25 Adorning
5 Tradeskill XP
Slots
Neck
Level
90
All Crafters
Effects:
Blessing of Brell
Applies Blessing of Brell when Equipped.
• Increases Bountiful Harvest of caster by 27.0.
• Increases critical success chance by 5.0%.
• When completing a pristine crafted item. this spell has a 1% chance to cast Blessing of Brell on target. Lasts for 4.1 seconds.
• No components are consumed to create this item.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Weighty Rolling Pin
This innocuous looking implement can be fearsome in the right hands.
TREASURED
10 Stamina
3 Tradeskill XP
Two-Handed Crushing
Damage
70 - 210
(69.93 Rating)
Delay
4.0 seconds
Level
60
All Crafters
Effects:
Doom
When Equipped:
• Increases success chance by 10.0%.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Ingenious Destructive Longbow of the Boundless
MASTERCRAFTED LEGENDARY
31 Stamina
31 Primary Attributes
12 Combat Skills
1.1 Casting Speed
1.2 Crit Chance
2.3 Potency (1 boost)
0.3 Crit Bonus
Bow
Ranged
Damage
94 - 534
(69.81 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
70
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Demolishing Charge VII
When Equipped:
• On a critical combat hit this spell may cast Demolishing Charge VII on target of attack. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 1.9 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 1,827 - 1,952
• Inflicts 731 - 809 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Demolishing Charge VII on target of spell. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 1.9 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 1,827 - 1,952
• Inflicts 731 - 809 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
EXPERIMENTED
Scintillating Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
68
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 445.
• Cannot be modified except by direct means
NO-VALUE
Metalshaper's Band
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Slots
Finger
Level
75
All Crafters
Adornment Slots:
White, Turquoise, Green
LORE ATTUNEABLE
Metalshaper's Armlet
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Slots
Wrist
Level
75
All Crafters
Adornment Slots:
White, Turquoise
LORE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
NO-VALUE
Indigo Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
This character has 2,722,204 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 109,314 health per tick while out-of-combat.
This character has a Maximum Power pool of 271,929. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 11,393 power per tick while out-of-combat.
This character runs 90% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 209,511 whatsits.
This character resists Noxious damage in the amount of 206,523 whatsits.
This character resists Arcane damage in the amount of 206,223 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 245.56473829201
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1652.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 124,222, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 150%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 57.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 73.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
455 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 5.9 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 88% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).