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(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Malkonis' Feathered Gorger Mantle
This is a gorger feathered cloak, once worn by Malkonis D'Morte. It is said that when he wore it he could walk in direct sunlight. Those who stood with him could feel its power changing them.
FABLED
564 Stamina
279 Primary Attributes
356 Combat Skills
0.6 Ability Doublecast
91.8 Crit Chance
11.1 Potency
11.1 Crit Bonus
12.6 Flurry
Slots
Cloak
Level
100
Effects:
All for One
When Equipped:
• Increases the wearer's Potency between 48 and 148 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
LORE NO-TRADE
Monsoon
MASTERCRAFTED
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Stud of Akhevan Triumphs
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
2.5 Ability Recovery Speed
10 Ability Reuse Speed
1,250 Ability Mod
Slots
Ear
Level
100
Effects:
Theer's Triumph III
When Equipped:
• On any combat or spell hit this spell may cast Theer's Triumph III on target of attack. Triggers about 3.0 times per minute.
• Inflicts 240,000 mental damage to the target. If the caster is in a group with 3 or more members, the damage is increased to 516,000
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Warped Machine Screw
FABLED
336 Primary Attributes
683 Stamina
26,832 Resistances
71 Combat Skills
20.2 Crit Bonus
8.3 Casting Speed
21.1 Potency
16.73.3% Haste
5.3 Ability Reuse Speed
1,500 Ability Mod
Slots
Ear
Level
100
Effects:
The Battlemage VI
When Equipped:
• Increases Weapon Damage of caster by 60.0.
• If any of the following are true:
• If mage
• If priest
Adornment Slots:
White
HEIRLOOM REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Ancient Striker's Shoes
LEGENDARY
375 Primary Attributes
913 Stamina
30.8 Crit Bonus
32.3 Potency
12.3 Max Health
8.21.6% Mitigation Increase
3.9 Ability Recovery Speed
2,690 Ability Mod
Cloth Armor (Feet)
Mitigation
584
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM REFORGED
Stormborn Souffle
MASTERCRAFTED
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Imperial's Realm
FABLED
336 Primary Attributes
683 Stamina
26,832 Resistances
71 Combat Skills
20.2 Crit Bonus
26.15.2% DPS
21.1 Potency
14 Reuse Speed
11.9 Ability Recovery Speed
750 Ability Mod
Slots
Finger
Level
100
Effects:
Allied Strength III
When Equipped:
• Increases the wearer's Crit Bonus and Potency by 48 if they have 2 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 64.
Adornment Slots:
White, Green
HEIRLOOM REFORGED
Bracelet of Sacred Wrath
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.26.2% Multi Attack
1,000 Ability Mod
Slots
Wrist
Level
100
Effects:
Mob's Wrath III
When Equipped:
• On any combat or spell hit this spell may cast Mob's Wrath III on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases Crit Bonus of caster by 18.0.
• Increases Potency of caster by 18.0.
• Inflicts 512,000-776,000 slashing damage to the target based on how many raid members are within 15 meters of the caster
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
LORE NO-VALUE REFORGED
Rotten Silk Legs of Impurity
4/4 green malice gem slots filled.
FABLED
1,240 Stamina
406 Primary Attributes
38.6 Crit Bonus
38.6 Potency
70.7 Casting Speed
Cloth Armor (Legs)
Mitigation
693
Level
100
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Marred Torque of Subtlety
LEGENDARY
567 Stamina
279 Primary Attributes
21.8 DPS
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.26.2% Haste
1,000 Ability Mod
Slots
Neck
Level
100
Effects:
The Subtle IV
When Equipped:
• Decreases Hate Gain of caster by 50.0.
• Increases Potency of caster by 20.0.
Adornment Slots:
White, Green
HEIRLOOM REFORGED
Incandescent Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
32 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
96
HEIRLOOM NO-VALUE
Heart of Grog
This will grow in power as you gain Adventure Experience!
• On any combat or spell hit this spell may cast Spectral Domination III on target of attack. Lasts for 18.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 686,400 mental damage on target.
• Increases Potency of caster by 11.0.
• Increases Crit Bonus of caster by 11.0.
• Increases Mitigation of caster vs arcane damage by 2,885.
• Increases Ability Mod of caster by 2,000.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-VALUE REFORGED
Wristlet of Vehemence
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
12.56.2% Casting Speed
20.2 Potency
20.2 Crit Bonus
2.5 Ability Recovery Speed
1,250 Ability Mod
Slots
Wrist
Level
100
Effects:
Ethereal Strike IV
When Equipped:
• On any combat or spell hit this spell may cast Ethereal Strike IV on target of attack. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
This character has 1,848,870 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 74,533 health per tick while out-of-combat.
This character has a Maximum Power pool of 184,359. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 7,890 power per tick while out-of-combat.
This character runs 50% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 207,713 whatsits.
This character resists Noxious damage in the amount of 208,918 whatsits.
This character resists Arcane damage in the amount of 207,263 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1420.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 175,548, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 69%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 1.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
159.2 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 1.4 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
251 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 37% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.