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Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 32.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Ethereal Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.2 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
88
HEIRLOOM NO-VALUE
Blessed Arcanium Pearl
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
183.2 Crit Bonus
15 Resolve
41 DPS
98.7 Crit Chance
1528.6 Potency
54 Haste
59.4 Multi Attack
Slots
Charm
Level
100
Effects:
Fates Entwined
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.2%.
• Increases Threat to target by 1,046,140 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Ethereal Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
88
HEIRLOOM NO-VALUE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Purple, Cyan
ATTUNEABLE INFUSABLE
Umbrite Adornment of Blasting (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Lesser Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 99,072 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Ethernean Will
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Ethernean Will
When Equipped:
• Increases power of caster by 289 every 3 seconds.
• Increases Max Power of caster by 12.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Overbearing Onslaught
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Overbearing Onslaught
When Equipped:
• Increases Potency of caster by 12.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Skewer, the Equalizer
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
850 Primary Attributes
1,467 Stamina
6,229 Power
20,775 Health
170.8 Crit Bonus
28.5 Resolve
34.1 Casting Speed
300.8 Crit Chance
232.3 Potency
25.5 Mitigation Increase
4,926 Ability Mod
Ranged
Damage
328 - 983
(327.6 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
100
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,699 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Orange, Cyan
HEIRLOOM LORE ATTUNEABLE NO-VALUE INFUSABLE
INDESTRUCTIBLE
Electrified Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Lesser Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Lesser Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Lesser Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 74,880 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Blessed Arcanium Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
41 DPS
1528.6 Potency
54 Haste
14.6 Weapon Damage
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Electrified Adornment of Heightened Power
TREASURED
Adds the following to an item:
179 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
95
NO-VALUE NO-TRADE
Marksman's Lens Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+420 agi +276 sta
+70% Damage Per Second +11.1% Potency +11.1% Crit Bonus +16.5% Weapon Damage Bonus
This character has 5,658,773 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 226,827 health per tick while out-of-combat.
This character has a Maximum Power pool of 344,228. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 14,155 power per tick while out-of-combat.
This character runs 85% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 329,390 whatsits.
This character resists Noxious damage in the amount of 329,390 whatsits.
This character resists Arcane damage in the amount of 331,590 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1694.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 207,004, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 4.1%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 74.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
237.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.339 seconds, a 64.4% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
768 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 66.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 31.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.