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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 16.0.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP ATTUNEABLE INFUSABLE
Expert Hardened Bronze Carapace
FABLED
798 Primary Attributes
1,116 Stamina
8,883 Power
29,624 Health
241.5 Crit Bonus
32 Resolve
49.9 DPS
21.8 Casting Speed
123.3 Crit Chance
2443.5 Potency
17.2 Block Chance
Slots
Charm
Level
110
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 14.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP ATTUNEABLE INFUSABLE
Rune: Ascended Etherealist
LEGENDARY, Ascended Etherealist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Etherealist
When Equipped:
• Reduces the cast time of all Etherealist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
pristine rawhide leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Backup Cloak of the Master
LEGENDARY
717 Primary Attributes
1,063 Stamina
6,922 Power
23,084 Health
636 Combat Skills
303.8 Crit Bonus
22 Resolve
80.6 Crit Chance
1876.7 Potency
15.9 Mitigation Increase
34 Flurry
15.9 Block Chance
Slots
Cloak
Level
110
Effects:
Portents of Pain
When Equipped:
• Increases Potency of caster by 150.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Stormwrought Tea
HANDCRAFTED
Slots
Drink
Level
110
Satiation
High
Duration
5 hours
Effects:
Increases All Attributes of target by 2.0%. Increases Max Health of target by 16.5%. Increases Potency of target by 82.5. Increases Power Regen of target by 370.4.
Expert Lynhillig's Studded Earring
FABLED
821 Primary Attributes
1,127 Stamina
9,326 Power
31,104 Health
65,088 Resistances
164 Combat Skills
243.9 Crit Bonus
35 Resolve
2548.8 Potency
17.2 Mitigation Increase
32.3 Reuse Speed
17.5 Block Chance
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Rune: Ethershadow Touch
LEGENDARY, Ethershadow Touch
Adds the following to an item:
Type:
Orange Adornment
Slots:
Ear, Wrist
Level
100
Effects:
Ethershadow Touch
When Equipped:
• Adds a damage reduction and hate position effect to Ethershadow Assassin.
NO-VALUE NO-TRADE LORE
Uncomfortable Earring
LEGENDARY
717 Primary Attributes
1,063 Stamina
6,922 Power
23,084 Health
57,798 Resistances
147 Combat Skills
225.4 Crit Bonus
21 Resolve
47.6 DPS
19.9 Casting Speed
1876.7 Potency
15.9 Block Chance
Slots
Ear
Level
110
Effects:
Portents of Pain
When Equipped:
• Increases Potency of caster by 150.0.
• This effect is greatly weakened outside of the Shard of Hate.
Increases STR of target by 519.2. Increases STA of target by 695.2. Target will Dodge 3.2% of incoming attacks. Increases Crit Chance of target by 228.8. Increases Health Regen of target by 363.6.
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 3.
NO-VALUE NO-TRADE
Bangle of Vile Chops
FABLED
798 Primary Attributes
1,116 Stamina
8,907 Power
29,704 Health
239.3 Crit Bonus
29 Resolve
22 Casting Speed
125.7 Crit Chance
2434.1 Potency
17 Mitigation Increase
65.6 Haste
Slots
Neck
Level
110
Effects:
Overly Critical
When Equipped:
• Increases Crit Bonus Overcap of caster by 6.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Pride Pakiat Augury Mace
LEGENDARY
799 Primary Attributes
1,379 Stamina
4,540 Power
15,144 Health
160.6 Crit Bonus
15 Resolve
84.2 DPS
283 Crit Chance
218.5 Potency
44 Reuse Speed
2,317 Ability Mod
Mace
One-Handed Crushing
Damage
213 - 639
(212.93 Rating)
Delay
4.0 seconds
Level
100
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 2.6%.
• Inflicts 3,515 heat damage on target.
• Inflicts 3,515 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE INFUSABLE
Astral Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Brutal Assault
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Bruiser
Effects:
Brutal Assault
When Equipped:
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Satchel of Sharpened Ribs
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,044 Primary Attributes
1,668 Stamina
18,694 Power
41,553 Health
196.2 Crit Bonus
52.5 Resolve
101.9 DPS
345.7 Crit Chance
358.5 Potency
27.9 Reuse Speed
30.5 Block Chance
Thrown Weapon
Ranged
Damage
659 - 1,978
(329.72 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Bruiser, Guardian, Monk
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Overly Critical
When Equipped:
• Increases Crit Bonus Overcap of caster by 10.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM INFUSABLE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Expert Rabid Rat's Ring
FABLED
798 Primary Attributes
1,116 Stamina
8,883 Power
29,624 Health
62,664 Resistances
160 Combat Skills
241.5 Crit Bonus
32 Resolve
2443.5 Potency
16.9 Mitigation Increase
35.7 Flurry
72.3 Multi Attack
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSABLE
Incandescent Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+571 agi +381 sta
+2.6% Ability Doublecast +3% Mitigation Increase +76% Potency +15% Max Health +5.4% Flurry Chance +0.3% Fervor +32,200 Ability Modifier
100
0%
NO-VALUE
Expert Bracelet of Decaying Flesh
FABLED
798 Primary Attributes
1,116 Stamina
8,883 Power
29,624 Health
62,664 Resistances
160 Combat Skills
241.5 Crit Bonus
32 Resolve
21.8 Casting Speed
2443.5 Potency
16.9 Mitigation Increase
72.3 Multi Attack
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Druzzil-Touched Shardhammer
FABLED
921 Primary Attributes
1,558 Stamina
8,076 Power
26,931 Health
181.4 Crit Bonus
26 Resolve
7.3 AE Auto
319.5 Crit Chance
263.7 Potency
27.5 Mitigation Increase
107.5 Haste
Mace
One-Handed Crushing
Damage
246 - 739
(246.22 Rating)
Delay
4.0 seconds
Level
106
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,050 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
INFUSABLE
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Rune of the Celestial
FABLED, Celestial Gate
Adds the following to an item:
100 Max Health
200,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged
Level
100
Effects:
Celestial Gate
When Equipped:
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
This character has 40,069,120 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,603,307 health per tick while out-of-combat.
This character has a Maximum Power pool of 493,309. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 20,126 power per tick while out-of-combat.
This character runs 16% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 377,082 whatsits.
This character resists Noxious damage in the amount of 376,642 whatsits.
This character resists Arcane damage in the amount of 376,587 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 203.7
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1661.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,087,112, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 11.2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 100.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
7.3 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
674 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 67.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 80.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).