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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
30
Gi of the Ashen Artisan
HANDCRAFTED
328 Stamina
10 Harvesting Skills
5 Mount Speed
Leather Armor (Chest)
Mitigation
136
Level
95
All Crafters
Effects:
Exceptional Harvesting Technique
Applies Exceptional Harvesting Technique when Equipped.
• Increases Bountiful Harvest of caster by 12.0.
• Reduces the harvest time for fishing, foresting, gathering, mining, and trapping by .5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
Forlorn Nail of Harvests
Requires level 125 tradeskill.
HANDCRAFTED
Adds the following to an item:
21 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Crowberry Burbot Blend
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
130
Duration
5 hours
Effects:
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 7,654.0. Increases Power Regen of caster by 1,715.9. Increases Fervor Overcap of target by 99.7.
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Primordial Critical Plume of Darkpaw
FABLED
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus II
When Equipped:
• Increases Crit Bonus of caster by 1,345.6.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Crypt Dweller Sandals of the Dragon Hawk
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
42335.6 Potency
783.9 Weapon Damage
Cloth Armor (Feet)
Mitigation
289
Level
130
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Golden Sennegrass Charcuterie
MASTERCRAFTED LEGENDARY
Slots
Food
Level
130
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 13.77. Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Potency of target by 765.4. Increases Crit Bonus of target by 2,196.2. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
Crypt Dweller Gloves of the Draconian Warlord
LEGENDARY
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
42335.6 Potency
351.6 Max Health
Cloth Armor (Hands)
Mitigation
289
Level
130
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Recuso Specialized Reconnaissance Helmet
MASTERCRAFTED MYTHICAL
Cloth Armor (Head)
Mitigation
939
Level
120
All Crafters
Effects:
Perceptive Scan
Applies Perceptive Scan when Equipped.
• Increases rare harvest chance by 20.8%.
• Increases Shadow Prospecting of caster by 8.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 35.0.
• Increases STA of caster by 4,000.0.
• Increases AGI of caster by 1,200.0.
• Increases INT of caster by 1,200.0.
• Increases STR of caster by 1,200.0.
• Increases WIS of caster by 1,200.0.
• Increases Potency of caster by 2,500.0.
• Increases Resolve of caster by 175.0.
• Increases Max Health of caster by 25.0%.
• Increases Max Health of caster by 250,000.0.
• Increases Max Power of caster by 40,000.0.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Crypt Dweller Pants of the Dracomancer
LEGENDARY
3,899 Primary Attributes
6,533 Stamina
228,270 Power
363,238 Health
1560.1 Crit Bonus
515 Resolve
49806.8 Potency
4,120,106 Ability Mod
Cloth Armor (Legs)
Mitigation
310
Level
130
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Blessed Coldain Prayer Shawl
This traditional coldain-style prayer shawl bears the personal blessing of Brell himself. Although once a finely woven silk fabric, it has been transformed by the deity's blessing into something ethereal, almost insubstantial in appearance.
MASTERCRAFTED FABLED
15 Stamina
25 Crafting Skills
25 Tinkering
25 Adorning
5 Tradeskill XP
Slots
Neck
Level
90
All Crafters
Effects:
Blessing of Brell
Applies Blessing of Brell when Equipped.
• Increases Bountiful Harvest of caster by 27.0.
• Increases critical success chance by 5.0%.
• When completing a pristine crafted item. this spell has a 1% chance to cast Blessing of Brell on target. Lasts for 4.1 seconds.
• No components are consumed to create this item.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Challenger's Quarterstaff Second Rank
FABLED
7,874 Primary Attributes
13,118 Stamina
473,142 Power
752,894 Health
1126.6 Crit Chance
104353 Potency
95.5 Mitigation Increase
1070 Resolve
432.1 Max Health
3,151 Overcap Crit Bonus
Staff
Two-Handed Crushing
Damage
11740 - 17,610
(4891.74 Rating)
Delay
6.0 seconds
Level
130
All Fighters, All Mages, All Priests, Beastlord
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Purple, Purple, Cyan, Cyan
NO-TRADE
Coldforged Adornment: Col Crit Bonus
TREASURED
PRESTIGE
Adds the following to an item:
243.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
HEIRLOOM NO-VALUE
Extended Coldforged Insight [2H] of the Spur
MYTHICAL
Adds the following to an item:
9272 Potency
Duration
4 hours
Placement:
Two-Handed
Type:
Temporary Adornment
Slots:
Primary
Level
130
HEIRLOOM NO-VALUE
Coldforged Adornment: Col Crit Bonus
TREASURED
PRESTIGE
Adds the following to an item:
243.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
HEIRLOOM NO-VALUE
Coldforged Rune: Col Witness
LEGENDARY, Witness
PRESTIGE
Adds the following to an item:
37.7 Ability Doublecast
4312.6 Potency
41 Fervor
Type:
Purple Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
130
HEIRLOOM NO-VALUE LORE
Coldforged Rune: Col Rending Torrent
LEGENDARY
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
Rending Torrent
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Rending Torrent on target of spell. Lasts for 14.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 7,111 crushing damage on target.
• Inflicts 2,219 crushing damage on target every 2 seconds.
• Inflicts 7,111 cold damage on target.
• Inflicts 2,219 cold damage on target every 2 seconds.
• Increases physical and elemental damage done to target by 2.19%.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 14.0 seconds.
This character has 11,329,798,628 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 453,193,851 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,159,200. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 448,559 power per tick while out-of-combat.
This character runs 221% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,358,935 whatsits.
This character resists Noxious damage in the amount of 2,468,349 whatsits.
This character resists Arcane damage in the amount of 2,454,385 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 5232.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 140,851,696, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 12.7%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 8.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
11.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 78.482% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.