EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
We are unable to connect to the EverQuest II Census API or we aren't seeing new characters being exported to Census. If you are still able to perform Character, Guild, and Item searches, then Census is responding but isn't receiving new data from EQ2. Please contact Daybreak Games.
Scorchbringer
FABLED
567 Stamina
279 Primary Attributes
3.9 AE Auto
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Haste
Slots
Charm
Level
100
Effects:
Mana Barrage
Applies Mana Barrage when Activated.
• Fires a powerful beam of magic straight ahead of the caster, dealing 300,840 damage to any targets in its path.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Mana Barrage is 1.0 second and the reuse time of the spell is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Humming Geode of Vivacious Power
LEGENDARY
500 Stamina
246 Primary Attributes
3.9 AE Auto
38 Crit Chance
27 Potency
27 Crit Bonus
31.2 Haste
Slots
Charm
Level
98
Effects:
Power Through II
Applies Power Through II when Activated. Lasts for 15 minutes.
• Applies Power Through II. Lasts for 22.5 seconds.
• Increases Crit Bonus of group members (AE) by 5.0, multiplied by increment stacks.
• Increases Potency of group members (AE) by 5.0, multiplied by increment stacks.
• Increments up to 10 times, once every 4 seconds
• Cannot be modified except by direct means
• Drains 5% of the caster's power instantly. Every 4 seconds, the power drain increases by 5% up to 50%. Terminates if the caster doesn't have enough power to maintain the spell
• If over 5% power
• Cannot be modified except by direct means
• The reuse time of Power Through II is 1 minute 30 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Slots
14
NO-VALUE NO-TRADE
General's Deathwatch Chain Shirt
LEGENDARY
417 Primary Attributes
1,021 Stamina
42.6 Crit Bonus
42.6 Potency
62.3 Reuse Speed
6,243 Ability Mod
Chain Armor (Chest)
Mitigation
760
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Blue
HEIRLOOM NO-VALUE
Charged Adornment of Magical Skill
TREASURED
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
95
NO-VALUE NO-TRADE
The Cloak of Cruel Deceit
LEGENDARY
344 Stamina
212 Primary Attributes
10.1 AE Auto
37.5 Crit Chance
Slots
Cloak
Level
96
Adornment Slots:
White, White, Purple
HEIRLOOM
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Tranquil Toutou
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Weapon Damage of target by 8.0. Increases Power Regen of target by 363.6.
Phantom Cadmium Stud
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
98
Effects:
Overwhelming Assault III
When Equipped:
• When inflicting more than 5% of the target's maximum health in damage, the target will lose 1,331 to all mitigation for 20 seconds
Adornment Slots:
White
LORE-EQUIP
Electrified Adornment of Heightened Power
TREASURED
Adds the following to an item:
179 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
95
NO-VALUE NO-TRADE
Half-hoop of Blurred Blades
LEGENDARY
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
3.9 AE Auto
18.7 Potency
18.7 Crit Bonus
31.2 Multi Attack
Slots
Ear
Level
96
Effects:
Stunning Deftness II
When Equipped:
• When avoiding an attack, the wearer will stun their attacker for 2.5 seconds. This can only trigger once every 10 seconds. Does not apply to epic targets.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Astral Adornment of Elemental Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
819 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
NO-VALUE
Windjammer Chain Boots
LEGENDARY
246 Primary Attributes
466 Stamina
21.1 Crit Bonus
21.1 Potency
7.1 Max Health
30.8 Reuse Speed
Chain Armor (Feet)
Mitigation
644
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Electrified Adornment of Haste
TREASURED
Adds the following to an item:
10.7 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Bunker Family Meatball
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 246.4. Increases STA of target by 316.8. Increases Crit Bonus of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
Bold Phantom Chain Forearms
1/4 yellow malice gem slots filled.
LEGENDARY
283 Stamina
193 Primary Attributes
13.7 Crit Bonus
35 DPS
4.5 Weapon Damage
Chain Armor (Forearms)
Mitigation
669
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM
Astral Adornment of Swift Casting (Lesser)
HANDCRAFTED
Adds the following to an item:
4 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Bold Phantom Chain Gloves
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
378 Stamina
19.7 Crit Bonus
50.4 DPS
72 Multi Attack
6.3 Weapon Damage
Chain Armor (Hands)
Mitigation
669
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE
Lambent Adornment of Weaponry (Lesser)
HANDCRAFTED
Adds the following to an item:
9 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
56
NO-VALUE
Fathom Chain Helmet
LEGENDARY
295 Primary Attributes
623 Stamina
28.1 Crit Bonus
71.8 DPS
102.7 Haste
9.1 Weapon Damage
Chain Armor (Head)
Mitigation
644
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Band of Vile Souls
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
17.4 Damage Per Second
2.4 Ability Recovery Speed
1,250 Ability Mod
Slots
Finger
Level
100
Effects:
Grasp of Souls III
When Equipped:
• Modifies the wearer's Crit Bonus and Potency based on the number of increments of Grasp of Souls. 0: -8 Crit Bonus/Potency. 1: -5 Crit Bonus/Potency. 2: -3 Crit Bonus/Potency. 3: 0 Crit Bonus/Potency. 4: 20 Crit Bonus/Potency. 5: 31 Crit Bonus/Potency
• On a healing spell cast this spell may cast Grasp of Souls III on caster. Lasts for 2 minutes. Triggers about 1.0 times per minute.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP REFORGED
Electrified Adornment of Noxious Resilience
TREASURED
Adds the following to an item:
1,980 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Crystallized Essence of the Predator
This will grow in power as you gain Adventure Experience!
• On a death blow this spell will cast Empowering Kills III on caster. This effect normalizes based off of a three second triggering event.
• Increases power of caster by 7,570.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Ravener's Chain Greaves of Primal Magma
0/4 blue malice gem slots filled.
LEGENDARY
315 Primary Attributes
727 Stamina
30 Crit Bonus
76.7 DPS
109.7 Multi Attack
9.7 Weapon Damage
Chain Armor (Legs)
Mitigation
760
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE
Electrified Adornment of Critical Chance
TREASURED
Adds the following to an item:
10 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
95
NO-VALUE NO-TRADE
Brackish Pearl Necklace
LEGENDARY
430 Stamina
212 Primary Attributes
38 Crit Chance
18.7 Potency
18.7 Crit Bonus
12.5 Reuse Speed
17.4 Damage Per Second
2.4 Ability Recovery Speed
1,250 Ability Mod
Slots
Neck
Level
95
Effects:
Armor of the Ulthork III
When Equipped:
• When the wearer dies, they will take only 20% of the base armor damage.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
NO-TRADE NO-VALUE REFORGED
Charged Adornment of Weaponry
TREASURED
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
95
NO-VALUE NO-TRADE
Ethereal Searing Totem
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+4 agi +4 sta
+0.2% Potency +0.1% Crit Bonus
Progress to Next Level:
8
44.75%
NO-VALUE
General's Baton of the Bluejacket
FABLED
704 Stamina
356 Primary Attributes
41.5 DPS
118.8 Crit Chance
21.4 Potency
21.4 Crit Bonus
59.3 Haste
Hammer
One-Handed Crushing
Damage
130 - 739
(217.33 Rating)
Delay
4.0 seconds
Level
100
Adornment Slots:
White, Blue, Cyan
HEIRLOOM NO-VALUE
Electrified Adornment of Blocking
TREASURED
Adds the following to an item:
4.4 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
95
NO-VALUE NO-TRADE
The Sea's Memory
LEGENDARY
270 Primary Attributes
438 Stamina
16.2 Crit Bonus
11.3 Casting Speed
90.1 Crit Chance
16.2 Potency
45 Haste
Bow
Ranged
Damage
197 - 1,117
(187.68 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Miniaturized Temporal Decompiler
LEGENDARY
430 Stamina
212 Primary Attributes
15,750 Resistances
45 Combat Skills
3.9 AE Auto
18.7 Potency
18.7 Crit Bonus
31.2 Haste
Slots
Finger
Level
95
Effects:
Blessing of the Prime Healer III
When Equipped:
• When any damage is received this spell will cast Blessing of the Prime Healer III on caster. This effect normalizes based off of a three second triggering event.
• Heals caster for 1.0% of caster's max health.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• This effect can only trigger once every 6.0 seconds.
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE NO-VALUE
Astral Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
410 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
90
NO-VALUE
Wristlet of Subterrestrial Triumphs
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Wrist
Level
98
Effects:
Theer's Triumph II
When Equipped:
• On any combat or spell hit this spell may cast Theer's Triumph II on target of attack. Triggers about 3.0 times per minute.
• Inflicts 220,000 mental damage to the target. If the caster is in a group with 3 or more members, the damage is increased to 473,000
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Augur's Bludgeon of Striking
LEGENDARY
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
32 DPS
91.7 Crit Chance
16.5 Potency
45.89.6% Multi Attack
8 Strikethrough
Mace
One-Handed Crushing
Damage
123 - 695
(204.33 Rating)
Delay
4.0 seconds
Level
98
All Scouts, Bruiser, Monk
Adornment Slots:
White, Purple, Cyan
HEIRLOOM REFORGED
Astral Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Greater Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,439 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
This character has 2,648,801 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 106,468 health per tick while out-of-combat.
This character has a Maximum Power pool of 215,601. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 9,050 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 233,485 whatsits.
This character resists Noxious damage in the amount of 233,235 whatsits.
This character resists Arcane damage in the amount of 233,035 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1228.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 420,880, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 71.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
34.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
442 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 57.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 38% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.