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• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Spectral Coercion Set: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80
Coercer
Spectral Coercion Set 1/6
Item Set Details:
(2) Applies Focus: Peaceful Link IV.
• Increases hate reduction by 6% and adds an additional chance on attack to reduce hate.
(4) Applies Focus: Cannibalize Thoughts IV.
• Increases the power restoration of Cannibalize Thoughts IV by 25%.
(6) Applies Focus: Breeze V.
• Reduces group's spell and combat art reuse time by 3%.
NO-VALUE
Earring of Darkfaith
FABLED
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
2.6 Reuse Speed
101 Ability Mod
Slots
Ear
Level
80
Effects:
Darkfaith
When Equipped:
• On a spell cast this spell may cast Wrath of the Hydromancer on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases the base damage of melee damage and hostile spells cast by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Usla's Magickery: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Usla's Magickery 1/4
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.
• Enhances the damage of Goblin Bane effects by 20%.
(4) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 1.34%.
NO-VALUE
Danak Earring of Service
TREASURED
47 Stamina
47 Primary Attributes
356 Resistances
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Slots
Ear
Level
80
Effects:
Swift Recovery
When Equipped:
• On a combat hit this spell may cast Swift Recovery on caster. Triggers about 1.0 times per minute.
• Increases power of caster by 131.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Striking Plume of Inspired Jubilation
FABLED
Slots
Textures
Level
1
Effects:
Amplifying Plume: Ability Doublecast
When Equipped:
• Increases Ability Doublecast of caster by 16.9.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Di'Zok Ceremonial Cloth Cuffs
MASTERCRAFTED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Cloth Armor (Forearms)
Mitigation
151
Level
76
All Mages
Adornment Slots:
White, Turquoise
ATTUNEABLE
Di'Zok Ceremonial Cloth Cap
MASTERCRAFTED
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
92 Ability Mod
Cloth Armor (Head)
Mitigation
151
Level
78
All Mages
Adornment Slots:
White, Turquoise
ATTUNEABLE
Eye of the Siren
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Staff
Main Hand Crushing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Coercer
Effects:
Siren's Stare
Applies Siren's Stare when Activated. Lasts for 12 hours.
• Adds mental damage to a fighter's single target and AE taunts.
• The reuse time of Siren's Stare is 10.0 seconds
Siren's Gift
When Equipped:
• Reduces the reuse timers of all spells by 10%.
• On a damage spell hit this spell has a 12% chance to cast Siren's Gift on the group. Lasts for 10.0 seconds.
• Reduces the power cost of group members' spells by 20%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Siren's Flow
When Equipped:
• Increases the max health of the coercer's Possess Essence by 25%
• Reduces the duration and cost of Mana Flow. Additionally, Mana Flow will cast instantly and apply to the target's group.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
HEIRLOOM NO-VALUE
Epic Core of Frenzy
FABLED, Epic Adornment
Adds the following to an item:
7.6 Reuse Speed
12.6 DPS
36 Ability Mod
Type:
Black Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE NO-TRADE
Wand of Blessed Protection
LEGENDARY
45 Primary Attributes
45 Stamina
17 Combat Skills
0.7 Crit Bonus
2.2 Crit Chance
3.6 Potency
5.8 Multi Attack
Spell Autoattack Weapon (Focus)
Ranged
Damage
147 - 832
(122.4 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
80
All Mages, All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM NO-VALUE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE
Scary Talismans: Ranged
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ranged
Level
80
Scary Talismans 1/2
Item Set Details:
(2) Applies Empyrean Recovery III.
• Reduces reuse time of all spells by 2%.
NO-VALUE
Tempered Gold Mask
This is the fabled mask of a Kwagan Warlord, Lord Ipkiss. Rumor is the mask has an enchantment on it that makes it no longer wearable on the head, as bad things would happen!
FABLED
47 Primary Attributes
47 Stamina
19 Combat Skills
0.8 Crit Bonus
10.6 DPS
2.2 Casting Speed
2.5 Crit Chance
3.8 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
80
Effects:
Font of Loh-Kai
When Equipped:
• On a damage spell hit this spell has a 8% chance to cast Font of Loh-Kai on caster. Lasts for 7.0 seconds.
• Font of Loh-Kai will increase the damage of hostile spells by 10%.
This character has 26,610 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,390 health per tick while out-of-combat.
This character has a Maximum Power pool of 18,340. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,059 power per tick while out-of-combat.
This character runs 109% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 10,814 whatsits.
This character resists Noxious damage in the amount of 10,614 whatsits.
This character resists Arcane damage in the amount of 10,454 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 95% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,738, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 58% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 66.78% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.