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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Slots
10
Artisan's Tunic
TREASURED
1 Stamina
1 Primary Attributes
1 Crafting Skills
Cloth Armor (Chest)
Mitigation
2
Level
1
All Crafters
Adornment Slots:
White
ATTUNEABLE
Formal Cloak of the Jeweler
TREASURED
18 Stamina
18 Primary Attributes
7 Crafting Skills
0.4 Potency
Slots
Cloak
Level
50
Jeweler
Adornment Slots:
White
LORE NO-TRADE
Cranberry Margarita
HANDCRAFTED
Slots
Drink
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI of target by 13.2. Increases Power Regen of target by 120.0.
Darkened Mithril Boots
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5.1 Potency
8 Multi Attack
137 Ability Mod
Chain Armor (Feet)
Mitigation
349
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Bloodcall
When Equipped:
• On a combat hit this spell may cast Bloodcall on target of attack. Triggers about 2.0 times per minute.
• Inflicts 432 - 648 magic damage on target
• Heals caster for 432 - 648
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE
Smoldering Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
0.9 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
78
HEIRLOOM NO-VALUE
Vocal Rift Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Dirge
Vocal Rift Set 1/6
Item Set Details:
(2) Applies Lyricist's Harmony.
• Increases Spell and Combat Art damage of group members by 650.
• Increases STR, INT, AGI and WIS of group members by 200.0.
• On any combat or spell hit this spell may cast Lyricist's Harmony on the group. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
(3) +2% Potency
(4) Applies Focus: Cacophony of Blades II.
• Increases damage of Cacophony of Blades II by 100.
(5) Applies Desolate Aria.
• Adds an additional trigger chance increase to Cacophony of Blades II and Perfection of the Maestro II.
(6) Applies Focus: Songster's Luck VI.
• Adds 10% melee accuracy to Songster's Luck VI.
NO-VALUE
Torsis Tea Ice Cream
HANDCRAFTED
Slots
Food
Level
80
Satiation
High
Duration
1 hour and 30 minutes
Effects:
Increases AGI and STA of target by 13.2. Increases Health Regen of target by 190.0.
Goblish Goo Foreguards
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
7.7 Multi Attack
133 Ability Mod
Chain Armor (Forearms)
Mitigation
344
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Harmonic Museweave Gloves
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5.1 Potency
7.2 Haste
3.2 Reuse Speed
Chain Armor (Hands)
Mitigation
362
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Haste
When Equipped:
• Increases Haste of caster by 38.0.
Magical Alacrity III
When Equipped:
• Reduces cast time of all spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Ring of Ravaging Roars
LEGENDARY
54 Primary Attributes
54 Stamina
395 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
7.7 Multi Attack
133 Ability Mod
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Lava Forged Bangle
LEGENDARY
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
7.7 Multi Attack
133 Ability Mod
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Grunblig's Imbued Wrath: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Grunblig's Imbued Wrath 1/3
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.+10.1% Multi Attack Chance
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Lamentation of the Intrepid
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Sword
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Dirge
Effects:
March of Blades
When Equipped:
• Applies the effects of Cacophony of Blades II to all raid members.
Intrepid Strike
When Equipped:
• On a melee hit this spell may cast Intrepid Strike on caster. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Increases Flurry of Caster by 25.0.
• Increases Potency of caster by 25.0.
• Cannot be modified except by direct means
Sustain of the Intrepid
When Equipped:
• Riana's Relentless Tune VI will improve combat art damage by 10%.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE
Slicey Pokey: One Handed
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Primary, Secondary
Level
80
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Slicey Pokey 1/2
Item Set Details:
(2) Applies Dire Bane.+10.1% Multi Attack Chance
• Increases trigger chance of all Bane spells by 2.68 percent.
NO-VALUE
Epic Core of Frenzy
FABLED, Epic Adornment
Adds the following to an item:
7.6 Reuse Speed
12.6 DPS
36 Ability Mod
Type:
Black Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE NO-TRADE
Drum of the Ethernaut Chronicler
This drum is made of a very light but sturdy wood from a tree that grew only in the Elddar Forest and is fashioned with soft doeskin.
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.6 Casting Speed
3.1 Crit Chance
5 Potency
7.8 Multi Attack
Type
Symbols
Slots
Secondary, Ranged
Protection
973
Level
80
Dirge, Troubador
Effects:
Fury of the Void Walkers
When Equipped:
• On any combat or spell hit this spell may cast Fury of the Void Walkers on target of attack. Triggers about 1.8 times per minute.
• Inflicts 999 mental damage on target.
• Cannot be modified except by direct means
Eylee's Cantata
When Equipped:
• Increases the speed of Selo's Accelerando VI by 15%.
• Increases duration of debuffing and beneficial songs by 10%.
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
HEIRLOOM NO-VALUE
Signet of the Slinker
LEGENDARY
54 Primary Attributes
54 Stamina
385 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Slots
Finger
Level
80
Effects:
Greater Goblin Bane
When Equipped:
• Additional equipment with Goblin Bane improves this effect by 25% per piece.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 716 mental damage on target.
• Must be classified as a goblin
• Inflicts 358 mental damage on target.
• Must not be classified as a goblin
• Decreases Mitigation of target vs arcane damage by 616.
• Must be classified as a goblin
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
440 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
76
NO-VALUE
Grunblig's Imbued Wrath: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
80
Grunblig's Imbued Wrath 1/3
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.+10.1% Multi Attack Chance
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Silver-Plated Bracer
FABLED
55 Primary Attributes
55 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
7.2 Haste
Slots
Wrist
Level
80
Effects:
Thirst of the Dar
When Equipped:
• Increases Ability Mod of caster by 55.0.
• When a combat art is used this spell has a 9% chance to cast Thirst of the Dar Assassin on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases DPS of caster by 25.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Greenmist
LEGENDARY, Greenmist
56 Primary Attributes
56 Stamina
22 Combat Skills
1.2 Crit Bonus
13.4 DPS
3.3 Crit Chance
5.2 Potency
152 Ability Mod
Sword
One-Handed Slashing
Damage
88 - 499
(97.92 Rating)
Delay
6.0 seconds
Level
80
All Fighters, All Scouts
Effects:
Greenmist
When Equipped:
• On any combat or spell hit this spell may cast Greenmist on target of attack. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 730 divine damage on target.
• Decreases Mitigation of target vs physical damage by 702.
This character has 36,145 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,466 health per tick while out-of-combat.
This character has a Maximum Power pool of 31,928. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,297 power per tick while out-of-combat.
This character runs 64% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 23,727 whatsits.
This character resists Noxious damage in the amount of 23,952 whatsits.
This character resists Arcane damage in the amount of 23,592 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 5.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,138, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 54.2% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 77.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 20.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.