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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
Furdock's Secret Stash
Unfortunately, you forgot the combination.
FABLED
2,829 Primary Attributes
5,199 Stamina
120,072 Power
191,067 Health
1080.1 Crit Bonus
335 Resolve
404.7 Crit Chance
20639.5 Potency
21.7 Multi Attack
23.5 Block Chance
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Finger Wigglin
LEGENDARY
Adds the following to an item:
595 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Lacerating Tempest
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
123
Effects:
Lacerating Tempest
Applies Lacerating Tempest when Activated. Lasts for 12.0 seconds.
• Increases Flurry Multiplier of caster by 0.8.
• Increases Flurry of Caster by 19.6.
• Increases Weapon Damage of caster by 144.0.
• Increases Weapon Damage Overcap of caster by 72.0.
• Cannot be modified except by direct means
• The reuse time of Lacerating Tempest is 15 minutes
HEIRLOOM NO-VALUE
metallic reptile hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Slots
30
Extorted Marketeer's Hauberk
MYTHICAL
3,417 Primary Attributes
6,187 Stamina
148,098 Power
235,662 Health
350 Resolve
27593 Potency
25.2 Reuse Speed
1,332 Overcap Crit Bonus
231,460 Ability Mod
Chain Armor (Chest)
Mitigation
1,065
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Midnight Mantle
You can wear this at any hour, really.
MYTHICAL
2,854 Primary Attributes
5,218 Stamina
122,009 Power
194,149 Health
386 Combat Skills
1097.5 Crit Bonus
340 Resolve
408.3 Crit Chance
21577.6 Potency
27 Flurry
138 Weapon Damage
Slots
Cloak
Level
125
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Adornment: Modified Power
LEGENDARY
Adds the following to an item:
148,984 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Pome Pome
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Potency of target by 252.0. Increases Power Regen of caster by 537.3. Increases Fervor Overcap of target by 36.4.
Pathos Precept Regalia
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
207,813 Resistances
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
18763.2 Potency
24.6 Mitigation Increase
21 Multi Attack
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Logos Tenet Regalia
FABLED
2,753 Primary Attributes
5,139 Stamina
114,262 Power
181,822 Health
204,312 Resistances
362 Combat Skills
1027.8 Crit Bonus
320 Resolve
24.3 AE Auto
17825 Potency
20.6 Haste
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Fenced Exporter's Chain Boots
FABLED
2,829 Primary Attributes
5,199 Stamina
120,072 Power
191,067 Health
335 Resolve
21.7 Casting Speed
20639.5 Potency
1,080 Overcap Crit Bonus
179,876 Ability Mod
Chain Armor (Feet)
Mitigation
947
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Hogfish Fricassee
MASTERCRAFTED LEGENDARY
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
This spiritstone will automatically level when you zone.
LEGENDARY
Adds the following to an item:
811 Stamina
1,222 Primary Attributes
9.1 Ability Doublecast
750 Potency
31.4 Max Health
62.5 Crit Bonus
11.3 Fervor
14 Overcap Fervor
255,143 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,332 agi +883 sta
+10.3% Ability Doublecast +795% Potency +71% Crit Bonus +33.2% Max Health +12.8% Fervor +15.3% Fervor Overcap +304,913 Ability Modifier
10
0%
NO-VALUE NO-TRADE
Gelda's Final Offer
It's usually her first.
MYTHICAL
3,417 Primary Attributes
6,187 Stamina
148,098 Power
235,662 Health
26.9 Casting Speed
488.9 Crit Chance
27593 Potency
350 Resolve
1,332 Overcap Crit Bonus
231,460 Ability Mod
Fists
One-Handed Crushing
Damage
4413 - 6,619
(2757.89 Rating)
Delay
4.0 seconds
Level
125
Beastlord, Bruiser, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Elemental Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Elemental Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Mystery
LEGENDARY, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Ogre Worms
A collection of wigglies thrown at the Glintswifts by their competition, Furdock & Friends. Deadly when thrown. Deadlier when eaten.
MYTHICAL
3,417 Primary Attributes
6,187 Stamina
148,098 Power
235,662 Health
26.9 Casting Speed
488.9 Crit Chance
27593 Potency
350 Resolve
25.2 Reuse Speed
1,332 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
11032 - 16,547
(3447.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
125
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Devastation Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Noxious Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Pathos Tenet Ring
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
207,813 Resistances
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
18763.2 Potency
21 Haste
120 Weapon Damage
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Health
LEGENDARY
Adds the following to an item:
61.6 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Championship [IX]
LEGENDARY, Championship
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Hua Jubilee Heavenscale
This spiritstone will automatically level when you zone.
LEGENDARY
Adds the following to an item:
811 Stamina
1,222 Primary Attributes
9.1 Ability Doublecast
750 Potency
31.4 Max Health
62.5 Crit Bonus
11.3 Fervor
14 Overcap Fervor
255,143 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,332 agi +883 sta
+10.3% Ability Doublecast +795% Potency +71% Crit Bonus +33.2% Max Health +12.8% Fervor +15.3% Fervor Overcap +304,913 Ability Modifier
10
0%
NO-VALUE NO-TRADE
Holos Enkindled Bangle
MYTHICAL
2,879 Primary Attributes
5,238 Stamina
123,946 Power
197,231 Health
221,625 Resistances
392 Combat Skills
1115 Crit Bonus
345 Resolve
147.2 DPS
22515.8 Potency
22.4 Multi Attack
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Health
LEGENDARY
Adds the following to an item:
61.6 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Witness [IX]
LEGENDARY, Witness
Adds the following to an item:
7.8 Ability Doublecast
1011 Potency
24.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Unbounded Tides Knuckles
This weapon can be improved by a skilled craftsperson utilizing a unique component
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Aura of Stamina
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Aura of Stamina
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Fenced Importer's Shoulderguards
FABLED
2,829 Primary Attributes
5,199 Stamina
120,072 Power
191,067 Health
335 Resolve
20639.5 Potency
140.5 Max Health
26.2 Mitigation Increase
1,080 Overcap Crit Bonus
Chain Armor (Shoulders)
Mitigation
947
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Consigned Cinch of the Speculator
MYTHICAL
2,854 Primary Attributes
5,218 Stamina
122,009 Power
194,149 Health
386 Combat Skills
1097.5 Crit Bonus
340 Resolve
25.9 AE Auto
408.3 Crit Chance
21577.6 Potency
27 Flurry
Slots
Waist
Level
125
Adornment Slots:
White, Black, Red
HEIRLOOM
Heart of Luclin
Automatically levels as you gain Shadowed Ethereal Coins.
TREASURED, ETHEREAL GREATER RELIC
PRESTIGE
Adds the following to an item:
12.1 Ability Doublecast
245 Crit Bonus
15.2 Fervor
Type:
White Adornment
Slots:
Finger, Neck, Ranged, Waist, Cloak
Level
120
Effects:
Mysteries of the Light
Applies Mysteries of the Light when Activated. Lasts for 1 minute.
• Cannot be modified except by direct means
• The casting time of Mysteries of the Light is 0.5 seconds and the reuse time of the spell is 1 hour
This character has 1,910,887,130 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 76,436,020 health per tick while out-of-combat.
This character has a Maximum Power pool of 6,829,054. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 273,699 power per tick while out-of-combat.
This character runs 208% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,276,250 whatsits.
This character resists Noxious damage in the amount of 1,276,312 whatsits.
This character resists Arcane damage in the amount of 1,276,062 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4044.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 34,266,808, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 76.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
49 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 76.5% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 60.153% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.