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Applies Collected Knowledge when Activated. Lasts for 1 minute.
• Increases Crit Bonus of caster by 100.0.
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Potency of caster by 5,000.0.
• Suspends the Nature of the Archaeologian passive effect for 60 seconds
• Collected Knowledge will increase by 5% for every Visions of Vetrovia collection the caster has completed.
• Cannot be modified except by direct means
• The casting time of Collected Knowledge is 0.85 seconds and the reuse time of the spell is 10 minutes
Item Set Details:
(1) Applies Nature of the Archaeologian: Passive.
• Cannot be modified except by direct means
• Increases Crit Bonus Overcap of caster by 100.0.
• Increases Crit Bonus of caster by 100.0.
• Increases Potency of caster by 5,000.0.
NO-VALUE NO-TRADE
The Price Paid
Arachlord Dyrraga got what he paid for while in league with Mayong Mistmoore.
MYTHICAL
PRESTIGE
3,005 Primary Attributes
5,338 Stamina
133,629 Power
212,640 Health
1202.1 Crit Bonus
370 Resolve
430 Crit Chance
27206.6 Potency
31.9 Flurry
24.1 Haste
Slots
Charm
Level
125
Effects:
Money Sink
Applies Money Sink when Activated.
• Increases Potency of caster by 3,714.9.
• Increases Crit Bonus of caster by 346.1.
• Increases Fervor of caster by 40.5.
• Increases Flurry of Caster by 39.1.
• \#81F79BPlatinum must be paid to set duration. Each second costs 10 platinum. Maximum duration is 4 hours.
• \#FFFF00If active, entering a new amount will overwrite the duration.
• Cannot be modified except by direct means
• The casting time of Money Sink is 1.0 second and the reuse time of the spell is 10.0 seconds
Adornment Slots:
White, Red, Blue
LORE-EQUIP NO-TRADE
Hua Jubilee Adornment: Swishy-Poke
LEGENDARY
Adds the following to an item:
595 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Critical Thinking
FABLED
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
121
Critical Thinking 1/1
Critical Thinking
Effects:
Critical Thinking
Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
30
Hoshkar's Voltaic Chestguard
FABLED
3,506 Primary Attributes
6,257 Stamina
154,933 Power
246,539 Health
30904.1 Potency
365 Resolve
26.3 Reuse Speed
1,394 Overcap Crit Bonus
251,299 Ability Mod
Chain Armor (Chest)
Mitigation
964
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Voltaic Dragonskin Cloak
FABLED
3,005 Primary Attributes
5,338 Stamina
133,629 Power
212,640 Health
423 Combat Skills
1202.1 Crit Bonus
370 Resolve
31.9 Ability Doublecast
430 Crit Chance
27206.6 Potency
219,224 Ability Mod
Slots
Cloak
Level
125
Adornment Slots:
White, Red
NO-TRADE
Heart of Luclin
Automatically levels as you gain Shadowed Ethereal Coins.
TREASURED, ETHEREAL GREATER RELIC
PRESTIGE
Adds the following to an item:
12.1 Ability Doublecast
245 Crit Bonus
15.2 Fervor
Type:
White Adornment
Slots:
Finger, Neck, Ranged, Waist, Cloak
Level
120
Effects:
Mysteries of the Light
Applies Mysteries of the Light when Activated. Lasts for 1 minute.
• Cannot be modified except by direct means
• The casting time of Mysteries of the Light is 0.5 seconds and the reuse time of the spell is 1 hour
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Crystallized Blooddrop Earring
FABLED
2,904 Primary Attributes
5,258 Stamina
125,882 Power
200,313 Health
225,125 Resistances
399 Combat Skills
1132.4 Crit Bonus
350 Resolve
23454 Potency
21.3 Reuse Speed
196,740 Ability Mod
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Kurn's Ensorcelled Stud
FABLED
2,955 Primary Attributes
5,298 Stamina
129,756 Power
206,476 Health
232,063 Resistances
411 Combat Skills
1167.2 Crit Bonus
360 Resolve
25330.3 Potency
21.9 Reuse Speed
207,982 Ability Mod
Slots
Ear
Level
125
Adornment Slots:
White, Red
NO-TRADE
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Timed Attacks
LEGENDARY
Adds the following to an item:
32.4 Crit Bonus
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
120
NO-VALUE NO-TRADE
Monolithic Sand-Scoured Boots
Ancient armor rumored to have very strong trade value to specific desert tribes across oceans of time! Examining this item will allow you to extract the powerful energies trapped within.
• This effect can only trigger once every 5.0 - 11.0 seconds.
• Inflicts 12,245 - 25,432 heat damage on target.
• On a hostile ability cast this spell will cast Void Burn on target of spell.
HEIRLOOM NO-VALUE LORE-EQUIP
Matron's Cobbler
MASTERCRAFTED LEGENDARY
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 5.5%. Increases Max Health of target by 6.8%. Increases Potency of target by 120.0. Increases Crit Chance of target by 271.5. Increases Health Regen of caster by 432.2.
Kluzen's Foreguard of the Protectorate
FABLED
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
24392.1 Potency
355 Resolve
21.6 Reuse Speed
1,150 Overcap Crit Bonus
202,361 Ability Mod
Chain Armor (Forearms)
Mitigation
899
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Inestimable Gauntlets of the Fulfilled Dream
MYTHICAL
2,930 Primary Attributes
5,278 Stamina
127,819 Power
203,394 Health
355 Resolve
23.1 Casting Speed
24392.1 Potency
1,150 Overcap Crit Bonus
202,361 Ability Mod
Chain Armor (Hands)
Mitigation
994
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Adornment: Extra Attacks
LEGENDARY
Adds the following to an item:
11.4 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
120
NO-VALUE NO-TRADE
Bloodbound Rune of the Tainted Blade
FABLED, Tainted Power
PRESTIGE
Adds the following to an item:
Type:
Red Adornment
Slots:
Hands
Level
123
Effects:
Tainted Blade
When Equipped:
• Increases the damage, healing, and warding of profession Combat arts by 65.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Curated Cover Bargained
MYTHICAL
2,879 Primary Attributes
5,238 Stamina
123,946 Power
197,231 Health
345 Resolve
27.8 Ability Doublecast
22515.8 Potency
20.9 Reuse Speed
1,115 Overcap Crit Bonus
Chain Armor (Head)
Mitigation
994
Level
125
All Scouts, Defiler, Mystic
Adornment Slots:
White, Red
HEIRLOOM
Glintswift's Coin
"Any Furdock who steps foot in our district loses that foot!" -Gelda Glintswift
This will grow in power as you complete Solo Visions of Vetrovia Weekly Missions.
LEGENDARY
Adds the following to an item:
1,026 Stamina
1,693 Primary Attributes
12.1 Ability Doublecast
875 Potency
36.4 Max Health
245 Crit Bonus
15.2 Fervor
16 Overcap Fervor
418,569 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
123
Spirit Stone Stats:
+1,693 agi +1,026 sta
+12.1% Ability Doublecast +875% Potency +245% Crit Bonus +36.4% Max Health +15.2% Fervor +16.2% Fervor Overcap +418,569 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Curated Sabre Bargained
MYTHICAL
3,388 Primary Attributes
6,163 Stamina
145,820 Power
232,037 Health
26.4 Casting Speed
484.7 Crit Chance
26489.2 Potency
345 Resolve
1,312 Overcap Crit Bonus
224,847 Ability Mod
Sword
One-Handed Slashing
Damage
4413 - 6,619
(2757.89 Rating)
Delay
4.0 seconds
Level
125
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Hua Jubilee Rune: Rage
LEGENDARY, Rage
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Rage
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Rage on target of spell. Lasts for 16.0 seconds.
• Inflicts 4,767 crushing damage on target instantly and every 4 seconds.
• Increases Ability Doublecast of caster by 25.8.
• Increases Crit Bonus of caster by 37.5.
• Increases Crit Bonus Overcap of caster by 37.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Increases the damage, healing, and warding of profession Combat Arts by 12.5.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Devastation Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Band of Waking Dreams
FABLED
3,031 Primary Attributes
5,357 Stamina
135,566 Power
215,721 Health
242,438 Resistances
429 Combat Skills
1219.5 Crit Bonus
375 Resolve
28144.8 Potency
24.5 Haste
180 Weapon Damage
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
NO-TRADE
Hua Jubilee Adornment: Increased Criticals
LEGENDARY
Adds the following to an item:
82.2 Crit Bonus
19 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Championship [IX]
LEGENDARY, Championship
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Visions of Vetrovia Source of Fusion
This will grow in power as you complete Heroic Visions of Vetrovia Weekly Missions.
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 6,750 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 81.0.
• Increases Fervor Overcap of caster by 81.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
HEIRLOOM NO-VALUE
Bloodbound Rune of Expedience
FABLED, Expedience
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
121
Effects:
Expedient Strike
When Equipped:
• Increases Potency of caster by 1,546.9.
• Increases Ability Mod of caster by 352,347.6.
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,735 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
HEIRLOOM NO-VALUE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
This character has 5,368,607,207 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 214,745,822 health per tick while out-of-combat.
This character has a Maximum Power pool of 8,852,231. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 355,520 power per tick while out-of-combat.
This character runs 245% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,052,221 whatsits.
This character resists Noxious damage in the amount of 2,118,723 whatsits.
This character resists Arcane damage in the amount of 2,052,026 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4397.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 183,360,096, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 4.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 65.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 20% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 226.336% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.