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Death Denying Gem
MASTERCRAFTED FABLED
717 Stamina
370 Primary Attributes
21.8 DPS
38 Crit Chance
30 Potency
30 Crit Bonus
31.2 Haste
Slots
Charm
Level
100
Dirge, Troubador
Effects:
Death Cheater's Song
Applies Death Cheater's Song when Activated.
• Resurrects all deceased group members within a 25 meter radius of the caster with 100% health and power.
• Does not trigger resurrection sickness.
• Cannot be modified except by direct means
• The casting time of Death Cheater's Song is 0.5 seconds and the reuse time of the spell is 7 minutes
Adornment Slots:
White
LORE-EQUIP
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
NO-VALUE
Fabled Awakened Effigy of Vyemm's Power
FABLED
396 Stamina
254 Primary Attributes
38 Crit Chance
24 Potency
24 Crit Bonus
12.510% Reuse Speed
2.4 Ability Recovery Speed
1,250 Ability Mod
Slots
Charm
Level
95
Effects:
Growing Power
Applies Growing Power when Activated. Lasts for 40.0 seconds.
• Increases Potency of caster by 100.0.
• Increases Potency of caster by an additional 2% every 2 seconds
• Cannot be modified except by direct means
• The reuse time of Growing Power is 2 minutes
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP REFORGED
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Astral Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Ravener's Chain Hauberk of Superior Stamina
0/4 blue malice gem slots filled.
LEGENDARY
368 Primary Attributes
814 Stamina
37.6 Crit Bonus
34.3 Casting Speed
37.6 Potency
12.6 Max Health
Chain Armor (Chest)
Mitigation
760
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Scaled Cloak of Rapidity
FABLED
428 Stamina
254 Primary Attributes
324 Combat Skills
45 Crit Chance
13.5 Flurry
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
HEIRLOOM
Astral Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Astral Adornment of Haste (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
90
NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Tranquil Toutou
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Weapon Damage of target by 8.0. Increases Power Regen of target by 363.6.
Torrential Gemstone
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Slots
Ear
Level
100
Effects:
Torrent V
When Equipped:
• On any combat or spell hit this spell may cast Torrent V on target of attack. Triggers about 3.0 times per minute.
• Inflicts 387,200 cold damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Hoop of Marred Plunder
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Ear
Level
98
Effects:
Plundered Mistmoore Secrets IV
When Equipped:
• On any combat or spell hit this spell may cast Plundered Mistmoore Secrets IV on target of attack. Triggers about 3.0 times per minute.
• Inflicts 422,400 poison damage on target.
• Heals group members (AE) for 49,962.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Prismatic Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1,111 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
Boots of Decadence
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
610 Stamina
25.5 Crit Bonus
25.5 Potency
8.6 Max Health
37.3 Reuse Speed
Chain Armor (Feet)
Mitigation
709
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Bunker Family Meatball
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 246.4. Increases STA of target by 316.8. Increases Crit Bonus of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
Seastained Chain Vambrace
0/4 blue malice gem slots filled.
LEGENDARY
325 Stamina
211 Primary Attributes
15 Crit Bonus
15 Potency
5.1 Max Health
Chain Armor (Forearms)
Mitigation
709
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Charred Vialtosser Gauntlets
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
610 Stamina
25.5 Crit Bonus
25.5 Potency
8.6 Max Health
37.3 Reuse Speed
Chain Armor (Hands)
Mitigation
709
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Energized Jun'Rah-Linked Helm
0/1 red gem slots filled
FABLED
326 Primary Attributes
619 Stamina
31.1 Crit Bonus
31.1 Potency
10.4 Max Health
4,542 Ability Mod
Chain Armor (Head)
Mitigation
575
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM ATTUNEABLE
Unyielding Band of Diverse Attacks
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Slots
Finger
Level
98
Effects:
Unyielding Onslaught II
When Equipped:
• Modifies the wearer's Crit Bonus based on the number of increments of Unyielding Onslaught. 0: -15 Crit Bonus. 1: -10 Crit Bonus. 2: -5 Crit Bonus. 3: 0 Crit Bonus. 4: 33 Crit Bonus. 5: 55 Crit Bonus
• On any combat or spell hit this spell may cast Unyielding Onslaught II on caster. Lasts for 2 minutes. Triggers about 1.0 times per minute.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Tarnished Chain of Darkened Recesses
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.26.2% Multi Attack
9.9 Ability Reuse Speed
Slots
Wrist
Level
98
Effects:
Riftblade IV
When Equipped:
• On any combat or spell hit this spell may cast Riftblade IV on target of attack. Triggers about 3.0 times per minute.
• Inflicts 334,400 crushing damage on targets in Area of Effect.
This character has 59,487,310 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,379,516 health per tick while out-of-combat.
This character has a Maximum Power pool of 679,384. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 27,199 power per tick while out-of-combat.
This character runs 15% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 479,742 whatsits.
This character resists Noxious damage in the amount of 480,017 whatsits.
This character resists Arcane damage in the amount of 479,687 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1047.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,593,708, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 258.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
264.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
869 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 52.9 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 90.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.