EQ2U was caught up in a DDOS attack on Daybreak over the weekend which resulted in us getting blocked from accessing Census. Thankfully we have been unblocked and been added to a whitelist to reduce the chance of being collateral damage again. I am also in the process of rewriting parts of how EQ2U makes Census requests to make it more obvious that we are a legitimate request. Hopefully the site is loading more quickly for you without the Cloudflare 524 errors. Thank you all for your patience.
We are unable to connect to the EverQuest II Census API or we aren't seeing new characters being exported to Census. If you are still able to perform Character, Guild, and Item searches, then Census is responding but isn't receiving new data from EQ2. Please contact Daybreak Games.
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Slots
14
Othmir Shell Armor
TREASURED
15 Stamina
15 Crafting Skills
5 Tinkering
5 Adorning
Cloth Armor (Chest)
Mitigation
10
Level
90
All Crafters
Effects:
Othmir Nimble Fingers
Applies Othmir Nimble Fingers when Equipped.
• Increases the amount of progress gained by 5.0%.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Craftsman's Cloak of the Far Seas
TREASURED
37 Primary Attributes
37 Stamina
14 Combat Skills
14 Crafting Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
3.5 Haste
Slots
Cloak
Level
70
Carpenter, Provisioner, Woodworker
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Strong Combat Ale
HANDCRAFTED
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Power Regen of target by 151.6.
Tradesman's Earring
LEGENDARY
9 Stamina
5 Transmuting
5 Harvesting Skills
Slots
Ear
Level
55
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Crafter's Earring
LEGENDARY
12 Stamina
5 Transmuting
5 Harvesting Skills
Slots
Ear
Level
75
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Forest Boots of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Feet)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Giant Exotic Meat Flank
HANDCRAFTED
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
Forest Bracers of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Forearms)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Forest Gloves of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Hands)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Forest Helm of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Head)
Mitigation
113
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Fletcher's Band
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Slots
Finger
Level
75
All Crafters
Adornment Slots:
White, Turquoise, Green
LORE ATTUNEABLE
Fletcher's Armlet
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Slots
Wrist
Level
75
All Crafters
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Forest Leggings of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
TREASURED
10 Stamina
10 Crafting Skills
1 Tinkering
1 Adorning
Cloth Armor (Legs)
Mitigation
122
Level
60
All Crafters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE ATTUNEABLE NO-VALUE
Fletcher's Choker
LEGENDARY
12 Stamina
13 Crafting Skills
Slots
Neck
Level
75
All Crafters
Adornment Slots:
White, Turquoise, Green
LORE ATTUNEABLE
Dreadcutter's Stern
LEGENDARY
163 Primary Attributes
163 Stamina
9.7 Crit Bonus
41.2 DPS
5.2 AE Auto
53 Crit Chance
9.7 Potency
26.5 Multi Attack
Mace
One-Handed Crushing
Damage
83 - 468
(137.7 Rating)
Delay
4.0 seconds
Level
93
Adornment Slots:
White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Temporal Break I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Temporal Break I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Temporal Break I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of caster by 6.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Temporal Break I on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Casting Speed of caster by 6.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Toxic Bow of Discipline
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Bow
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Channeler
Effects:
Vital Exposure IX
When Equipped:
• On a critical spell hit this spell may cast Vital Exposure IX on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 645 - 713 disease damage on target.
• Inflicts 759 - 839 disease damage on target every 2 seconds.
• Inflicts an additional 63 - 69 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Vital Exposure IX on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 645 - 713 disease damage on target.
• Inflicts 759 - 839 disease damage on target every 2 seconds.
• Inflicts an additional 63 - 69 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Gossamer Ring of the Sentry
LEGENDARY
130 Stamina
130 Primary Attributes
5,664 Resistances
7.7 Potency
7.7 Crit Bonus
0.8 Flurry
20.4 Haste
18.6 Multi Attack
136 Ability Mod
Slots
Finger
Level
90
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Fear-Touched Umbra
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+25 agi +25 sta
+0.5% Mitigation Increase +0.6% Potency +0.9% Crit Bonus +0.5% Max Health +1.1% Hate Gain
Progress to Next Level:
38
70.71%
NO-VALUE
Chemist's Armlet
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Slots
Wrist
Level
75
All Crafters
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Eylee's Woodworking Saw
LEGENDARY
14 Stamina
15 Crafting Skills
15 Harvesting Skills
One-Handed Slashing
Damage
114 - 343
(114.24 Rating)
Delay
4.0 seconds
Level
85
Woodworker
Effects:
Artisan's Escape
Applies Artisan's Escape when Activated.
• Teleports caster within the zone
• Must not be engaged in combat
• Must not be engaged in pvp combat
• This item may not be used in a PvP zone.
• The casting time of Artisan's Escape is 5.0 seconds and the reuse time of the spell is 20 minutes
Adornment Slots:
White
NO-TRADE NO-VALUE
Forest Shoulderpads of the Far Seas Traders
This finely crafted armor may only be worn by members of the Far Seas Trading Company and their trusted associates.
This character has 675,195,398 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 27,008,031 health per tick while out-of-combat.
This character has a Maximum Power pool of 19,833,730. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 793,678 power per tick while out-of-combat.
This character runs 34% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 928,456 whatsits.
This character resists Noxious damage in the amount of 928,831 whatsits.
This character resists Arcane damage in the amount of 928,581 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3276.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 30,984,306, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 15%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 42.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 68% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 34.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 77.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.